Changing Tartuk


Kingmaker Second Edition


So far I haven't read anything that necessitates Tartuccio being Tartuk. My PCs don't have any real hatred of Tartuccio. I mean they certainly found him irritating and full of himself but the reveal will likely have zero impact. On top of that they did succeed at influencing him to some degree during the feast (faked though his attitude towards them may be) and it makes way, way more sense for him to capitalize on that to spy on them then to run around pretending to be a kobold.

Is there any reason beyond "that's how it is in the video game" to not have Tartuk and Tartuccio be two different people?


Nope, no reason.

In the original PF1 AP, Tartuk was a gnome who had tried to sell out his village to raiding Ogres and instead got killed for it. The village thought that he was trying to save them and died a hero, so they all chipped in for a scroll of reincarnate and Tartuk was reincarnated as a purple-scaled kobold. He hated kobolds, so he fled his village and since wanders around, looking for Kobold tribes he can try to destroy from within. The players learn this from his journal.

Owlcat took that original backstory and expanded on it with Tartuccio, making him less of a random addition and more integral to the game. You could easily just go back to the original backstory, or maybe even make him Tartuccio's cousin. If the PCs ask Tartuccio about it, he could tell them all about his craven cousin who was reincarnated as a kobold. That way it's not just a matter of there happening to be two unconnected purple gnomes.


Phntm888 wrote:

Nope, no reason.

In the original PF1 AP, Tartuk was a gnome who had tried to sell out his village to raiding Ogres and instead got killed for it. The village thought that he was trying to save them and died a hero, so they all chipped in for a scroll of reincarnate and Tartuk was reincarnated as a purple-scaled kobold. He hated kobolds, so he fled his village and since wanders around, looking for Kobold tribes he can try to destroy from within. The players learn this from his journal.

Owlcat took that original backstory and expanded on it with Tartuccio, making him less of a random addition and more integral to the game. You could easily just go back to the original backstory, or maybe even make him Tartuccio's cousin. If the PCs ask Tartuccio about it, he could tell them all about his craven cousin who was reincarnated as a kobold. That way it's not just a matter of there happening to be two unconnected purple gnomes.

I'm inclined to completely do away with the gnome who becomes a kobold and instead have Tartuk be a completely separate character more akin to Hargulka so that when the PCs encounter the trolls later on there will be a resonance with this earlier situation and thus a stronger story tie.

In the AP that whole storyline with Tartuccio is...bad. Just bad. The timeline makes no sense. There's no time really to build him into a credible antagonist. There's no real reason for the PCs to care about the reveal.


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That works, too, although I'd make sure that the PCs still have a way to ally with the Sootscales if they are so inclined.

I agree that Tartuccio needs more time to become a credible antagonist. A lot of the PF2 conversion stuck with the PF1 AP story-wise, while incorporating some new content based on the PC game, and the result is that some of the new stuff works, and some of it isn't so good.

I actually just had the idea of replacing Grigori with Tartuccio, as, depending on what the PCs do with Grigori, he's another one who doesn't come back up despite being an annoyance to them. Apart from not being a Bard, I think he could fill the same role fairly well.


Phntm888 wrote:

That works, too, although I'd make sure that the PCs still have a way to ally with the Sootscales if they are so inclined.

I agree that Tartuccio needs more time to become a credible antagonist. A lot of the PF2 conversion stuck with the PF1 AP story-wise, while incorporating some new content based on the PC game, and the result is that some of the new stuff works, and some of it isn't so good.

I actually just had the idea of replacing Grigori with Tartuccio, as, depending on what the PCs do with Grigori, he's another one who doesn't come back up despite being an annoyance to them. Apart from not being a Bard, I think he could fill the same role fairly well.

One of the PCs is inclined towards the idea that if folks are already living here and not posing a threat then they should be asked to join the Kingdom (when they get there). It gives a strong RP hook and means they approach things with a goal of diplomacy when possible, force when it's not. Heck they've convinced a couple of the bandits at Oleg's and Thorn River to try for rehabilitation as general laborers or hunters etc.


That's what my party did when I was a player through this AP using PF1 - we told bandits that we captured that if they agreed to work at Oleg's for a year and a day, their slate would be wiped clean. Even got Happs to reform that way.


Phntm888 wrote:
That's what my party did when I was a player through this AP using PF1 - we told bandits that we captured that if they agreed to work at Oleg's for a year and a day, their slate would be wiped clean. Even got Happs to reform that way.

In our game Happs met a pretty violent end (Giant Instinct Barbarian on a crit while raging..) but they did convince some others.


Chris_Fougere wrote:

So far I haven't read anything that necessitates Tartuccio being Tartuk. My PCs don't have any real hatred of Tartuccio. I mean they certainly found him irritating and full of himself but the reveal will likely have zero impact. On top of that they did succeed at influencing him to some degree during the feast (faked though his attitude towards them may be) and it makes way, way more sense for him to capitalize on that to spy on them then to run around pretending to be a kobold.

Is there any reason beyond "that's how it is in the video game" to not have Tartuk and Tartuccio be two different people?

I'm making Tartuccio into a more effective assassin, wiping out another party Jamandi assembled via poison and the magic of a Nyrissa hand mirror he has been given by his master. If he dies early, they get something they will realise the importance of later. If he evades justice the two (pc) parties will hunt him to the ends of the stolen lands. It might even bring them together.

Not a fan of the Tartuk transformation.


I'm debating using Tartuccio in place of Grigori. Already has ties to Pitax. Has already proven to be a jerk to the party. Fits quite well really.


Chris_Fougere wrote:
I'm debating using Tartuccio in place of Grigori. Already has ties to Pitax. Has already proven to be a jerk to the party. Fits quite well really.

Did you do this Chris? I was thinking the dame thing, as i get close to grigoris event in my game. Wondering how itcworked out for you?

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