What happens to a black blade which (a) is bound to someone who retires (b) fulfils its purpose?


Advice

Scarab Sages

I was thinking about black blades and the fact they have their own goals and motives which got me wondering what happens where that goal is either no longer being worked towards or fulfilled?

For the first scenario you have a 60 year old black blade magus who after years of battling to defend people has decided the injuries have built up too much and decided to retire. They buy a nice home in a city and settle in to enjoy their twilight years. Does the black blade just spend its entire time nagging them to get back out there and slay some goblins, does it vanish, does it just go dormant, something else?

Second scenario lets take it a step further and use wrath of the righteous here a black blade magus picks up a black blade with the purpose thwart Deskari's schemes. They go through the wrath of the righteous campaign and at the end thanks to the GM's adjustments the party permanently kills Deskari. His schemes are pretty thoroughly thwarted what with him being dead so what does the black blade do in this situation? Its purpose was to thwart his schemes and now its fulfilled does it just "die" becoming a normal weapon, does it go quiet never to speak again barring time travel chicanery, something else?

What do people think would happen in these scenarios? Personally I think the first scenario would be with the blade pushing the magus to get back out and fulfil its purpose while in the second it would still supply its abilities advice but otherwise just quietly and eternally watch for the situation to change and call it once more to the duty it was created for.


Generally, the goals and purpose of an intelligent weapon are usually open ended. So, instead of the goal being thwart a specific demon lord it would more likely be thwart demons. The weapon may undertake specific tasks to further the underlying goal, but once that task is completed it will look for new ways to accomplish its goals.

Intelligent weapons are just that intelligent. The minimum INT for a black blade is 11 and can go as high as 19. With those stats the blade is going to be able to realize that forcing an old character in combat is likely to get him killed and the sword may end up being in a situation where it has an unsuitable wielder or maybe even no wielder. They should be smart enough to realize that by waiting for a better situation is going to allow it to belter fulfill its mission than being stuck in a treasure hoard of some random monster. Since they are often passed down to characters of the same lineage it could even try and help the original character find a suitable mate so the next wielder can be born.

Silver Crusade

You don't stay someones wielder that long without forming some sort of attachment to your user. I'd say best case scenario, the black blade just stays with its original user and becomes a family heirloom/guardian to make sure its users decedents become just as great as its original user. Or it can stay with the with the user until they finally die and then find a place for themselves to rest.

Scarab Sages

I admit they are fairly open ended especially if you take something like "Defend your planet from outsiders" in wrath of the righteous as even after the campaign ends there'll be devils, demons and even angels who's actions make them a threat to Golarion and since its "planet" if you were to go somewhere like Earth (winter war) where outsiders are essentially stories the purpose would still continue with you watching for a threat from the outer planes. Still you can end them e.g. "Slay all goblins" would take a very long time but you could theoretically end it by killing all of them.

Its that theory I'm pondering when one can no longer pursue a goal either because you aren't able or because you have succeeded in it. What does the blackblade do then? Hang around reminiscing on the good old days when the worldwound gave it a reason to get up in the mornings and how this earth is so boring as there's not been an outsider on it since WW 1. Does it develop a new purpose as its intelligent? Does it just go quiet waiting and watching in case things change? Does it dissapear to another time/place when its services are needed? The ever popular something else?

Dark Archive

It's a class ability, so the same thing happens to it that happens to all class abilities when the possessor retires...

The person with the class levels just keeps it.


Well, let’s consider what we know about a Black Blade:

1. It “… features some personality traits reflecting its wielder.”
2. It “… always as the same alignment as its wielder ...”
3. It “… typically works toward its wielder’s goals, but not always without argument or backlash.“
4. It becomes increasingly more intelligent, wise, and charismatic, and as it grows in power so does the total power and force of its personality.

Now, let’s recall what we know about Intelligent Items:

Items Against Characters wrote:
If the character who possesses the item is not true to … the item’s special purpose, personality conflict—item against character—results. Similarly, any item with an Ego score of 20 or higher always considers itself superior to any character, and a personality conflict results if the possessor does not always agree with the item.

Thus, by default, at level 17 a Black Blade considers its wielder to be a “partner” (per the Archetype’s description), but inferior to it.

Quote:

When a personality conflict occurs, the possessor must make a Will saving throw (DC = item’s Ego). ... Should an item gain dominance, it resists the character’s desires and demands concessions such as …

- Obedience from the character so the item can direct where they go for its own purposes.
- Immediate seeking out and slaying of creatures hateful to the item.
- That the character relinquish the item to a more suitable possessor due to alignment differences or conduct.

