Ravingdork |
While reporting sessions as a GM, there is a little form field called "GM Prestige." What is that and what should I be putting there?
I've run the first three modules for Extinction Curse, and am wondering what organized society benefits I get out of it.
Kyrand Venture-Captain, North Carolina—Central Region |
While reporting sessions as a GM, there is a little form field called "GM Prestige." What is that and what should I be putting there?
I've run the first three modules for Extinction Curse, and am wondering what organized society benefits I get out of it.
Prestige is the old name for what has become the Reputation earned at the end of an adventure. When running an AP where you can receive a Chronicle Sheet, you receive 24 XP, 24 Reputation, and 24 days of downtime per Chronicle, as outlined in the Sanctioning Documents (the first 2 pages before the Chronicles in the file). For scenarios, where the rewards vary based on success in the story, GMs automatically get full rewards for an adventure, as though they had played it with maximum success. For run throughs after the first, where you do not earn additional Chronicles, you can leave that field (as well as character number) blank.
NielsenE |
Those numbers look wrong to me, so make sure you always read the sanction document -- almost all APs give _1_ level worth of rewards, which would be 12 XP, 12 Rep, 30 Treasure Bundles, and 24 days of downtime.. I don't know any that gives two-levels worth with reduced downtime (as listed above) for a single chronicle)
Kyrand Venture-Captain, North Carolina—Central Region |
Those numbers look wrong to me, so make sure you always read the sanction document -- almost all APs give _1_ level worth of rewards, which would be 12 XP, 12 Rep, 30 Treasure Bundles, and 24 days of downtime.. I don't know any that gives two-levels worth with reduced downtime (as listed above) for a single chronicle)
Neilsen is correct, I fluffed up the math in my original post. Sorry!
Ravingdork |
GMs get double ACP. Not any of the other "currencies".
And here I thought I gained 6 levels on a new character.
Thank you for the clarification.
How do treasure bundles work as a GM? Since I didn't play a character, I don't know what level to treat it as when applying to a new character.
NielsenE |
If you're assigning the chronicle to a "GM blob" ie an unbuilt pile of chronicles: you need to apply them in chronological order, as they become appliable (ie the character reaches the level range). Even if the character is unbuilt, you should know the effective level of the character and should be able to assign the correct value of the Treasure Bundles when you assign the chronicle.
Ravingdork |
If you're assigning the chronicle to a "GM blob" ie an unbuilt pile of chronicles: you need to apply them in chronological order, as they become appliable (ie the character reaches the level range). Even if the character is unbuilt, you should know the effective level of the character and should be able to assign the correct value of the Treasure Bundles when you assign the chronicle.
I've assigned all three to my only PFS character, a level 2 kobold rogue. I think he had 4 XP over what was needed for level 2 prior to the three chronicles being applied (8 XP away from being level 3).
EDIT: The Extinction Curse sanctioning document says that the players and I get 30 Treasure Bundles appropriate to a character of their level, applied in batches of 10 Treasure Bundles at each 4 XP interval.
Please tell me if I've got this right:
Since I'm part way through level 2, that means I get
+ 22gp
+ 22gp
*Lvl 3*
+ 38gp
for The Show Must Go On plus
+ 38gp
+ 38gp
*Lvl 4*
+ 64gp
for Legacy of the Lost God plus
+ 64gp
+ 64gp
*Lvl 5*
+ 100gp
for a grand total of 450gp for all three adventures.
Gary Bush Venture-Captain, Nebraska—Omaha |