QuidEst wrote:
he is basically the ultimate god in dnd who can easily kill any god with ease and some time his motivations are confusing making hims comes out as an d%$# but he never interferes with players so that is not a problem i always used to say how can the men complain about gods fighting all the time when he could kill every evil creature without moving a finger? i also think he should get rid of the wall of the faithless which can be terribly immoral for some children or infants but outside that he isn't evil
PossibleCabbage wrote:
i looked at pf1 and there is a pretige class called Feysworn which kind of sounds like that and its not a bad idea considering pharasma though i'm not so sure if i wanna commit to 2e AO was bad but that sounds far worse
PossibleCabbage wrote:
its not like undead creating things don't exist urgathoa the sahkil the nigthshades the daemons etc... if you are worried just worship yog sothoth even her would have a hard time messing with him
AnimatedPaper wrote:
so what if she sends a duskwalker a psychopomb that is like asmodeus sending a thiefling or a devil because i freed a bunch of slaves its just another source of exp by this reasoning you should stop adventuring because you might piss off lamashtu killing monsters or you should seek undeath because urgathoa might curse you (gosh i just looked at her major curse that is horrible) or zyphus or charon etc... see what i mean PC characters really shouldn't base their actions on what a deity commands because when you have so many deities you are bound to anger at least one and the opposition will likely get in the way just out of spite its generally how it goes with gods if it was AO i could understand the concern but she is far from being a over-deity otherwise every undead and god of undeath would be dead so i don't see why should require special attention
PossibleCabbage wrote:
well religion tends to be quite exaggerated so this might not be as absolute as you might think would have some very weird implications such as Azathoth or Yog-sothoth dying which is hard to believe so in unusual circumstances it might be possible for one Groetus is unlikely to get judged by Pharasma i feel like its better not to include gods when talking about player option after all whatever you do you are gonna piss at least one of then and i really don't think that is how deities were meant to be used in game what as the last time your gm conjured a avatar to punish you? also specially after prophecies stopped working nobody can truly tell your fate it could be to endlessly repair the dimension of time like the unbound petitioners so there is some wiggle room there and its besides the point
PossibleCabbage wrote:
its not so much a undead but a person who becomes undying in exchange for a eternal task like guarding a place or people and continues to do that for a indefinite amount of time a human who reincarnated as a kami and retained his memories is kind of that since they protect a ward which could be a piece of land now that i look at it druids might also be able to do that when they gain the ability to be sustained by nature so in that sense they are maintained by primal energy instead of positive energy the living monolith seem to do it on 1e probably sustained by osirian gods it even has talking corpse like undying warlock
i tried having a closer look around here is what i found so far the devotion phantom is described as resisting the corruption of undeath by cling to life through a sense of duty and the help of a summoner that is similar to the undying court's need of the devotion of elves ancestors also seem to have a similar role since they are dead but not really undead and can aid the living when called in some manner like oracle and (spirit instinct) barbarian so phantom and ancestor so far seems close to the deathless concept is there any group in golarion that is strongly connected to them?
i used to like undying patron and the deathless so i wanted to know if there is anything similar in 2e anything that cold be a undying patron on second edition like a group of heroes who swore to protect a kingdom even in death or similar? for those who don't know deathless and undying are the polar opposite of undead channeling positive energy to stay alive and non-evil
Yog-Sothoth does sound like a good option he kind of reminds me of mergo a lore oracle could gain his spells via divine access i guess that could be a way to be connected to a deity without direct worship bards do indeed seem to be the superior occult caster but they have a lot of focus on performance and music i could see that as being a nod to Azathoth and his obsession with music oozmorph is interesting i wonder if it would be possible to mix oozmorph and golem grafter how would the melting skin interact with the hardened one
i guess a aberrant sorcerer with the mutation feat could technically become a aberration in a sense (the sub-type) it also fits the theme of becoming a aberration by drinking the blood of a elder god that plus cosmos oracles archetype to mimic the insight could make a good hunter character lore mystery could also work since the brain drain spell sounds like that thing the brain suckers do to steal insight i am used to play a choir character so the divine healing would fit mimicking the bell effect since the choir used to venerate Ebrietas is there anything like her in golarion any non-evil outer deity available to pcs?
i have been playing bloodborne recently as a arcane build and after reaching the true ending i have become interested the concept of a character who instead of the typical fear and panic attack feels admiration towards eldritch being and wants to ascend into becoming one of then so basically i was wondering if i can make a character similar to my "good hunter" in pathfinder second edition any ideas?
i must say that many focus spells gained by common feats are uncommon so rarity might not be as absolute as you think also considering the the following line Produce any effect whose power level is in line with the above effects. since power level is defined by slots and the uncommon spells are of that level then what it does count as something in line with it this line is probably gonna be the strongest argument against that in the sense that anything that uncommon does not denotes a power level so a level 9th common uncommon rare and unique spells are all level 9 spells so i could for instance tell a player he can't duplicated uncommon spells but its hard to argue that he cant produce effects "in line" with that 3rd level uncommon spell since well its a 3rd level regardless of rarity so i would say that by raw its in line with the level and so he can make his own variation again not saying anyone should do it just asking about the RAW (rules as written) not RAI (rules as intended)
the spell says you can use it to duplicate spells of 9th level of the same tradition or 7th level from other traditions however it does not specify the rarity or type of spell so the question is in Rules As Written could you use wish(and similar spells) to duplicate: heightened spells (since they count as separate spells to spontaneous casters) uncommon spells rare spells unique spells focus spells such as monk ki spells ritual spells (they are called spells) also does wish duplicating the effect of a spell also requires the material cost of said spell by RAW does it also emulate the cast time if its higher than wish itself? remember the question si by by RAW not RAI
actually druids are refereed to as having faith many times around in pathfinder so i would say the divine label fits well i think it all boils down to that 4 essence system they added (Material, Mental , Vital , Spiritual) it is specially problematic for the wizard because previously the wizard was kind of a jack of all trades in terms of magic kind of like the bard now i feel like the arcane schools are now arcane (Abjuration, Divination) Occult (Enchantment, Illusion) divine (Necromancy, Conjuration) primal (Transmutation, Evocation) of cource that is very rough but to some degree its true a 1e wizard would be more of a multi tradition caster in 2e
Ravingdork wrote:
how did you make him roll twice and take the lower result?
so a atheist from Rahadoum who then joined the kalistrade? so the goal is to be lawful get lots and lots of gold then what class better to get it? i'm really considering the alchemist because gold seems to have a strong connection to the final step of their philosophy or a monk due to the diet part is there any good way to make a monk alchemist or alchemist monk?
I really like the purity legion and the prophecies of kalistrade and they seem to be both lawful neutral so i wanted to make a character who is both of them? i was thinking of doing a monk to fill the diet, self-control aspect maybe pick some feats like godless healing to emulate the purity legion background maybe people who are familiar with the lore could you help me build this character a class like barbarian with superstitious instinct could represent the don't touch me aspect of the prophets as well as the purity legion's resistance to divine magic alchemist might be a option too since the prophecy's goal seem to involve a lot of gold so the turn metal into gold thing would fit any idea that might help? |