Hmmm mauler's not actually that bad a numbers comparison


Pathfinder First Edition General Discussion

Scarab Sages

I was just playing around with mauler for the fun of it and got these values on my experimental arcanist (which is not the class you want mauler on). . .

Base Cat Familiar
str 3, dex 15, con 8, int 15, wis 12, cha 7
hp 44, ac 24, fort +5, ref +8, will +12,
+2 init, 9 bab and tiny
Bite +13, 1d3 - 4
Claw x2 +13/+13, 1d2 - 4

Cat Familiar with animal growth applied (collar that allows it)
str 11, dex 13, con 12, int 15, wis 12, cha 7
hp 44, ac 24, fort +7. ref +7, will +12
+1 init, 9 bab and small
Bite +11, 1d4
Claw x2 +11/+11, 1d3

Mauler Familiar in Battle Form
str 18, dex 13, con 8, int 6, wis 12, cha 7
hp 44, ac 21, fort +5, ref +7, will +12
+1 init, 9 bab and medium
Bite +13, 1d6 + 4
Claw x2 +13/+13, 1d4 + 4

Mauler Familiar with growth
str 26, dex 11, con 12, int 6, wis 12, cha 7
hp 44, ac 21, fort +7, ref +6, will +12,
+0 init, 9 bab and Large
Bite +16, 1d8 + 8
Claw x2 +16/+16, 1d6 + 8

They'd still melt against a CR appropriate encounter but as I said this is not the class you'd take mauler with and they still make a nice bodyguard against low level threats when your kitty grows 2 sizes and changes its damage from 1 to 5-10 damage per attack. Add the collar and watch their reaction as a tiny cat becomes as big as a horse and does 9 to 16 damage while still having over 20 AC. In some ways its better than leopard a ranger can get when they first gain animal bond.

The Exchange

The Dire Collar does not stack with the Mauler's Battle Form ability

CRB page 212 wrote:
You can only be affected by one polymorph spell at a time. If a new polymorph spell is cast on you (or you activate a polymorph effect, such as wild shape), you can decide whether or not to allow it to affect you, taking the place of the old spell. In addition, other spells that change your size have no effect on you while you are under the effects of a polymorph spell.

Scarab Sages

Belafon wrote:
The Dire Collar does not stack with the Mauler's Battle Form ability
CRB page 212 wrote:
You can only be affected by one polymorph spell at a time. If a new polymorph spell is cast on you (or you activate a polymorph effect, such as wild shape), you can decide whether or not to allow it to affect you, taking the place of the old spell. In addition, other spells that change your size have no effect on you while you are under the effects of a polymorph spell.

Is animal growth a polymoprh effect? When I checked it, it just said transmutation not transmutation (polymorph) so I thought they would stack.


There is the line in the Animal Growth spell that states: "Multiple magical effects that increase size do not stack." The Dire Collar is magical, imparts the effects of an "Enlarge Person" spell on the animal (this is a magical effect, and the greater version actually use the animal growth spell), and you even need the Animal Growth spell to even make the collar.

I'm guessing the Animal Growth spell not getting the polymorph tag is an oversight, but there is enough other information to reason out that this isn't going to work.


Animal growth shouldn’t be a polymorph effect. All it does is change size. Polymorph is taking a different form. Size changes just don’t stack with polymorph, which mauler was later changed to be.

magic chapter on polymorph wrote:
In addition, other spells that change your size have no effect on you while you are under the effects of a polymorph spell.

Frankly, mauler is the weird one. It shouldn’t be a polymorph effect but was changed to one to prevent big numbers.

Scarab Sages

hmm I think I might house rule otherwise because frankly mauler isn't bad but its not good enough if you want to take it to penalize the player. Frankly I feel most of the familiar/animal companion archetypes are a bit designed to be more limited than necessary.

I also thought the no stacking was overruled by the collars special "ignore usual targetting linitation" ability otherwise just use the spell as the collars more limited.

The Exchange

Senko wrote:
I also thought the no stacking was overruled by the collars special "ignore usual targetting linitation" ability otherwise just use the spell as the collars more limited.
Dire Collar wrote:
This leather collar resizes to fit almost any size of creature. Once per day on command, the creature that fastened the dire collar to the animal can cause that animal to grow larger and more bestial. The collar’s fastener must be within 30 feet of the animal to do so. The animal gains the benefits of an enlarge person spell (despite the normal targeting restrictions of that spell) for 1 minute.

"Despite the normal targeting restrictions" refers to the fact that enlarge person must ordinarily target a humanoid creature.

"Magical effects that increase size don't stack" is reiterated several times, including in the text of the animal growth, enlarge person, and righteous might spells. In addition to the general rule that if you are under a polymorph effect (even if it doesn't change your size) no other spell can change your size.

Senko wrote:
hmm I think I might house rule otherwise because frankly mauler isn't bad but its not good enough if you want to take it to penalize the player. Frankly I feel most of the familiar/animal companion archetypes are a bit designed to be more limited than necessary.

I'm not sure what you mean by "penalize the player." You're not wrong that the archetypes are limited. That is a very deliberate design choice. Just like player archetypes, a properly designed familiar archetype won't be better than the base, it will be different.


Mauler is great at what it does: Make a combat buddy that is not as powerful as an animal companion, but it's a lot more magical.

They are specially good for small races which can use their familiars as mounts. Specially true for the Fighter archetype that gives familiar (solves the issue of HP).

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