Beginner Box on Fantasy Grounds


Pathfinder Second Edition General Discussion


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Pathfinder Lost Omens, Rulebook Subscriber

Over on the Fantasy Grounds forum, it was mentioned that the beginner box was going to be $40 in Fantasy Grounds due to their contract requiring to charge SRP.

This seems not to translate very well in that the beginner box contains pawns and dice. For people just wanting the starter adventure or starter box rules, that seems to be very expensive. The starter adventure would be one of the most expensive adventures on FG for Pathfinder 2e.

I would think Paizo would want to make the starter adventure and ruleset as cheap as possible to get people to try it? Seems like they might want to subsidize Smiteworks so they can sell it affordably (like $10-$15 or so), or even give it away free?

Just making a suggestion in case anyone at Paizo sees this.


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The digital edition of the Beginner Box includes digital versions of everything in the physical product except the dice and the pawn bases. It has the Game Master's Guide, Hero's Handbook, character sheets, and pregens as well as all of the pawns and maps and it costs $14.99

Does Fantasy Grounds usually price things at the physical product level or the digital product level?


Pathfinder Lost Omens, Rulebook Subscriber
CrystalSeas wrote:

The digital edition of the Beginner Box includes digital versions of everything in the physical product except the dice and the pawn bases. It has the Game Master's Guide, Hero's Handbook, character sheets, and pregens as well as all of the pawns and maps and it costs $14.99

Does Fantasy Grounds usually price things at the physical product level or the digital product level?

They price it at the cost of the physical product.

If you own the PDF and link your Paizo account you get a discount so it would still be $25. Physical box price minus PDF. This is usually because you get the PDF with purchase so they don't want to duplicate charge you if you already own it.


Yeah, it is easily the best starting point adventure for GMs new to the system. But $40 is a lot to ask for in digital form given that the streamlined rules will be replaced and fast.

Hopefully paizo put out an equally accessible teaching adventure 1-4/1-5 in the future and that plus the CRB can be the correct lead in via fantasygrounds.

What plaguestone should have been :P


The Gleeful Grognard wrote:

Yeah, it is easily the best starting point adventure for GMs new to the system. But $40 is a lot to ask for in digital form given that the streamlined rules will be replaced and fast.

Hopefully paizo put out an equally accessible teaching adventure 1-4/1-5 in the future and that plus the CRB can be the correct lead in via fantasygrounds.

What plaguestone should have been :P

I think Plaguestone was meant to streamline the conversion of old PF1 players to the new system, not to introduce new players to RPGs.

The Pathfinder Society Bounties seem to be a good way to teach Pathfinder to PF2 novices who aren't brand-new TTRPG players.

Here's one of the suggestions for how to use PFS scenarios to get characters to Level 5

Astrael wrote:

BB#1 4xp

BB#2 8xp
2-11 12xp, reach 2nd level after scenario
1-01 16xp

---------

Repeatables for additional characters:
1-06 20xp
1-10 24xp, reach 3rd level after scenario
1-14 28xp
combination of 4 of earlier bounties and/or quests 32xp

There's no room to do four of the bounties on this schedule, since they are limited to level 1 like 2-11 is. However, doing 3 bounties before 2-11 and then one quest afterwards would work.

It does encourage multiple characters if one wants to experience the bounties anyway, seeing as how there are so many in the pipeline

Marketing & Media Manager

Paizo can’t tell it’s partners what to charge for their products. The price reflects both Paizo’s work and the work of VTT partners to bring it to their customers. The Pathfinder Beginner Box remains an incredible value for five people to have many hours of entertainment, both physical and digital.


Pathfinder Lost Omens, Rulebook Subscriber
Aaron Shanks wrote:
Paizo can’t tell it’s partners what to charge for their products. The price reflects both Paizo’s work and the work of VTT partners to bring it to their customers. The Pathfinder Beginner Box remains an incredible value for five people to have many hours of entertainment, both physical and digital.

Maybe there is disconnect somewhere? They literally said on their forums:

"Standard FG pricing, as set by the license agreement with Paizo, is that of the physical product."

I can see where that model works for most books and adventures, but in a boxed product where part of the content is dice and pawns it make the beginner adventure absurdly expensive.


Isn't the D&D Starter Set cheaper on FG than the physical retail price?
And as someone just getting into FG, I was surprised to see the Core Rulebook and other sources at full retail price, when D&D is frequently half off.
I hope prices go down since this will be the second time I'm buying for a VTT. (The first attempt, on Roll20, did not go well.)

Paizo Employee VP of Marketing & Licensing

Ares71 Lord of War wrote:
Aaron Shanks wrote:
Paizo can’t tell it’s partners what to charge for their products. The price reflects both Paizo’s work and the work of VTT partners to bring it to their customers. The Pathfinder Beginner Box remains an incredible value for five people to have many hours of entertainment, both physical and digital.

Maybe there is disconnect somewhere? They literally said on their forums:

"Standard FG pricing, as set by the license agreement with Paizo, is that of the physical product."

I can see where that model works for most books and adventures, but in a boxed product where part of the content is dice and pawns it make the beginner adventure absurdly expensive.

While we can't divulge terms of Fantasy Grounds' contract with Paizo, I can confirm that Paizo does not set the MSRP for any of our licensees. We do, however, set the base cost of virtual products, and partners need to set an MSRP that takes into account the work they've done on those products (which becomes more important if they end up using the Paizo API to offer discounts to Paizo customers).

-Jim


Harles wrote:

Isn't the D&D Starter Set cheaper on FG than the physical retail price?

And as someone just getting into FG, I was surprised to see the Core Rulebook and other sources at full retail price, when D&D is frequently half off.
I hope prices go down since this will be the second time I'm buying for a VTT. (The first attempt, on Roll20, did not go well.)

Yeah, two things. Hasbro is huge and they don't give a pdf with the product. Oh and a third thing, it takes less effort to develop a 5e ruleset than a pf2e ruleset.

The retail price issue here is purely because of why the beginner box has the price it does physically, the other books are priced pretty fairly considering and Paizo only asking for the PDF price is good/fair/consistent on their end.

It makes no real difference to me personally, but for a new person to VTTs it will drive more to Foundry (people who want to pay nothing will have already gone to r20), where paizo and FG will earn less and they will get a function but significantly worse VTT for PF2e.

A license of $40 each or $150 for the gm only, adventure cost of $40+$25 for the beginner box and otari and an almost guaranteed purchase of $60 for the CRB is enough to spook new folks.

VS 40-150, 25 for AP1, 60 CRB which would give you more content, the full rules and an adventure that lasts 1-5.
The only issue being that the adventure is not designed to guide new GMs and players in a safe environment.

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