And there are yet more extreme things an intelligent item can do.

With that in mind, in your first scenario, a Black Blade that has an open-ended mission and whose Magus is set on retiring may urge its wielder—and, if necessary, COMPEL him—to surrender it to someone worthy. At the other extreme, a Black Blade that was wielded by a ruthless and malevolent Magus may not ALLOW the wielder to go into retirement, and may instead force him to continue working toward its goals.

Given that a Black Blade can “sometimes just appear among the magus’s possessions,” it’s not beyond the realm of possibility that a Black Blade simply disappears when its wielder dies, only for it to reappear for another Magus.

To your second scenario, every special purpose listed in the Special Purpose Items table is deliberately open-ended, and the caveat offered by the Archetype is that it serve the needs of an adventure or campaign. Given that most Black Blades are secretive about their mission to begin with, the GM should have plenty of leeway to adjust a special purpose as needed.

Dark Archive

Also the same stuff that happens with an animal companion or familiar when their compatriot retires.

But at the end of the day, it's all a class feature.


Well, now, a Familiar or Animal Companion says if the PC dies permanently or the F/AC is dismissed, it becomes a normal creature. In the fluff for the Black Blades, it is specifically called out that these blades come to the wielder in some way, they aren't created BY the wielder. The blade already has a number of powers and potential which mysteriously aligns with the wielder on some level, but that potential already exists independent of the wielder.

My guess is, based on the way the fluff is worded, if a Black Blade's wielder that awakened it's potential either retires it's use or permanently dies, the blade goes dormant once more until it can be awakened once more. It is debatable what happens to the memories and sentience of that blade during this torpor.

I get to this decision based on one line in particular in the fluff:

Black Blades wrote:
There are several ways a magus might gain this weapon. Sometimes it just appears among the magus’s possessions, and its origin is a mystery. Other times the magus finds a black blade during an adventure or event of some kind. Sometimes a black blade is passed down generation to generation in an ongoing search for a magus who can unlock its true potential.

Emphasis mine. Now, generation to generation might just mean hereditary lineage or from mentor to student or something, but it COULD mean from an older Magus to a 3rd level Magus. In this instance, with one magus giving it to another, there could be some knowledge that the blade is inherently sentient and may have developed one or more abilities for the older NPC to use, but the PC being the new owner must bond with the blade anew and reawaken what already resides there.

So... if a Black Blade COULD'VE been active for a previous magus, had been "shut down" in such a way where it is now just a 1h slashing weapon that is given over to the 3rd level PC, and upon receiving the dormant blade the PC reawakens it, it stands to reason that in the same way when that PC voluntarily ends their career or dies permanently, the cycle begins again.


The black blade being intelligent and having an agenda is basically a narrative hook. So anything a GM uses this for should be in service of "telling a good story." If the most satisfying thing is to tie together "the blade gets what it wants" and "the magus calls it a career" then you do that.

Since you could pretty easily say that if either party has unfinished business, they're going to draw the other one into it.

But it's also possible that the Black Blade might have an agenda that is simply not achievable in a mortal lifespan, so it might expect to jump from host to host, but if time isn't that pressing they can probably afford to hang out with their current holder well into old age.

Then again, the story you might want to tell could involve "the black blade can't find a new user until their current user dies, so the blade would strongly prefer you sacrifice yourself heroically instead of retiring" since "you are soulbound to an intelligent item that doesn't necessarily want what you want" shouldn't be the most comfortable thing in the world.


Ok PossibleCabbage, as long as we're talking hypotheticals try this one on for size:

Bladebound Magus PC is built for a campaign involving the slaying of demons. PC goes on for 15 levels, campaign comes to a satisfying end. GM proposes a new campaign in the same setting that will again involve demons, but it is set 20 years in the future.

A different player wants to run a Bladebound magus and gets permission from the GM and the original player to be a descendant of the OG character.

Is the OG black blade leveled to 15th level with a massive ego, waiting to dominate the mind of the newb? Is it leveled to 15th level and just ignores the new PC so that new PC has to find a DIFFERENT black blade? Or, does the OG black blade drop back to its OG stats and wait to be awakened once more for its demon hunting purpose?

For the sake of the hypothetical, you could change it to a 100 year time gap if that'd make a difference


You could say that the black blade's power is not based on "how much power the actual entity that is the black blade has" but is more based on the harmony between the soul of the Magus and the Black Blade.

