Dirty Trick Dervish Bard


Advice


Oi, comrades! I have sketched a character here for the Jade Regent, I would like to ask you: How viable will the Dervish Dancer build be through a Dirty Trick?

The bottom line is that the character goes through the 1st level of a Samurai with the Warrior Poet archetype, which gives him Weapon Finesse for katana, glaive and naginata, as well as an Improved Feint from the start. Next comes the Bard of the Dancing Dervish, at least up to level 14, when he gets all his most delicious dances and spells.
On paper, this is a dexterous fighter with a glaive or naginata, beating from Agility and buffing allies with Haste and Good Hope, and some other bard-spells, with the grace of a kitsune jumping on the battlefield and giving Dirty Tricks to enemies.
High Dexterity also allows us to support allies by shooting from bow, and the Effortless Lace and the Agile enchantment on the glaive\naginata also does Dexterity damage.

The build is something like this:
Race - Kitsune (for +2 Dex and Cha)
12 Str(14 base and -2 from race), 18 Dex (16 base and +2 from race), 12 Con, 13 Int, 10 Wis, 16 Cha (14 base and +2 from race).
Level 1: Samurai Warrior Poet - get a Order of the Songbird, Weapon Finesse, Kitsune Mystique and Combat Exspertise feat.
Level 2 -15: Bard Dervish Danser
Level 3: Improved Dirty Trick feat
Level 5: Agile Maneuvers feat
Level 7: Arcane Strike feat
Level 9: Quick Dirty Trick feat
Level 11: Great Dirty Trick feat
Level 13: Improved Critical: Naginata feat
Level 15: Dirty trick master feat

What did you thing?


Marklaud wrote:

Oi, comrades! I have sketched a character here for the Jade Regent, I would like to ask you: How viable will the Dervish Dancer build be through a Dirty Trick?

The bottom line is that the character goes through the 1st level of a Samurai with the Warrior Poet archetype, which gives him Weapon Finesse for katana, glaive and naginata, as well as an Improved Feint from the start. Next comes the Bard of the Dancing Dervish, at least up to level 14, when he gets all his most delicious dances and spells.
On paper, this is a dexterous fighter with a glaive or naginata, beating from Agility and buffing allies with Haste and Good Hope, and some other bard-spells, with the grace of a kitsune jumping on the battlefield and giving Dirty Tricks to enemies.
High Dexterity also allows us to support allies by shooting from bow, and the Effortless Lace and the Agile enchantment on the glaive\naginata also does Dexterity damage.

The build is something like this:
Race - Kitsune (for +2 Dex and Cha)
12 Str(14 base and -2 from race), 18 Dex (16 base and +2 from race), 12 Con, 13 Int, 10 Wis, 16 Cha (14 base and +2 from race).
Level 1: Samurai Warrior Poet - get a Order of the Songbird, Weapon Finesse, Kitsune Mystique and Combat Exspertise feat.
Level 2 -15: Bard Dervish Danser
Level 3: Improved Dirty Trick feat
Level 5: Agile Maneuvers feat
Level 7: Arcane Strike feat
Level 9: Quick Dirty Trick feat
Level 11: Great Dirty Trick feat
Level 13: Improved Critical: Naginata feat
Level 15: Dirty trick master feat

What did you thing?

sadly, agile wont work on 2 handed weapon ...

you can mix 3 levels of unchained rogue to the mix , the its edx to hit and damage + thug add sicken and fear.


i personally find the masterpieces way too valuable to play a race that doesnt get extra spells known to compensate trading them in for masterpieces (like human favored class bonus as an example). ive never found a good time to pull off dirty tricks either, so i dont have a lot of advice there, im usually too busy buffing, attacking, etc (i feel like you would be too based of what you shared, which sounds fun). bards are so good at aid another, instead of combat maneuvers, if you can manage to get the adopted/helpful(halfling) trait with a whip, you can reach new levels with buffing in combat throwing out +4s to your best dps hit at will from 15ft away, theres other feats out their to support it too.

also, arcane strike is a big trap for bards in my humble opinion, because the immediate action spells that add numbers to ally attacks/saves/etc literally save campaigns, and arcane strike just eats your swift up leaving you caught with your pants down.

when i did jade reagent, the real mvvp of the game was craft wonderous item/tattoo. :) thats a role bards can play too, and it made the mod go very smooth.

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