Pathfinder 1.0 - From Eyes of the Ten to Level 20


Pathfinder Society

Silver Crusade

Hello all!
I really couldn't bring myself to necro a thread from 2015. :)
And the kind folks on Discord told me that things changed in the meantime as well. But they couldn't tell me how did they change. So I was forced to open a new thread on an old subject. The thing is, as you might've guessed from the title, I have a character who did Eyes of the Ten earlier this year and is now sitting pretty at level 13.2. Now, in that thread from 2015 I found the tried and true path to level 20. It goes a little something like this, counting backwards from 20:

20th- Race for the Runecarved Key
19.2- Shattered Star 6 or Rise of the Runelords 6
18.2- Reign of Winter 6 or Mummy's Mask 6
17.2- The Witchwar Legacy
16.2- The Moonscar
15.2- Tomb of the Iron Medusa
14.2- Academy of Secrets
13.2- Eyes of the Ten
12th- Finish Tier 7-11 Scenarios.

But now I hear that this is not the only way anymore. That this list is outdated. Does anyone know if there are other Society legal ways to get to level 20? And yes, I did already play Race for the Runecarved Key with the same character I'm trying to get to 20, at a con several years ago while he was still level 10 or 11. So here's hoping I won't hit a snag at 19.2. :D

Thanks in advance!

Liberty's Edge 3/5 5/5 **** Venture-Captain, Nebraska—Omaha

There are several seeker level adventures from season 8, 9, and 10 that are standard length adventures. They are also pretty fun.

And if you can find it, the final PFS1e adventure, Siege of Gallowspire, has a tire that goes up to 18 16. But it is an interactive so that might be difficult.

Edit: Siege of Gallowspire is up to 16th. Not sure why I thought it was up to 18th.

4/5 ****

2 people marked this as a favorite.

Race for the Runecarved Key is the only adventure playable at level 19.

The Extended Travels boon can give you 1-3 xp and is apply-able at level 19 though.

Also there are dozens of adventures playable at seeker levels:

Adventures worth 1 xp playable after EotT:

7-20 AFI 1 (12-15)
7-26 AFI 2 (12-15)
7-29 AFI 3 (12-15)

8-25 Unleashing the Untouchable (12-15)

9-25 Betrayal in the Bones (12-15)

10-09 The Rasping Rebirth (12-15)

10-22 PtT p1 (12-18)
10-23 PtT p2 (12-18)

10-98 Siege of Gallowspire (5-16) (Yes only 16, Gary is wrong above)

5-00 Siege of the Diamond City (1-15)
4-00 Race for the Runecarved Key (1-20)

Adventures worth 3 xp playable after EoTT

The Ruby Phoenix Tournament (10-12)
Emerald Spire 14 (10-12)
Emerald Spire 15 (10-12)
Feast of Dust p1 (10-12)
AP MM p4 (10-12)
AP JR p4 (10-12)
AP CotCT p4 (10-12)
AP KM p4 (10-12)

Emerald Spire 16 (11-13)
Wardens of the Reborn Forge p1 (11-13)
Feast of Dust p2 (11-13)
AP CC p4 (11-13)
AP Row p4 (11-13)
AP JR p5 (11-13)
AP S&S p5 (11-13)
AP SStar p4 (11-13)
AP GS p4 (11-13)
AP IG p4 (11-13)
AP SSkull p4 (11-13)
AP SA p4 (11-13)
AP II p4 (11-13)

Academy of Secrets (12-14)
Wardens of the Reborn Forge p2 (12-14)
Feast of Dust p3 (12-14)
AP RotR p4 (12-14)
AP MM p5 (12-14)
AP HR p4 (12-14)

