Alternate Adventurer's Packs


Homebrew and House Rules


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"What, everyone brought chalk?"

I've got a bit tired of seeing entire groups of adventurers all carrying exactly the same equipment, just because that's what was in the adventurer's pack. An average size party will have:

200ft of rope but no grapple
20 torches for lighting up the dungeon but no ten foot poles or crowbars
40 pieces of chalk but no paper for mapping

Clearly, this is a bit silly, so I set up some alternative options. These packs are a little more expensive than the standard one, as they include more gear, but they're still significantly cheaper than buying the stuff individually. For that reason, you can only buy these during character creation.

Spoiler:
Advanced Adventurer's Pack
2gp, 0 bulk (see below)
This pack consists of a backpack containing a variety of items which are useful for adventuring. Every pack contains the following items:

Bedroll (L)
Belt Pouch
3 weeks' rations (3L)
Waterskin (L)
Flint and Steel

In addition, choose one of the following specialisations: Light, Delving, Exploration, Writing. The pack contains the items listed under that specialisation. Unless stated otherwise, each type of adventurer's pack contains exactly 2 bulk worth of items, which exactly equals the amount of "free" storage the backpack offers. Thus as long as the items are kept in the backpack and the backpack is worn, the whole kit effectively has a bulk of 0.

Light:
Torch*5 (5L)
Candle*5
Tindertwig*2
Bull's-Eye Lantern (1)
Oil*5

Delving:
Rope (L)
10ft pole (1)
Torch (L)
Flint & Steel
Grappling Hook (L)
Hammer (L)
Crowbar (L)
Bandolier
6 vials

Exploration:
Compass (L)
Extra waterskin (L)
Climbing Kit (1)
Signal Whistle
Soap
Sack*2 (2L)
Flint & Steel
Torch (1L)

Writing:
Writing set (L)
Extra Ink & Paper (L)
Chalk*10
Flint & Steel
Candle*2
Scroll Case
Merchant's Scale (L)
Basic Crafter's Book (or another mundane book, with the GM's permission) (L)
Blank Book (L)
Since writing supplies tend to be light, this specialisation still allows 1 bulk of free carrying capacity from the backpack.

If anyone wants to contribute more specialisation options, please do. To match up with the ones above, they should add up to about 16-17sp in value, and should ideally contain a torch or a couple of candles in case no one went for the light specialisation.

Sovereign Court

I like these options a lot, and the reason for creating them make sense too! I definitely approve!


Cool and useful.


Pathfinder Roleplaying Game Charter Superscriber

Thank you for sharing!


Correction: The Delving, Exploration & Writing kits got a duplicate flint and steel which I didn't intend to include and which should be deleted.


I have a player that is playing a gnome and he wanted to carry a 10' pole but decided that would be silly so he made a sectional 10' pole that he could put together when needed.

Now it seems he started a trend.

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