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So I am up to 10 PF2 characters, and I had planned to do a rebuild of one of them later to be able to take eldritch archer at 6 then later rebuild so I'd take it at 8 but have a caster dedication before that. In the meantime, I decided to rebuild another character that I just wasn't feeling happy with.
Anyways, I noticed that the boon cost went up independent of the character I'm buying it for... While it does indicate the increased cost, my assumption had always been that was a per-character cost increase, not an overarching one tied to me as a player... If I'm wrong, that's unfortunate but I'll deal with it, but wanted to check to see if this was the intent before I go and purchase the second.

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If you would already be qualified for the caster dedication at 6th, instead of needing to rebuild attributes or something, you might consider just using downtime retraining. If you're not swapping other things besides what feat you took at 6, it would be easy enough.
I think the idea is take:
Lvl2 CF: Class Feat
Lvl4 CF: Class Feat
Lvl6 CF: Eldritch archer Dedication
Then, at level 8:
Retrain Lvl6 CF: (some sort of place holder)
Retrain Lvl2 CF: Caster Dedication
Retrain Lvl4 CF: Caster Archtype Feat
Retrain Lvl6 CF: Caster Archtype Feat
Take Lvl8 CF: Eldritch archer Dedication
That would be 28 days of downtime to pull off.

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28 days of downtime can be not that much. If some of it is from the scenario that pushes the character to level 8, that's only 2-3 sessions where things are weird, depending on if the character is field commissioned. And if any of the are scenarios as a GM instead of a player, the awkwardness doesn't matter.

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28 days of downtime can be not that much. If some of it is from the scenario that pushes the character to level 8, that's only 2-3 sessions where things are weird, depending on if the character is field commissioned. And if any of the are scenarios as a GM instead of a player, the awkwardness doesn't matter.
Another reason for folks to go field commissioned with minimal balancing effect for taking a School?
...and 2-3 scenarios where a character will be 'not at proper level' due to retraining?
Just trying to figure this out (and why the price has to go up with each purchase when two independent characters who get the *same or similar retrain* on them.)
Why do the prices have to go up?

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It does seem like the goal here is to get Eldritch Archer as soon as possible and then never have to play without it. Otherwise, they could just take the caster dedication at 2nd and wait until 8th for Eldritch Archer in the first place. They would be without Eldritch Archer for 6 scenarios (or equivalent) instead of 3 with retraining, or 0 with the rebuild.
I would probably just go caster dedication from the start and use true strike or something until getting Eldritch Archer. But if having 3 extra sessions with Eldritch Archer is worth it, then I'd do the retraining.
Remember that the rebuilds still also have a 15% wealth hit on top of the Achievement Points. I don't see that being worth it just to get the dedication early while also having a bunch of temporary feats in the process. The 15% is more than you'd lose in the downtime to retrain.
Though I, too, feel like the escalating costs on the rebuild is unnecessary. Especially given the wealth cost involved (unless that went away? But I think it's still part of the current boon).

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It does seem like the goal here is to get Eldritch Archer as soon as possible and then never have to play without it. Otherwise, they could just take the caster dedication at 2nd and wait until 8th for Eldritch Archer in the first place. They would be without Eldritch Archer for 6 scenarios (or equivalent) instead of 3 with retraining, or 0 with the rebuild.
I would probably just go caster dedication from the start and use true strike or something until getting Eldritch Archer. But if having 3 extra sessions with Eldritch Archer is worth it, then I'd do the retraining.
You mean the effectively dead level range for Pathfinder Society and using a relatively odd archetype untested?

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PURE SPECULATION AHEAD:
Maybe the goal is for rebuilds to be a corrective thing, not part of the build plan, so it is considered to be something that shouldn't need to be done many times? I don't have a better guess than that.
This is my understanding. (However it was not something I was explicitly told, so not posting it in Guide Voice.)
With possibly a side order of "We are not sure how this is going to work out, so lets make sure it can't flood play if there is some unexpected thing we did not anticipate."

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Ferious Thune wrote:You mean the effectively dead level range for Pathfinder Society and using a relatively odd archetype untested?It does seem like the goal here is to get Eldritch Archer as soon as possible and then never have to play without it. Otherwise, they could just take the caster dedication at 2nd and wait until 8th for Eldritch Archer in the first place. They would be without Eldritch Archer for 6 scenarios (or equivalent) instead of 3 with retraining, or 0 with the rebuild.
I would probably just go caster dedication from the start and use true strike or something until getting Eldritch Archer. But if having 3 extra sessions with Eldritch Archer is worth it, then I'd do the retraining.
Retraining a single dedication feat if it doesn't work out is a whole lot easier than retraining half a character's feats. If you mean wanting to test Eldritch Archer before committing to the caster dedication, I can see that. But in a worst case scenario, they'd... use a rebuild. So I don't think they're going to be much worse off if Eldritch Archer doesn't work out.
The 6 scenarios they'd be waiting if they just went caster dedication from the start are levels 6-7. Those aren't quite as dead scenario-wise as waiting to start retraining until 8th level. With 10 characters, though, any level range is going to have a little bit of a lack of scenarios problem, so any wait could be an issue, sure.

