Choon
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I'm joining a city-based 17th lvl campaign and I'm at a loss what to play. The problem is they seem pretty set on just about everything so I'm free to build whatever.
Campaign is lightly evil in alignment.
Party has:
Inquisitor of Asmodeus (mace and shield bash/secondary face)
Half-Giant Four winds Monk (enemy liquidizer/scout)
Arenea Sorceror/psion (party face/mind control)
Worm-that-walks blaster wizard (electrical fireballs of death)
Waves Oracle (Whirlwind attack/High AC, some heals)
My Ideas were:
Race for all: Strix (for RP reasons)
Anti-Paladin (probably of Asmodeus: GM has allowed LE Antipally)
Hellknight (not many chaotic-aligned things though)
Maneuver Master Monk
Dread (Psionic fear/intimidate based CC'er)
Some archer build
Blackblade Magus
So, lots of ideas. I would like some conversation ability, but I won't be face as the Sorceror has that in spades.
Backstory:
Help?
| Marthian |
Bard will be taking a -2 cha from the Strix racial. :(
Witches buff? [/news-to-me]
Well I guess more of a debuffer. I consider Fortune to be a pretty nice buff, and evil eye could be argued as a buff... they DO have some buff spells on their spell list, possibly some more from Patrons.
Sorry, maybe I should have said (de)buffers.
Choon
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Has anyone played the Hellknight PrC? It looks Pretty spiffy and the total dedication to law has some good flavor. Does it work, overall?