
Sanityfaerie |
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Spell Trickster Magus Gnome with Razzle Dazzle can extend the dazzle effect of the Light cantrip. The wellspring heritage can give a cantrip from the divine list, choose Divine Lance and now you have access to good damage from the start.
...and hey, that lets you grab flickmace too, if you like laughing shadow or sparkling targe. I imagine that having reach could help quite a bit with that whole "spellstrike provokes opportunity attacks" thing, on top of the normal benefits for tactical flexibility.

aobst128 |
Kyrone wrote:...and hey, that lets you grab flickmace too, if you like laughing shadow or sparkling targe. I imagine that having reach could help quite a bit with that whole "spellstrike provokes opportunity attacks" thing, on top of the normal benefits for tactical flexibility.
Spell Trickster Magus Gnome with Razzle Dazzle can extend the dazzle effect of the Light cantrip. The wellspring heritage can give a cantrip from the divine list, choose Divine Lance and now you have access to good damage from the start.
Make it extra magus"y" by making it a crystal ball on a chain.

Gortle |
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As with every class concept, Ancient Elf is just hands down one of the best choices you can make due to them effectively getting a free Class Feat one level early and opening your 2nd level Class Feat for something that is actually for your Class instead of dumping it on an MCA.
100% agree. Extra class feat can really help. If you are playing with free archetype its much less important.
Elf also get Ageless Patience for a +2 circumstance bonus on any skill if you spend an exra action.
But for me the main event is the Otherworldly Acumen which gives you an extra level 2 spell slot of whatever you want. With a familiar that can be two. For wave casters like the Magus, they can really use the extra slots. They are a major class limitation and this is one of the better ways to offset it.
Other ancestries can give you specific spells, which are nice especially Tengu and Sprite, but this is a changeable spell of your choice.

gesalt |

Themetricsystem wrote:As with every class concept, Ancient Elf is just hands down one of the best choices you can make due to them effectively getting a free Class Feat one level early and opening your 2nd level Class Feat for something that is actually for your Class instead of dumping it on an MCA.100% agree. Extra class feat can really help. If you are playing with free archetype its much less important.
Elf also get Ageless Patience for a +2 circumstance bonus on any skill if you spend an exra action.
But for me the main event is the Otherworldly Acumen which gives you an extra level 2 spell slot of whatever you want. With a familiar that can be two. For wave casters like the Magus, they can really use the extra slots. They are a major class limitation and this is one of the better ways to offset it.
Other ancestries can give you specific spells, which are nice especially Tengu and Sprite, but this is a changeable spell of your choice.
I can't see myself ever taking elf with that con penalty though. Especially on a class that will presumably be in melee with 8 hp/level. Aside from ancient though, half-elf suffices as always.

Gisher |
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As with every class concept, Ancient Elf is just hands down one of the best choices you can make due to them effectively getting a free Class Feat one level early and opening your 2nd level Class Feat for something that is actually for your Class instead of dumping it on an MCA.
Every class concept except Eldritch Trickster where the two conflict. ;)

Candlejake |
Not sure if ancient elf helps that much. Magus level 2 feats are all okay but nothing too amazing imo. And you still have to wait to level 4 to get dedication spellcasting. Not sure if its worth the CON flaw and lower ancestry HP. Maybe as starlit.
I personally like orc or half orc for grabbing crit specc for Hammers at level 5 with hold mark.
For laughing shadow i take every ancestry or heritage that gives a speed boost. If you you take nimble elf or nimble hooves or something of the like you can get 35 movespeed. Ad the +5 from cascade and you have 40 speed, which lets you use your teleport for 20 feet. Thats pretty nice. That said thats better at early game, later you will have lvl 2 longstrider up constantly and therefor be able to reach 40 movespeed easier.

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I have an ancient elf starlit span magus, with wizard multiclass to round out the spellcasting and later on monk dedication to get flurry for switch-hitting.
Starlit Span doesn't IMO have quite as nice level 4 feat as the other studies do, so multiclassing is not as big a sacrifice.
I've been looking at a great gnoll twisting tree build too, you get Trip on your staff so that gives you a lot of options.