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HammerJack wrote:PURE SPECULATION AHEAD:
Maybe the goal is for rebuilds to be a corrective thing, not part of the build plan, so it is considered to be something that shouldn't need to be done many times? I don't have a better guess than that.
This is my understanding. (However it was not something I was explicitly told, so not posting it in Guide Voice.)
With possibly a side order of "We are not sure how this is going to work out, so lets make sure it can't flood play if there is some unexpected thing we did not anticipate."
Don't forget the Sizzler unlimited salad bar of "the other way requires website redesign."

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I am also planning to rebuild a character to switch classes at some point, which should work out, but the rising cost is an issue, personally, I think that it might make sense to reconsider resetting or reducing the increased cost of that boon.
Maybe in Season 4.
Edit: Of course, I could also see some sort of boon that just gives you about a month or 2 of downtime that can only be used to retrain things.

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This is how I view the rebuilds and their ACP costs. Nobody has to agree with me; it's just my own cost-benefit calculation and rationalization should I ever make use of one.
In PFS, I earned 3 rebuilds total through GenCon GMing. I ended up with a couple more through random boon trades. I only ever used one to adjust a build.
In PFS(2), I can:
1. Retrain any feat on the character awarded the chronicle after playing or GMing a scenario for no ACP cost. I've retrained once (multiclass archetype dedication to a different archetype dedication that was released later in a Lost Omens book).
2. Rebuilding a character that has never been played still costs no ACP.
3. Rebuilding a character that has never played at level 2 still costs no ACP.
4. Rebuilding a character level 2-4 costs 20 ACP (5 games played or 3 games GMed) with no increasing cost.
5. Rebuilding a character level 5+ costs 50 ACP with increasing cost (13 games played or 7 games GMed; 9 Premium+ games played or 5 Premium+ games GMed for the first one). Each level 5+ rebuild requires an additional 15 ACP over the last price (+4 games played or +2 games GMed per rebuild).
I suppose they could make each rebuild cost 120 ACP (30 games played or 15 games GMed) without increasing costs to keep the reward relatively rare, but I like the current way better.

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Wei Ji the Learner wrote:How many characters are you really going to rebuild after 5th level with a rebuild boon?The cost for a rebuild increasing for a single character sounds reasonable.
When one has several characters, that can become.. horrible.
Well, given that there was at least one racial feat in at least one scenario that forced a rebuild of a character in Season One after L5, I think the chances are pretty good from my perspective?
But then, maybe I'm weird in actually wanting to *use* the content at close to the level it was provided versus waiting several levels for it, when said character will be close to the end of their PFS2 'career'?

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Why would you use a rebuild (and potentially lose up to 15% of your wealth) when you could spend a single downtime and retrain to get the feat?
To make skills balance back out, it requires more than one feat retraining, and the character is not field commissioned like the majority of other characters I've seen.
To be able to play without being 'understength', that'd require the rebuild, right?
If there are gross conceptual errors here, please advise.

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Jared Thaler - Personal Opinion wrote:Why would you use a rebuild (and potentially lose up to 15% of your wealth) when you could spend a single downtime and retrain to get the feat?To make skills balance back out, it requires more than one feat retraining, and the character is not field commissioned like the majority of other characters I've seen.
To be able to play without being 'understength', that'd require the rebuild, right?
If there are gross conceptual errors here, please advise.
The race boon I am thinking of, I don't understand why you would need to change skills?
And retraining is 7 days, you don't need to be field commission for that.
Loosing a downtime is ~1/2 a treasure bundle or less, unless you are highly optimized. Meanwhile the rebuild boon costs 15% of all gold earned over the course of your character's career so far. That is a *lot* more than 1 or 2 downtime units.
You really, really don't need to be super optimized for PFS scenarios.
Can you put the boon you are thinking of in spoilers? I don't think it is "gross conceptual errors, so much as you seem to be trying to optimize to the breeding edge, when you really, really don't need to...

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The race boon I am thinking of, I don't understand why you would need to change skills?
And retraining is 7 days, you don't need to be field commission for that.
Loosing a downtime is ~1/2 a treasure bundle or less, unless you are highly optimized. Meanwhile the rebuild boon costs 15% of all gold earned over the course of your character's career so far. That is a *lot* more than 1 or 2 downtime units.
You really, really don't need to be super optimized for PFS scenarios.
Can you put the boon you are thinking of in spoilers? I don't think it is "gross conceptual errors, so much as you seem to be trying to optimize to the breeding edge, when you really, really don't need to...

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I would have:
Week 1: retrain skill training (athletics)
Week 2: retrain skill training (thievery)
Week 3: retrain natural skill to *spoiler*
You have a slight redundancy for 2 missions.
Assuming level 6, it would cost you ~15 gp (in missed downtimes)
Rebuild boon. Assuming you are a level 6 w/ 0xp, averaging 8 treasure bundles per scenario cost you *86* gp *and* however much AcP that was....

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I would have:
Week 1: retrain skill training (athletics)
Week 2: retrain skill training (thievery)
Week 3: retrain natural skill to *spoiler*You have a slight redundancy for 2 missions.
Assuming level 6, it would cost you ~15 gp (in missed downtimes)
Rebuild boon. Assuming you are a level 6 w/ 0xp, averaging 8 treasure bundles per scenario cost you *86* gp *and* however much AcP that was....
Actually, depending on what you took as your level 3 general feat, it might have been even easier to train *that* to natural skill (via ancestral paragon) then train natural skill to *spoiler*