Tomb of the Iron Medusa (13-15)
Wardens of the Reborn Forge p3 (13-15)
Feast of Dust Bonus Sheet (13-15) <Complete Feast, optionally 0 xp)
AP CC p6 (13-15)
AP RoW p5 (13-15)
AP S&S p6 (13-15)
AP SStar pp5 (13-15)
AP IG p5 (13-15)
AP HR p5 (13-15)
AP CotCT p5 (13-15)
AP SSkull p5 (13-15)
AP SA p5 (13-15)
AP KM p5 (13-15)

Wardens of the Reborn Forge Bonus Sheet (14-16) <Complete Wardens, optionally 0 xp)
AP RotR p5 (14-16)
AP JR p6 (14-16)
AP GS p5 (14-16)
AP II p5 (14-16)

The Moonscar (15-17)
AP MM p6 (15-17)
AP RoW p6 (15-17)
AP GS p6 (15-17)
AP IG p6 (15-17)
AP CotCT p6 (15-17)
AP KMK p6 (15-17)

The Witchwar Legacy (16-18)
AP RotR p6 (16-18)
AP SStar p6 (16-18)
AP HR p6 (16-18)
AP SSkull p6 (16-18)
AP SA p6 (16-18)
AP II p6 (16-18)

Silver Crusade

Gary Bush wrote:

There are several seeker level adventures from season 8, 9, and 10 that are standard length adventures. They are also pretty fun.

And if you can find it, the final PFS1e adventure, Siege of Gallowspire, has a tire that goes up to 18. But it is an interactive so that might be difficult.

Thanks!

I didn't even know 12+ adventures are called seeker level.
By googling seeker level I've come across this thread:
https://paizo.com/threads/rzs2uhtd?Pathfinder-Society-Seeker-Play
(apologies, I don't know how to make active links here)

It seems to be the most complete thread regarding alternative paths to level 20. At the very least, it seems that the Special. Siege of the Diamond City (1-15+) - Minimum 5 table Special and the Blood of Dragonscar module circumvent the Race for the Runecarved Key gating.
Great news!

Edit:
It has later come to my attention that the Extended Travels Boon is the ONLY way around the Runecarved Key.

Scarab Sages 4/5 5/55/5 *

There are some new book 5 and 6s of adventure paths, the 6s allow credit from 16-18.

All for Immortality - (12-15) - This is a 3 scenario arc (7-20, 7-26, 7-29)
Unleashing the Untouchable - (12-15) - This is a solo scenario (8-25)
Betrayal in the Bones - (12-15) - This is a solo scenario (9-25)
Rasping Rebirth - (12-15) - This is a solo scenario (10-9)
Passing the Torch - (12-18) - This is 2 scenario arc (10-22, 10-23)
Seige of Gallowspire - (5-16) - This is a multitable special (10-98)

These are all of the new stuff.

Silver Crusade

Thank you!

4/5 ****

Blood of Dragonscar is a really old 3.5 D&D product and has no PFS sanctioning.

Silver Crusade

Robert Hetherington wrote:
Blood of Dragonscar is a really old 3.5 D&D product and has no PFS sanctioning.

Ah, I see.

Yeah, in your updated list I see that the pluses are removed and that makes all the difference. 15+ would imply that levels 15 and above can participate, but 15 is just 15. :) So, The Extended Travels are still the only way to circumvent The Key. Still, that's better than no way at all. I have edited my previous reply to avoid confusion.

Scarab Sages 4/5 5/55/5 *

As far as I can tell, you can use the Extended Travels to play Race for the Runecarved Key at 20.

The Exchange 4/5 5/5

Sasha Velinznrarikovich wrote:
As far as I can tell, you can use the Extended Travels to play Race for the Runecarved Key at 20.

I believe a couple of people have actually done that (or at least planned to a few years ago. I don't know if they ever actually got the chance to play RftRK.) RftRK has no maximum level.

Silver Crusade

Yep, that would certainly also be an option if you're lucky enough to have both the boon and a chance to play The Key for the first and only time at lvl 20. But RftRK was a con sweetheart around 2017/2018, people played it with gusto without ever knowing that by enjoying the living daylights out of an awesome session they would pretty much forever ruin their chances of ever reaching the level cap in PF1.