You could also say that "breaking an attachment and establishing a new one" is traumatic, and that the blade is only going to do this when this is the only way to pursue its goals (e.g. your previous user can no longer help, because they're dead.) So the blade is naturally de-powered when it's not attached to anyone. It could even have a somewhat parasitic relationship with its holder.

I will note that the "Hero comes out of retirement and sacrifices themselves to save the day" is a trope as old as Beowulf if not older so the Blade probably isn't going to mind too much if you move into a cabin in the woods and go fishing every day, because you never know when the hordes of the undead are going to come to you.


Call it trauma, or fate, or the cycles of time and reincarnation; I think the point you and I are both getting at PC is that when the blade's former user is beyond capability of wielding it in battle it shuts down. Mechanically, it goes from having whatever powers, Ego and stats it had back to "off" until the next wielder comes along.

Scarab Sages

So what about my second scenario? I'm fairly happy with the suggestions about dealing with retirement (just bides its time till its either passed on or called to duty one last time and functions as a symbiote growing stronger based on its bonded companion) but what happens when its duty is finally fulfilled or failed?

When every last goblin is dead and the species extinct or a town burnt to the ground and its people killed what happens to a blackblade that had that as its purpose? It exists to kill goblins but all goblins are dead? It exists to defend Hanabre but Hanabre is destroyed, its people dead and the smoldering ruins far behind enemy lines. How does a blackblade respond then?


The thing about a black blade being intelligent and having an agenda is that it's intelligent, so if its purpose becomes impossible it can figure out how to pivot. So if the black blade's goal is "protect something" and it becomes impossible to protect that thing because it has been destroyed, then the black blade probably decides that the thing to do is to go to great lengths to avenge the thing it failed to protect. So it might decide to end the lines of every soldier who razed the city, for example.

The black blade being an intelligent GM controlled entity means it's just like any other NPC in that the GM can decide to make decisions for the NPC that are consistent with what the GM believes the NPC is about.

Scarab Sages

PossibleCabbage wrote:

The thing about a black blade being intelligent and having an agenda is that it's intelligent, so if its purpose becomes impossible it can figure out how to pivot. So if the black blade's goal is "protect something" and it becomes impossible to protect that thing because it has been destroyed, then the black blade probably decides that the thing to do is to go to great lengths to avenge the thing it failed to protect. So it might decide to end the lines of every soldier who razed the city, for example.

The black blade being an intelligent GM controlled entity means it's just like any other NPC in that the GM can decide to make decisions for the NPC that are consistent with what the GM believes the NPC is about.

So your saying it'd find a way to bring the goblins back then keep a breeding population in captivity so it always have new goblins to slay rather than sinking into dormancy till something wakes it?

EDIT
To be clear as online removes tone this isn't sarcasm, you actually prompted a plot hook idea about a black blade dominating people generation after generation as it jelously guards a small population of some nearly extinct species and every year rewards itself with a sacrificial group of victims to fulfil its purpose. Said group of beings having come to view it as a god that protects them and every year some are honored by being claimed by their god.


The black blade is basically Stormbringer. Stormbringer exists in multiple dimensions so a black blade could also exist in multiple dimensions. So even if it fulfills its purpose in this dimension that does not mean it has fulfilled it in other dimensions. If it completed its goal in one place it would probably move to another place where it had not. Since there are infinite alternate dimensions, it can never really complete its mission.

Scarab Sages

If it is stormbringer then fulfiling its "purpose" wont end well for the bearer.


Senko wrote:

So what about my second scenario?

...

When every last goblin is dead and the species extinct or a town burnt to the ground and its people killed what happens to a blackblade that had that as its purpose? It exists to kill goblins but all goblins are dead? It exists to defend Hanabre but Hanabre is destroyed, its people dead and the smoldering ruins far behind enemy lines. How does a blackblade respond then?

There is no 1 answer to this question because the answer is, whatever the DM decides it is and there are alot of DMs. My answer to this specific example would be, how does the BB/magus KNOW that all goblins are dead? Some ideas;

goblins on other planes,
do goblin souls count,
how about an unkillable goblin,
reincarnation into goblins


Purpose: Destroy All Goblins. Status of all goblins, planetwide: Destroyed. Black Blade... Shutting Down...

*Spongebob Meme Voice* 10 thousand years later

Goblin incursion from variant timeline/alternate dimension/genetic experimentation gone wrong/whatever detected. Current Black Blade Status: depowered. Sending signal to any possible Magus planetwide. Waiting... Waiting...

