Dayton |
How do you guys interpret Temporal Stasis?
In my head it freezes the creature's temporal condition at that given time.
So as a sleeping creature will be permanently sleeping.
Considering the game's given Conditions, that would be a sickened creature will be permanently sickened, a paralyzed creature permanently paralyzed and so on.
What do you think?
blahpers |
All of this. From the perspective of the affected creature, it probably never happened--they move from one moment of awareness prior to stasis to the next after the stasis is removed, probably wondering where that pesky wizard in their face went and why the castle they were fighting in now appears to be a thousand-year-old ruin.
I'm intrigued by this part of the description:
Its body functions virtually cease
Does this imply that some part of its body functions do not, in fact, cease?
avr |
Blahpers, that reads to me like someone was using virtually for emphasis and didn't think about the meaning. Oh, you could read it as waking up to find yourself resting on a huge pile of hair and with overgrown nails, but I'd suggest not.
I think temporal stasis can just be dispelled like most spells, is this true?
This state persists until the magic is removed (such as by a successful dispel magic spell or a freedom spell).
blahpers |
Blahpers, that reads to me like someone was using virtually for emphasis and didn't think about the meaning. Oh, you could read it as waking up to find yourself resting on a huge pile of hair and with overgrown nails, but I'd suggest not.
Yeah, probably. Though that would certainly be funny.
Dayton |
Thank you all guys!
Even though the spell doesn't function the way I thought, I got some ideas.
What about a town where everyone has a temporal/frozen action? From soldiers who've been patrolling the same spot for centuries, to a blacksmith who's been hammering the same blade over and over.
Behind that could be a fictional Wizard/Sorcerer character with this SU ability who has somehow a whole town repeatedly acting to his benefit.
Meirril |
Thank you all guys!
Even though the spell doesn't function the way I thought, I got some ideas.
What about a town where everyone has a temporal/frozen action? From soldiers who've been patrolling the same spot for centuries, to a blacksmith who's been hammering the same blade over and over.
Behind that could be a fictional Wizard/Sorcerer character with this SU ability who has somehow a whole town repeatedly acting to his benefit.
Sounds like a haunt.