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I'm very excited for the playable Sprite ancestry and have been trying to wrap my head around them a bit more after getting my copy of the Ancestry Guide. Here are a few things I've absorbed so far.
1. This is the first playable ancestry that does NOT have the Humanoid trait. I'm interested to know what spells/abilities/special things this might impact. I haven't had time to go through all the spells to see what needs a Humanoid target or any other special quirks this might mean, but am really interested to know. Any thoughts?
2. Being tiny, if they are in an enemy's square, does that mean they flank with any ally adjacent the same enemy?
3. Since they can freely move into enemy squares, does that mean they don't have to use "tumble through" to move through an enemy square as well?
4. I didn't see anything on how tall "tiny" really is in terms of how high it can reach in it's square. If I want to sit at a table for example, would I have to climb up the chair and then jump up on the table to see? If I'm trying to open a dresser drawer, how would I go about that?
These are just some of my initial thoughts. I'd love to hear more, or hear about interesting builds anybody has come up with for these great addition to the game.

Goodham |
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1. Leshies are actually not humanoids either, they're plants. I haven't really noticed any effects from that other than them not being suspectible to lycanthropy. That also means that you can't pick the Beastkin versatile heritage with them.
2. No, you need a reach weapon to flank when you're tiny.
3. As far as I know, yes. They can move freely through other creatures.
4. I think sprites are around 9 inches tall. The Evanescent Wings feat existing does imply that normally you have to climb around.

Gameworm2 |

For 4, since in 2e all creatures smaller than small are tiny, I cross referenced the different sprites in 1e and found they were classed as either tiny or diminutive. As a result my rule of thumb for sprites (pixies aside) as being any size from roughly the size of a housecat down to about 8 inches. I think they left it vague on purpose to give players more freedom.

Gortle |

3. As far as I know, yes. They can move freely through other creatures.
So does this mean Swashbuckler Sprites can automatically succeed in Tumble Through acrobatics checks, as it is something they do anyway? Probably only needing to roll if their enemy has an attack of oppourtunity
Presumably Whip would be their weapon of choice to give them the reach they need.
Although Sprites Spark is a unique unarmed ranged attack. Does it count as Finesse for Precise Strike? Maybe technically not.

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Although Sprites Spark is a unique unarmed ranged attack. Does it count as Finesse for Precise Strike? Maybe technically not.
It does not say it is finesse attack, so it is not one.

Sibelius Eos Owm |

Gortle wrote:It does not say it is finesse attack, so it is not one.
Although Sprites Spark is a unique unarmed ranged attack. Does it count as Finesse for Precise Strike? Maybe technically not.
To add to this, as far as I'm aware, only melee attacks are finesse. Since finesse only allows you to use Dex instead of Str on a melee attack, it wouldn't really make sense for a ranged attack to have the trait. The wording of Precise Strike technically allows for it to be used with ranged unarmed attacks with finesse, but it is unlikely any will ever exist (agile though... much more plausible even if I don't think any exist yet).

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2. Being tiny, if they are in an enemy's square, does that mean they flank with any ally adjacent the same enemy?
Specifically: "A line drawn between the center of your space and the center of your ally's space must pass through opposite sides or opposite corners of the foe's space."
Since you are in the same square as your opponent, it's impossible to draw a line through opposite sides or corners of the opponent's square.
Technically, this also means by RAW a pack of tiny creatures who all enter a medium creature's square don't flank the creature, though I suppose a GM could decide that some or all of them have flanking as they effectively swarm the medium creature (this would be one of those GM calls).
This makes me imagine a pack of tiny sprite rogues with Gang Up all swarming into a PC's square to stabbity, stabbity, stabbity the PC to death (Flank from Gang Up and lots of Sneak Attack damage!).

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They will also need mobility to avoid opportunity attacks. But yes sprite rogues look like they can work well.
Do they? This isn't first addition. There is no AOO for entering another creature's square. The AOO would be triggered by movement.
Many creatures in 2E do not have an AOO (unlike 1E where all creatures have an AOO), the sprites can use a Step action to avoid an AOO for movement if desired, and if they are up against a Fighter (or someone with an AOO), their opponent likely only has one, possibly 2 AOOs to stop a small swarm of tiny creatures.

Gortle |

Leaving a square with a move action triggers Attacks of Oppourtunity. Which is exactly what you do when you enter another creature's square.
Just doing a move action within reach also triggers.
Yes stepping is OK, but that is something else.
Yes only a fraction of creatures have that sort of reaction - and often you can pick it from the creature description.

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Goodham wrote:So does this mean Swashbuckler Sprites can automatically succeed in Tumble Through acrobatics checks, as it is something they do anyway? Probably only needing to roll if their enemy has an attack of oppourtunity
3. As far as I know, yes. They can move freely through other creatures.
No, you don't need Tumble Through, that isn't the same as automatically succeeding at it. You can only succeed at the check (and get panache) by actually doing it.

MaxAstro |
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About point 4. another question to do is How much can a tiny creature/player jump. I guess its only related to the speed so, the same as other creatures but... it feels weird.
It's just that are very... ~coughs~ spritely.
(Sorrynotsorry)

AnimatedPaper |

1. Leshies are actually not humanoids either, they're plants. I haven't really noticed any effects from that other than them not being suspectible to lycanthropy. That also means that you can't pick the Beastkin versatile heritage with them.
There are very few spells that refer to type at all, and only 2 that target humanoids. Interestingly, there's a witch hex that can target fey and plants that sprites would be vulnerable to and most PCs immune.
I definitely think that was fully deliberate, the same way creature types mostly no longer have set rules, only "most creatures of this trait...". Constructs and Undead are the only exceptions.

Perpdepog |
Goodham wrote:1. Leshies are actually not humanoids either, they're plants. I haven't really noticed any effects from that other than them not being suspectible to lycanthropy. That also means that you can't pick the Beastkin versatile heritage with them.There are very few spells that refer to type at all, and only 2 that target humanoids. Interestingly, there's a witch hex that can target fey and plants that sprites would be vulnerable to and most PCs immune.
I definitely think that was fully deliberate, the same way creature types mostly no longer have set rules, only "most creatures of this trait...". Constructs and Undead are the only exceptions.
Yeah. Them and Swarms.

Exton Land |

I'm very excited for the playable Sprite ancestry and have been trying to wrap my head around them a bit more after getting my copy of the Ancestry Guide. Here are a few things I've absorbed so far.
1. This is the first playable ancestry that does NOT have the Humanoid trait. I'm interested to know what spells/abilities/special things this might impact. I haven't had time to go through all the spells to see what needs a Humanoid target or any other special quirks this might mean, but am really interested to know. Any thoughts?
Master's form familiar ability could be impacted if a GM reads the ability to require the master to be a humanoid for it to work. Arguably, it works and the familiar gains the humanoid trait even though the master doesn't have it, or it doesn't work since the master isn't a humanoid.