Narratively, what happens when a Black Blade completes its purpose? Depending on its alignment and ego either it pivots as PC said above, shuts down and enters torpor, or compels it's magus to use magical means to seek out other worlds/dimensions (Starfinder maybe?) to continue its mission.

Mechanically what happens? The campaign either ends (the blade enters torpor), or the campaign continues (the blade compels the magus off world or the mission pivots).

Scarab Sages

@Valandil
Which is why this is in advice not rules as I'm looking for advice on how to handle it.

@Mark Hoover
For some reason this reminds me of the dragoons in scrapped princess.

Liberty's Edge

It kills it's wielder and then flies off with a quip. At least that's what the original one did.


Senko wrote:

@Valandil

Which is why this is in advice not rules as I'm looking for advice on how to handle it.

So ultimately, if it's a case of the Magus retiring, you need to determine what personality traits the Black Blade has, and whether those would lean toward it going dormant, disappearing from his possession (and re-appearing in another Magus's possession), or forcing him to continue pursuing its singular purpose via the intelligent item rules.

If it's a case of the singular purpose have been completed (or on the verge of completion), you as the GM need to consider whether or not the goal you set was too limited. In that case, you may use your imagination to appropriately expand it ("Actually, it was goblinoids, not just goblins), expand its scope ("Follow me to a new world tormented by these creatures"), or shut the Black Blade down as part of the PC's retirement.


It should also be possible for the Magus to change the Black Blade's mind. A good magus whose blade wants to "kill all goblinoids" would probably see that agenda as straight up evil, and try to convince the item that a less genocidal kind of revenge is better.

If nothing eise than "you are a scimitar, I cast shocking grasp- we're unlikely to kill billions of people no matter how long we keep at this- goblins are spread over every continent and probably breed faster than we can kill them even if I stayed up all night every night stabbing."

The GM has to be willing to let the Black Blade reconsider some things (even if it's fundamentally not reasonable) because things might happen like "one of the other PCs is a goblin, and you don't want PvP."


Right, but avoiding those kinds of pitfalls is what we’re advocating. For example, the distinction between “destroy goblins” and “destroy all goblins” may be subtle, but it’s nonetheless massive: one is an open-ended imperative, while the other is a probably unattainable goal.


Since the black blade and the magus share the same alignment, they will not end up with alignment issues. So, unless the magus is evil the sword is not going to have a purpose that is evil. There may be some personality conflicts, but not alignment conflicts.


Folks, please be advised: there is a table for determining intelligent item purposes. I know that under a Bladebound Magus under the section for Black Blades it explicitly states:

Black Blades wrote:
Each black blade has a mission, and while sometimes two or more black blades will work in concert, each mission is singular in purpose (the black blade’s mission is usually up to the GM and the needs of the campaign or the adventure, or a GM can roll randomly for the weapon’s purpose using the Intelligent Item Purpose table. Some black blades are very open about their missions, but most are secretive. Certain sages have speculated that an invisible hand or arcane purpose moves these weapons.

Nonetheless, based on this the idea is that the GM comes up with the weapon's purpose, they CAN use the table if they want, and the blade may well keep their purpose a secret, I assume from the wording they may even hide the purpose from the magus that wields them.

In short: the GM is deciding what the purpose or "mission" of the weapon is, how much the magus is allowed to know about it, and how the mission is worded. More importantly, if you look at that table it gives suggestions like "Defeat/slay non-spellcasters." Note that the table doesn't say "Defeat/slay ALL non-spellcasters." This leads me to believe that the intention with special purposes is to make that distinction that the weapon doesn't have to exist for mass genocide, only to be ready to do its job against one particular type of foe when the need arises.

The GM might decide, through all 20 levels of the Magus' career, never to divulge its mission. On the other hand it might blurt it out telepathically at L3. Whatever the case, the GM needs to design a purpose that isn't going to hijack or otherwise dominate every single choice the PCs make for the rest of the campaign.

It is in the GM's best interest to make the purpose vague and open ended enough that it isn't the central preoccupation of the magus' life. If you say slay ALL goblins, then the magus player is going to think that if they're awake, they're hunting goblins to the exclusions of anything else. However if you say "slay goblins" then the weapon is essentially like a Goblin Bane weapon without the mechanical benefit; IF there's a goblin around, slay it, otherwise go about your business as usual.

