Penalty to skills per level


Rules Questions


I have a player with -1 INT, his skills per level is 2 + INT. Does this mean he only gets 1 skill per level, or are negative values not applied to skills per level?

Thanks


Yes, he only gets 1 skill rank per level. 2 if he is human. If he takes a level in his favored class, he has the option of gaining 1 more skill rank as well.

Do note that if your intelligence penalty is large enough to entirely negate the skill ranks you get from a class, you will still always gain at least 1 skill rank from leveling up (not including the human bonus and favored class bonus).


so, he's a level 2 half-elf cleric with INT of -1. He has listed cleric as favored class (even though it is currently his only class). Does that mean:

Base + INT + FC = Total
2 + -1 + 1 = 2

Do I have the math correct there?


I take it you mean the cleric has a INT bonus of -1 and NOT an INT of -1. That'd make them LITERALLY dumber than a rock...

As to the math, yes. Minuses to a minimum of 1 point, then additions (favored class, human, ect).


Craig1234 wrote:

so, he's a level 2 half-elf cleric with INT of -1. He has listed cleric as favored class (even though it is currently his only class). Does that mean:

Base + INT + FC = Total
2 + -1 + 1 = 2

Do I have the math correct there?

If he puts the bonus he gets from leveling up in his favored class, then yes.


excellebnt, thanks


Best of thinking about it would be add bonus skill points after u get ur class skill points sorted out


Oh, I think I understand now, so his favored class is cleric. Let's say at level 3 he decided to take a level of bard instead (making him Cleric 2/Bard 1). During that leveling he would get whatever the bard gets for skills, not what clerics do? And his following level, he goes to Cleric 3/Bard 1 - and now gets his 2 ranks for the next level of cleric again?

Is that correct?


Correct.

Cleric 1: 1 skill point
Cleric 2: 1 skill point
Bard 1: 5 skill points
Cleric 3: 1 skill point.

If he chooses to use his favored class bonus towards skill points, he can do so at any cleric level (so for example- if he chose to spend every cleric level's FC bonus on Skill Points- at level 4 he would have an additional 3 skill points beyond those granted from his class levels, or a total of 11)


Wow, you just made me look it up again, forgot that there was a choice on favored class. So then, lets say it went this way, would it still be correct?

Cleric 1: 1 skill point + FC Skill
Cleric 2: 1 skill point + FC HP
Bard 1: 5 skill points (nothing, not a favored class)
Cleric 3: 1 skill point + + FC HP

In this case, as a 4th level PC, he would have gained 2 bonus HP, plus a total of 9 skill ranks?


Yes

Grand Lodge

Just to slightly confuse the issue, as a half-elf, unless he exchanged the standard racial traits for half-elf, he gets multitalented, which meansd that he could have both Cleric and Bard as favored classes, and get the FCB for both.

Multitalented wrote:
Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes.


Pathfinder Lost Omens Subscriber

remember if you have 1 rank per level, ALWAYS spend it on perception.

Sczarni

Do this fun one: a 20th level "whatever" gets hit with 19 levels of negative energy drain. What are their skill checks and saves? LOL. I was just thinking about this the other night after reading the negative effects of permanent negative levels. You could literally have someone who could not walk and chew bubble gum at the same time without choking on the gum and falling over their own feet and impaling themselves on the ground... lolz.


maouse wrote:
Do this fun one: a 20th level "whatever" gets hit with 19 levels of negative energy drain. What are their skill checks and saves? LOL. I was just thinking about this the other night after reading the negative effects of permanent negative levels. You could literally have someone who could not walk and chew bubble gum at the same time without choking on the gum and falling over their own feet and impaling themselves on the ground... lolz.

The negative levels don't actually remove skill ranks, they simply add a penalty to all skill checks. He'd apply a -19 penalty anytime he rolls any skill. Luckily, walking and talking don't require any skills.

Sczarni

Bandw2 wrote:
remember if you have 1 rank per level, ALWAYS spend it on perception.

Or Diplomacy ;-)

Sczarni

CraziFuzzy wrote:
maouse wrote:
Do this fun one: a 20th level "whatever" gets hit with 19 levels of negative energy drain. What are their skill checks and saves? LOL. I was just thinking about this the other night after reading the negative effects of permanent negative levels. You could literally have someone who could not walk and chew bubble gum at the same time without choking on the gum and falling over their own feet and impaling themselves on the ground... lolz.
The negative levels don't actually remove skill ranks, they simply add a penalty to all skill checks. He'd apply a -19 penalty anytime he rolls any skill. Luckily, walking and talking don't require any skills.

Correct. The point being that anything that did require a skill check, they would most likely fail at. Which, if you applied it to a 5' alley (applied like a ledge walk), might result on them looking drunk as they bounce off the walls. God forbid if they actually had to walk over a narrow bridge...


If they had 19 negative levels, something went terrible wrong. I'd accept them being unable to function normally at that point.


graystone wrote:

I take it you mean the cleric has a INT bonus of -1 and NOT an INT of -1. That'd make them LITERALLY dumber than a rock...

He would actually be comatose, literally.


Note, one point of ability damage does not result in a penalty - it's in multiples of 2.


Sry, I'm just used to refering to Intelligence and INT rather than specifying "bonus", so yes, his Intelligence is 9, which gives him an INT -1

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