
Milo v3 |
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New editions always have a need to try and get as much as they can into the early books to try and get back momentum and content asap, so I would assume it's most likely not going to be in core in favour of higher priority content that might be more common in campaigns.
Wouldn't be surprised if they put it in 2e's equivalent of Armoury/Treasure Vault though.

IvoMG |

I really hope so! In fact, I'd say mechs are more interesting than starship combat or vehicles. I'd be happy if we got mechs in the Core rules, and starships and vehicles in some kind of subsequent release!
I would trade Starship for Mechs any day! But I'm greedy and I want both lol!
Seriously now. Considering they are using PF2e rules and Mechs already use the same Player Combat rules in Starfinder, so technically is way easier to adjust Mechs than to reinvent Starship combat. Although considering the scenario, I have to tone my expectations down because Ships do take a bigger role in SF than Mechs do.
My guess is that the book will be the same as SF1, Players, few Ships, and few Vehicles. Later releasing a book for mechas and another for ships.
My wish is that Player Handbook has Player and Mechas rules. And another book exclusive for Ships and a ton of rules and options for it, and later another one expanding Vehicles and Mechas with more options, since it's a subsystem that not everyone will include in their campaigns and also use rules completely different from player combat.