I know that Paizo needed to keep that level 20 prestigious and lofty and hard to attain, but to leave just one pathway to reaching that is an unusual decision. The challenge in getting to level 20 should have been in surviving the encounters and trying to prep for the insanely punishing bosses, not in the artificially imposed scarcity of options to ever even get a crack at level 20.

So yeah, as we speak, I'm trying to trade some of my boons for The Extended Travels. :)

4/5 ****

I used Extended Travels at 19, waiting my year and then Played Race at 20.2, leveling my character up to 21.

I'm not quite sure how it works mechanically from there but since there's nothing legal for them to play it hasn't been a big deal.

There was a note that they got to count as 20 for aid purposes in Gallowspire.

Scarab Sages 4/5 5/55/5 *

Krky77 wrote:

Yep, that would certainly also be an option if you're lucky enough to have both the boon and a chance to play The Key for the first and only time at lvl 20. But RftRK was a con sweetheart around 2017/2018, people played it with gusto without ever knowing that by enjoying the living daylights out of an awesome session they would pretty much forever ruin their chances of ever reaching the level cap in PF1.

I know that Paizo needed to keep that level 20 prestigious and lofty and hard to attain, but to leave just one pathway to reaching that is an unusual decision. The challenge in getting to level 20 should have been in surviving the encounters and trying to prep for the insanely punishing bosses, not in the artificially imposed scarcity of options to ever even get a crack at level 20.

So yeah, as we speak, I'm trying to trade some of my boons for The Extended Travels. :)

Honestly, that they made Passing the Torch playable at 17-18 was a surprise in and of itself. I believe they 100% did not intend to have any society content for 19-20th level play. I'm pretty sure that the 15+ was a mistake.

If you have played at the 17-20 range, you know that, from a writing perspective, you are in a no win situation. That high a level of play gets silly (at best) and is therefore not really worth writing for. It is just the nature of PF1. This truth is also why Starfinder and PF2 are mechanically how they are. Thier adherence to tighter math mechanics allows for writing at those high levels.

Should one have the opportunity to play RftRK with a character of 18-20th level, I would strongly encourage the player to make sure that both the GM and fellow players at the table are okay with it. While you technically have the right to sit down at the table, your character was unintended (at best) to play it. Be respectful. Just because you can do something does not mean that you should.

Silver Crusade

Yeah, it does seem that getting to level 20 was more of a design afterthought, or, as you say, outright and literally not intended as an option. But as the press of bodies pushed towards level 18 and 19 Paizo must've decided to provide that one bottleneck for those obsessed souls who just had to hit that high note. :) It's quite possible. And perhaps it's okay for level 20 in PF1 to actually remain a sort of rare gimmicky bragging right for people who really jumped through all the hoops and went all out to get it.

I just hope that PF2.0 and Starfinder will have clearer paths to level 20. I'm enjoying PF2.0 content very much and I'm usually the opposite of an altoholic. :) I pick one character and I stick with my choice, so, in the long run, I'd love to have that level 20 as a viable final gameplay goal, not level 12, which suddenly looms very close, what with increased online play opportunities and plenty of chances to level up. :)

4/5 ****

Yoy can have a lvl 20 pfs2 character currently.

Play up to level 8. Apply chronicle sheets from 2 full APs since you can apply them to any level in PFS2.

Success!

Scarab Sages 4/5 5/55/5 *

I believe that they have already expressed their intention of going all the way for both SFS and PFS2, so it is definitely something to look forward to. That said, it will require patience. In SFS they are soon going to release the first 11-14, after about 5 years from its original release. For PF2S, I suspect that they will not account for AP credits in their building of scenario foundation for higher level scenarios.

Silver Crusade

Well that, at least, is great news!
Any sort of path to level 20 for PF2.0 that's a bit less rocky than the one for PF1.0 is something to look forward to.
Thanks for the info!

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