| QuantumBall |
the spell says you can use it to duplicate spells of 9th level of the same tradition or 7th level from other traditions however it does not specify the rarity or type of spell
so the question is in Rules As Written could you use wish(and similar spells) to duplicate:
heightened spells (since they count as separate spells to spontaneous casters)
uncommon spells
rare spells
unique spells
focus spells such as monk ki spells
ritual spells (they are called spells)
also does wish duplicating the effect of a spell also requires the material cost of said spell by RAW
does it also emulate the cast time if its higher than wish itself?
remember the question si by by RAW not RAI
Themetricsystem
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1) Rarity - Ask your GM; Per RAW the answer is absolutely not. Access via Rarity is extremely restrictive and Wish does not bypass that system in any way.
2) Heightening - Sure, I don't see why not.
3) Uncommon - See answer 1.
4) Rare - See answer 1.
5) Unique - See answer 1 but even more so I would add that IMO this isn't just a GM call but also a terrible idea and precedent to permit. Unique options are not just rare, they're rare to the point where there would likely only be perhaps 10 (max) mortal beings in the setting as a whole who even have the kind of knowledge of said Unique option in the first place that would be required to even "ask/phrase" their Wish to gain the Unique Spell/Benefit.
6) Focus Spells - Yes, but only if your GM answers "Yes" to permit Wish to grant Uncommon Spell Rarity Access.
7) Rituals - Yes, I believe so but I think one might be able to make the argument that this isn't feasible in most cases due to Rarity and the fact that you STILL need additional participants for the Ritual to be completed.
8) Material Components - Yes, you're not just duplicating the Effect of the Spell, the effect that you get from Wish is that you duplicate the Spell in its entirety, Material Components and all.
9) Longer Casting Times than Wish - Good question, but since Wish is a 3 Action Spell this would only relate to things like Rituals since there is no such thing as a 4+ Action Spell since that would fundamentally be unusable in Encounter Mode. This also interfaces with question 8 but since you're already spending the 3 Actions for Wish I suppose it would always default to the 3 if it's less... This seems to be another GM call.
| QuantumBall |
i must say that many focus spells gained by common feats are uncommon so rarity might not be as absolute as you think
also considering the the following line
Produce any effect whose power level is in line with the above effects.
since power level is defined by slots and the uncommon spells are of that level then what it does count as something in line with it
this line is probably gonna be the strongest argument against that in the sense that anything that uncommon does not denotes a power level so a level 9th common uncommon rare and unique spells are all level 9 spells
so i could for instance tell a player he can't duplicated uncommon spells but its hard to argue that he cant produce effects "in line" with that 3rd level uncommon spell since well its a 3rd level regardless of rarity so i would say that by raw its in line with the level and so he can make his own variation
again not saying anyone should do it just asking about the RAW (rules as written) not RAI (rules as intended)
| Lightdroplet |
again not saying anyone should do it just asking about the RAW (rules as written) not RAI (rules as intended)
RAW you can do it. Wish (and its three counterparts) does not require that you have access to the spell you want to copy nor does it specifically call out common spells as the only ones you can copy. It specifically says "any arcane spell", not "any common arcane spell" or "any arcane spell you have access to".
As clearly stated by the design team, rarity is not power level, so Wish replicating a 9th level uncommon spell is exactly as powerful as replicating a 9th level common spell, meaning I don't see the need for a ban on them.
| PossibleCabbage |
Expect all "but RAW says" arguments about Wish and the like to be disregarded by the GM anyway. The very nature of the spell and overwhelming majority of all media representations of wishing sort of requires there to be an arbiter other than the person making the wish who interprets it.
So wish shenanigans will go as far as a GM who enjoys them, and no further.
| Lightdroplet |
Expect all "but RAW says" arguments about Wish and the like to be disregarded by the GM anyway. The very nature of the spell and overwhelming majority of all media representations of wishing sort of requires there to be an arbiter other than the person making the wish who interprets it.
So wish shenanigans will go as far as a GM who enjoys them, and no further.
