
Garretmander |

They seem quite underwhelming, especially at 1st level, 1d4 Piercing damage in a 15 foot cone, with -2 to hit innately occurring and no crit effect. Even the basic semi-automatic pistol does better damage.
If you hit two people with the scattergun you are doing 2d4, vs. 1d6 for the semiauto.
But, typically if you're going for single target damage, scatterguns are a terrible choice. They only are more effective if they hit two or more targets.

Lightning Raven |

It depends on your definition of worth it.
The cryo blast weapons are great. Free entangle in a cone, plus a little damage.
Blast also ignores concealment, which may or may not be worth it.
Is this entangle per chance on-hit? Or on-crit?
If it's the latter, then you can't claim "Free Entangle". If it's the former, great, scatter guns don't completely suck!

Xenocrat |
1 person marked this as a favorite. |

Pantshandshake wrote:It depends on your definition of worth it.
The cryo blast weapons are great. Free entangle in a cone, plus a little damage.
Blast also ignores concealment, which may or may not be worth it.
Is this entangle per chance on-hit? Or on-crit?
If it's the latter, then you can't claim "Free Entangle". If it's the former, great, scatter guns don't completely suck!
If they hit you, you're entangled.
Scatterguns are also the most ammo/bulk/feat efficient method to do AOE attacks with a weapon. If you don't have heavy weapons proficiency and you need to hit four guys in a clumb, they have some advantages over an automatic weapon.

HammerJack |

I think part of the question here us definition. Is this a question only about the weapon line with the name "scattergun" or about blast weapons in general? The entry level scattergun is fairly terrible, especially before weapon specialization. On the other hand, my envoy got some tremendous use out of a Screamer, LFD. There's a big difference between a 15ft cone, and a 60ft.

Pantshandshake |
I think part of the question here us definition. Is this a question only about the weapon line with the name "scattergun" or about blast weapons in general? The entry level scattergun is fairly terrible, especially before weapon specialization. On the other hand, my envoy got some tremendous use out of a Screamer, LFD. There's a big difference between a 15ft cone, and a 60ft.
That's pretty fair, actually. I assumed we were talking blast weapons in general, since every specific weapon stops being worth it eventually.
I guess, the level one scattergun, specifically, is worth it if you're low level and want a blast weapon. It rapidly loses its value as your character levels up and different blast weapons become available, or even simply higher level versions of the low level scattergun.

Lightning Raven |

Lightning Raven wrote:Pantshandshake wrote:It depends on your definition of worth it.
The cryo blast weapons are great. Free entangle in a cone, plus a little damage.
Blast also ignores concealment, which may or may not be worth it.
Is this entangle per chance on-hit? Or on-crit?
If it's the latter, then you can't claim "Free Entangle". If it's the former, great, scatter guns don't completely suck!
If they hit you, you're entangled.
Scatterguns are also the most ammo/bulk/feat efficient method to do AOE attacks with a weapon. If you don't have heavy weapons proficiency and you need to hit four guys in a clumb, they have some advantages over an automatic weapon.
That certainly makes the weapon more exciting. But honestly, the time my party played in the adventure paths, there were maybe once or two situations where the enemies were adjacent or that close to each other in order for a Blast weapon to be "efficient". The unreasonable low dice also doesn't help. IMO, the scatter gun's ranges are so short that they could easily have bigger die, that would bring in more in line with other weapons.

Sauce987654321 |

Sauce987654321 wrote:Sort of off topic, but I think it's weird that they insist on making shotguns attack in cones. Feels less like a shotgun and more like something out of Contra :pThe Breach Gun is a more standard shotgun.
I'm not sure what weapon you're referring to. I looked and couldn't find anything. Is it a weapon quality?

Garretmander |

Milo v3 wrote:I'm not sure what weapon you're referring to. I looked and couldn't find anything. Is it a weapon quality?Sauce987654321 wrote:Sort of off topic, but I think it's weird that they insist on making shotguns attack in cones. Feels less like a shotgun and more like something out of Contra :pThe Breach Gun is a more standard shotgun.
A series of projectile longarms from the armory.

Sauce987654321 |

Sauce987654321 wrote:A series of projectile longarms from the armory.Milo v3 wrote:I'm not sure what weapon you're referring to. I looked and couldn't find anything. Is it a weapon quality?Sauce987654321 wrote:Sort of off topic, but I think it's weird that they insist on making shotguns attack in cones. Feels less like a shotgun and more like something out of Contra :pThe Breach Gun is a more standard shotgun.
Thanks.
Seems like they divided the ammunition types from Pathfinder into two different weapons entirely.

kaid |

They seem quite underwhelming, especially at 1st level, 1d4 Piercing damage in a 15 foot cone, with -2 to hit innately occurring and no crit effect. Even the basic semi-automatic pistol does better damage.
Depends. If you are on a world like castroval where swarming targets are more common having an AOE that can more effectively hit/harm them thats not a bad thing. For something like that or ship/CQB against multiple opponents its pretty solid. Probably not your main gun but a handy backup weapon.