
Malk_Content |
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Malk_Content wrote:think they areWhat divination tool did you use to look inside people's brains?
None needed. Normally people offering advice (even poor advice) are doing so because they believe the advice to be good. I'd rather assume people are giving bad advice because they think it is good advice, rather than giving bad advice because they are trolls.

graystone |

I feel like this might just be an inherent issue with the alchemist- since the toxicologist and the mutagenist have a significant amount of their utility tied up in "other people in the party are willing to accept your help."
I agree with this, that the alchemist has a specific issue with this: other gifts are much less dubious and more universally useful and wanted.

Darksol the Painbringer |
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Can you cast Light so that I can see? No
Can you provide me with flanking? No
Can you wait for me to cast a buff spell? No
Can you tell us what the ancient text says? No
Works wonders for cooperation.
As Zapp said, better play a character who does not depend on others. But then, why play a TTRPG?
Sounds to me like PFS is more of a "do everything yourself and tell everyone to suck it if they want anything from you, and if they try to press it they're the bad guy and not you" game than a "cooperative roleplaying game that everyone is treated as an equal in."
I mean, that's fine if that was really how Pathfinder (or PFS in particular) was meant to be played. I suspect it's not, for obvious reasons. As such, I find the entitlement of not having to tell or explain anything more toxic and harmful to the gaming environment than the entitlement of wanting an explanation from a response, especially in a case of apparent confusion behind the reasoning of the response.

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Sounds to me like PFS is more of a "do everything yourself and tell everyone to suck it if they want anything from you, and if they try to press it they're the bad guy and not you" game than a "cooperative roleplaying game that everyone is treated as an equal in."
PFS is a lot of things, some contradictory to others. I recommend judging it based on your experience, not forum arguments.

Darksol the Painbringer |
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Darksol the Painbringer wrote:Sounds to me like PFS is more of a "do everything yourself and tell everyone to suck it if they want anything from you, and if they try to press it they're the bad guy and not you" game than a "cooperative roleplaying game that everyone is treated as an equal in."PFS is a lot of things, some contradictory to others. I recommend judging it based on your experience, not forum arguments.
No.