And, of course, there's that pesky "defeat" option in there. What's defeating a monster/foe? Could be disarming them in combat, or removing their spellbook and component pouch while locking them in a dead magic zone. Maybe the blade is a scimitar and highly influenced by the teachings of Sarenrae, so it urges the PC to take feats to deal non-lethal damage and seeks only to KO its special purpose enemies.

I guess what I'm saying is: the special purpose is what the GM NEEDS it to be, expressed to the PC whenever and however the GM needs it to be expressed, and to me it doesn't look like special purposes on that table can ever REALLY be fulfilled unless the GM picks a finite goal.


@Mark Hoover 330 as @Senko pointed out this was asked in the advice forum, not the rules. Your answer is actually correct in regard to the rules, but that is not really what is being asked. What @Senko seems to want is some ideas on how to handle the situation, which might me they are the GM. Saying the GM needs to handle it in that case is not really addressing the question.

While the black blade is a class feature of the archetype it should also have a history and personality. How it responds when it is unable to pursue its purpose is going to depend on its alignment and personality. There is no reason a black blade cannot have a history prior to the current wielder gaining it. Personally, I would its creation into the background of the magus. An item like this has too much potential to be ignored. I am not saying it should dominate the campaign or even the magus, but it should be an important part of the story. Figuring out why it has its purpose is likely going to determine how it will behave.


MS, I added the rules and links to give some context to the fact that creating a purpose for intelligent items is meant to be fairly open ended. For advice specific to Senko's questions throughout the thread:

1. if the magus retires to the city and just simply chooses not to pursue slaying goblins... it depends. Has the sword revealed its purpose to the Magus? What alignment are the duo? How much of a problem does the sword still sense in the world? In this instance, I'd advise that the GM follow whatever narrative propels their campaign forward in accordance with the Magus players' wishes to continue forward with this character

2. If the blade had the extremely narrow purpose of slaying Deskari and thwarting his plans, I'd advise the blade goes dormant, waiting for a time when Deskari reforms in the Abyss (if the GM decides that's a possibility) as the Magus PC retires, their job done. If for some reason the player wants to continue forward and the GM is willing to continue the campaign beyond this obvious end of the AP, burn that bridge when you come to it; my advice would be for the blade to refocus its malice on the next big bad for x reasons

3. If the purpose was to slay ALL goblins, then it will just keep slaying. If the magus wielding it dies/retires, it goes dormant, repositions itself on the planet like the One Ring where the next L3 Bladebound magus can find it, it wakens again and begins guiding its new vessel towards this near-eternal genocide. Meanwhile goblins, inspired by The Mother of Monsters, redouble their efforts to obliterate all weapon-wielding spellcasters on the planet for their very survival, and the world goes through endless cycles of war. Eventually other learned (PC class) NPCs realize that the immortal bloodlust of the sword will plunge the world into an apocalypse for its vile slaughter will never truly end and magi the world over become feared and all black blades are removed from their owners far enough where they can be destroyed.

4. If, somehow, that kill-all-goblins blade succeeds and the world is nothing more than a smoldering graveyard for goblinkind, I'd say the blade blips out of this existence to another world/dimension where it can continue drinking the blood of its enemies. The player and GM would at that point either decide to retire the campaign and narrate an epilogue or continue the campaign in this next setting.

5. If the idea is to defend the settlement of Hanabre; that is, Senko specifically said "defend Hanabre," I'm going to go out on a limb that the sword will do whatever it can to coerce or force the magus to remain in the settlement, using their magics and skills to repair walls, bridges, ditches and rooves. If, as in his example, the place is raised to ruins, the blade winks out of existence entirely since there is no possible way for it to pursue this purpose. The only way the sword comes back is if the settlement were rebuilt but, instead of being called Hanabre 2 or New Hanabre, it was specifically named Hanabre at which point the sword would reappear and begin calling to any potential Magi on the planet to reawaken it once more. That is, so long as this furthered the campaign of the GM and the original Magus player.

In short... the end of a purpose or of a character through retirement or permanent death would bring a decision point for the GM and player; if they want to continue the current narrative as is, the blade remains at its current power level and the GM and player contrive some way for the character to continue on, or, if the GM and player want to END the narrative that involves this PARTICULAR magus, the blade is depowered/sent into torpor/removed from this existence until such time as it is needed again and the GM and player end the narrative.

That's my 2cp anyway.


I would say any intelligent item that has a purpose which is accomplished goes into torpor until it's purpose is no longer accomplished--which probably means forever.

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