How is the Legendary Negotiaton skill feat actually supposed to work?


Rules Discussion


How is the Legendary Negotiaton skill feat actually supposed to work? It is a three-action, 15th-level skill feat that does the following: "You can negotiate incredibly quickly in adverse situations. You attempt to Make an Impression and then Request your opponent cease their current activity and engage in negotiations. You take a –5 penalty to your Diplomacy check. The GM sets the DC of the Request based on the circumstances—it’s generally at least a very hard DC of the creature’s level. Some creatures might simply refuse, and even those who agree to parley might ultimately find your arguments lacking and return to violence."

However, Make an Impression can bring a hostile creature up to indifferent at most, and that is on a critical success. You can make a Request only on friendly or helpful creatures. How does this feat actually work?

Silver Crusade

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Pathfinder Adventure Path Subscriber

Specific trumps general + GM call.


3 people marked this as a favorite.

AKA Colette would never allow it to work because that might actually involve some roleplay. XP

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