Movement question


Rules Discussion


Is movement rounded up? For example if I have 35 movement would half be 20?


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Page 444:

"You may need to calculate a fraction of a value, like halving damage. Always round down unless otherwise specified. For example, if a spell deals 7 damage and a creature takes half damage from it, that creature takes 3 damage."

By that ruling, half of 35 is 17.5, so... a total of 15 (if you're using 5 foot squares). This tracks if you look at it in reverse (difficult terrain, which costs double): you could move through three squares of difficult terrain (or 15 feet, taking up 30 feet of movement) and be unable to move into the fourth square of difficult terrain.

Grand Lodge

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Curgyr wrote:
(difficult terrain, which costs double)

Just as an FYI, this isn't exactly correct.

CRB page 475 wrote:

Moving into a square of difficult terrain (or

moving 5 feet into or within an area of difficult terrain, if
you’re not using a grid) costs an extra 5 feet of movement.

(Emphasis mine)

While it might seem pedantic, the distinction is important for rough terrain and moving diagnally.

If +5 feet...
10>15>10

If double...
10>20>10

(first diagonal>Second Diagonal>Third Diagonal)


Thewms wrote:
Curgyr wrote:
(difficult terrain, which costs double)

Just as an FYI, this isn't exactly correct.

CRB page 475 wrote:

Moving into a square of difficult terrain (or

moving 5 feet into or within an area of difficult terrain, if
you’re not using a grid) costs an extra 5 feet of movement.

(Emphasis mine)

While it might seem pedantic, the distinction is important for rough terrain and moving diagnally.

If +5 feet...
10>15>10

If double...
10>20>10

(first diagonal>Second Diagonal>Third Diagonal)

No, I appreciate that level of pedantry! Good catch. ^_^

And I was just thinking about diagonal movement for something else in Pathfinder, too. Drat. :P


Nope you round down, so 15 ft.

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