Artofregicide |
i am one of several GM's in a game none of us have experience playing as a Kineticist, let alone as a legendary one, is it OP
It's kind of hard to answer. Original flavor Kineticist can be very strong, even overshadowing other players. Especially at low levels or if the others are inexperienced. In a group of total optimizers, it keeps up in the areas its good at (usually damage and 1 or 2 other things) and is rather helpless otherwise. Not unlike a martial class but with some very, very neat tricks.
I've found almost all of the Legendary classes I've read to be a straight up upgrade in power, so you'll want to keep in mind who you're playing with. If you're playing legendary, the other martials at minimum should be too.
I'm not the biggest fan of 3pp material but what I've read of Legendary is decent.
N. Jolly |
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So are there Legendary versions of all the Pathfinder classes? Any differences with the legendary version of the Sorcerer? Shifter?
There's L. versions of a few classes. I myself penned Kineticist, Gunslinger, Shifter, Cavalier, and Alchemist. I'm working on Wizard as we speak.
Sorcerer is still cooking right now, but if you're on the LG discord, you could ask about it there.
Legendary versions were for classes that were considered badly designed. I think only Kineticist and Shifter got the treatment.
This is half true; I really like the alchemist as a class, but I think the base chassis had issues that needed to be done from the ground up, so I worked on legendary alchemist to make the kind of class that I thought people who loved it deserved.