Wish is no more subject to GM approval than any other spell assuming you are using it to replicate a spell. The part that is subject to special GM approval is if you try to use Wish to go beyond its listed effect.
Of course, the GM can decide that any spell can fail for whatever reason he wishes thanks to Rule 0, but that is not something exclusive to Wish.
Finally, most RAW discussion can be overriden by Rule 0. That does not make such discussion pointless nonetheless.
Themetricsystem
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I don't wish to make it a back and forth about how Rarity works, we have enough threads on that topic but I do feel the need to push back against the idea that Wish shouldn't be limited to Common Spells.
The Rarity system is well established and sets the precedent that if an option/feature doesn't explicitly spell out that you have Access to something specific or general that is Uncommon (or Rare/Unique) then it is always going to be limited to Common ones.
In this regard, if the interpretation is that you can select Uncommon, Rare, or Unique Spells with Wish because it doesn't specify Common only then that would mean that ALL Spellcasting Archetypes would also permit a Character who takes it the ability to add Uncommon, Rare, or Unique Spells without gaining Access since none of those Feats specify Common either and the just flat-out doesn't make sense the Archetyped Characters should have greater Access to Spells than the proper Spellcasting Classes in publication.
| Lightdroplet |
The very fact that the spell you're using is *Wish* and not like Telekinesis or something invites rule 0.
RAW is completely irrelevant when it comes to Wish and Miracle.
That's your interpretation of the rules. As written, Wish is a spell with a clearly defined effect like every other spell, only with the caveat that the GM can optionally allow it to have another effect beyond its listed effect.
Yes, you can deny a player its written effect, but so can you make the player's Telekinesis spell fizzle out.
| FowlJ |
In this regard, if the interpretation is that you can select Uncommon, Rare, or Unique Spells with Wish because it doesn't specify Common only then that would mean that ALL Spellcasting Archetypes would also permit a Character who takes it the ability to add Uncommon, Rare, or Unique Spells without gaining Access since none of those Feats specify Common either and the just flat-out doesn't make sense the Archetyped Characters should have greater Access to Spells than the proper Spellcasting Classes in publication.
That's not correct. The spellcasting benefits give you spell slots. Your spells known/repertoire are not specified in that section, they are specified in the individual archetypes, and those do state that you select common spells from your list or others you have access to.
| Xenocrat |
I don't think rarity comes into it because in most circumstances I don't think you're actually wishing to duplicate a specific spell.
Sure, if you're knowledgeable about common arcane spells you can Wish for a Meteor Strike. But I also think you can wish for "a great conflagration to destroy my enemies" and the GM can decide that the best way to accomplish that is by granting a Meteor Strike.
Similarly, you can Wish for magic around you to be suppressed for a while, and you get the effects of Antimagic Field, whether you know such a spell exists or not.
| Perpdepog |
I was about to point out that you shouldn't be able to duplicate rituals with wish since rituals don't have a tradition, but Wish's wording just says "non-arcane spells" in its description, so I'm still in the dark as to RAW there.
RAI I don't think you are intended to be able to whip out rituals with a single spell, though.
| PlantThings |
PlantThings wrote:Focus spells have variable traditions, right? How would they interact with the duplication spell level limits?There wouldn't be any impact.
You'd simply treat them like any other spell.
So can I duplicate them at up to 7th level or 9th? I think I may be incorrectly assuming those interact at all with up to what level a particular duplicated spell can be heightened.
| Ravingdork |
Ravingdork wrote:So can I duplicate them at up to 7th level or 9th? I think I may be incorrectly assuming those interact at all with up to what level a particular duplicated spell can be heightened.PlantThings wrote:Focus spells have variable traditions, right? How would they interact with the duplication spell level limits?There wouldn't be any impact.
You'd simply treat them like any other spell.
If the focus spell in question is from a class with a tradition, you would use that tradition.
If it's from a class that does not possess a tradition (does that even exist?) then it would fall under "Duplicate any non-[tradition] spell of 7th level or lower."
I see nothing that would prevent you from duplicating a heightened version of a spell (up to 9th- or 7th-level depending on which group it falls under).