Hilary Moon Murphy Contributor |
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Dear Organized Play Community -
Is there any possibility that you might consider allowing characters to purchase Bequeathal multiple times, each time for a different option, rather than only once each for common / rare / unique?
I find myself faced with the dilemma of how to deal with an upcoming Extinction Curse chronicle, which offers several lovely uncommon options, but I can only bequeath one of them.
Hmm
Pirate Rob |
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Boons
Boons are rewards that can be applied to a character. Common types of boons include Achievement Points (AcP), Chronicle, or Faction. Boons often have traits that describe how the boon applies. There are some boon traits that deserve specific mention:Advanced: A boon with the Advanced trait is typically more powerful than other boons. Characters may only benefit from one advanced boon during an adventure.
Ally: A boon with the Ally trait sometimes places a Pawn. This does not allow players to bypass the limits on the number of Pawns they can play.Unless a boon states otherwise, you can only apply one of any given boon to a character.
Bequeathal makes no such statement. I've been complaining about this for years :(
Hilary Moon Murphy Contributor |
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Thanks, Rob.
An OrgPlay announcement here plus a later FAQ would help enormously here, if the intention is to allow players the chance to bequeath more than one option from a character for the play lifetime of that character.
The current wording closes doors, and leaves an even more perplexing question of where to put the next fun chronicle, since I would not be able to move anything off of it if I bequeath something now.
Hmm
BretI Venture-Lieutenant, Minnesota—Minneapolis |
The costs in my opinion are reasonable.
Bequeathal (Uncommon Option) 4 ACP
Bequeathal (Rare Option) 8 ACP
Bequeathal (Unique Option) 12 ACP
If it were allowed, transferring multiple bequeathals would make it a lot less annoying when an option is applied to the ‘wrong’ character rather than the one that can make good use of it.
Doug Hahn |
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Alex Speidel wrote:Wait, can they not?The fame version had:
Quote:Is that missing from the AcP verison?
Special You can purchase this boon multiple times. Each time you bequeath a different character option.
The full text is on the FaQ for anyone to check right? (can't link the boon itself on Paizo but I can also link it on my unofficial docs site)
I also downloaded a bequeathal boon and confirmed this. Not that I felt any strong urge to check what individuals such as Hmm and Pirate are saying, as they are very reliable sources.
Alex Speidel Organized Play Coordinator |
Doug Hahn |
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I just tested something else for fun. You can buy multiple of these boons for the same character anyway.
I suspect the system does not enforce the purchase limit rules. I almost want to try and buy two skeleton ancestries just to see if the system actually enforces it. (I suppose technically applying a boon ≠ purchasing a boon, but if that is the argument here the system is flawed and should warn players making multiple/illegal purchases.)
In the past, I've also spent my own AcP just to get complete boon text, even though I didn't want the boons, but I'm not quite sure I am ready to try a 206-AcP experiment.
Alex Speidel Organized Play Coordinator |
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Cordell Kintner Venture-Agent, California—Silicon Valley |
I had that thought too before I did the math...
So lets say you GMed at a Premier event all day forever and each game took exactly 4 hours. That's 6 games a day * 12 ACP a game is 72 ACP a day....
Or 34,333.33 days or.... ~94 Years.
I suspect there are easier and faster ways to turn into a skeleton
Only run the Bounty Box, and speed run the dungeon so that both floors combined takes only 4 hours. That's 48 ACP in 4 hours for 288 per day, for 8583.3 Days, or only 23.5 years. Totally doable in one lifetime! Though with 4th edition Pathfinder out by then, is it really worth it?