Shot on the Run questions


Rules Questions


If I have a wand. Example here is an Acid Arrow wand. Can I move, shoot with the wand and then move again?


Step 1: Post the actual rules text. Seriously, always step one on the rules board.

Shot on the Run wrote:

You can move, fire a ranged weapon, and move again before your foes can react.

Prerequisites: Dex 13, Dodge, Mobility, Point-Blank Shot, base attack bonus +4.

Benefit: As a full-round action, you can move up to your speed and make a single ranged attack at any point during your movement.

Normal: You cannot move before and after an attack with a ranged weapon.

No, no you cannot. A wand is a standard action to activate and shot on the run uses a full-round action, you cannot hold the charge on a ranged touch attack, there is no circumstance I can think of that would let you use a wand with shot on the run (except maybe throwing the wand itself). Not even mythic would help here, unless I've missed something that lets you use a wand as a swift action. If that did exist it would be much easier to take a single move, use the wand as a swift, take a second move (and you wouldn't even need the feat).


Yeah but the wand I'm using is a single ranged attach so I thought it would work with shot on the run.

Oh well. No fun allowed for rogues lol.


You're using the wand to cast a spell, not to make a ranged attack. The spell is a ranged attack, sure, but that's not the same as using a ranged attack (firing a bow, throwing a dagger).

Of course, if this is a private game, your argument is pretty good and your GM may allow it even though the rules don't strictly provide for that situation. But if this is PFS, then no dice.

Sovereign Court

Hmmmmm.... if you have an active produce flame spell active however i think you could shoot your tiny fireball in between moves with that feat... or a quickened acid arrow, using your own example... but you'd need a lenient DM for the quickened casting...


Yeah its for a home game so it should be able to fly but then again I play PFS once in a while so its better to know.

Quickened acid arrow? Does that mean I have to take a metamagic feat? Or is there a way to add it to the wand?


Wands can contain metamagic modified spells, but the wand's price is based on the modified spell level, so quickened acid arrow wand is pretty expensive

Sovereign Court

oh if it's a wand then no, you can't apply metamagic feats to it; same thing staves I am told...

I was talking about a mage actually casting the quickened spell as part of shot on the run... the feat rules are clear that you can fire off a ranged attack, but I'm doubtful that outside the realm of a homebrew one would also allow a quickened casting mid-step...


If you had a fly speed though (and your GM allowed Monster Feats if you qualify) Flyby Attack is worded differently and would allow it.

Flyby Attack wrote:
Benefit: When flying, the creature can take a move action and another standard action at any point during the move. The creature cannot take a second move action during a round when it makes a flyby attack.

"Standard action" anywhere along the move as opposed to "Single ranged attack" anywhere along the move.

Sovereign Court

yes, flyby attack is vastly superior to anything else in the game; allows for flyby dragon breath weapons...


Speaking of metamagic...

Can Sacred Geometry be used together with wands since they wouldn't increase the spell level if successful? You don't have to have the requirements like other metamagic feats.


Sacred Geometry cannot be used with items.

Sacred Geometry shouldn't exist in the first place, but that's a separate issue.

Also, wands can contain metamagic versions of spells, but still face the 4th spell level restriction (meaning you can never have a quickened wand as quicken increases the spell level by 4) and feats or traits that modify your spellcasting do not modify the use or production of magical items, unless the specifically state that they do.


One note on fly by attack:

It doesn't specifically say you don't provoke an AOO when doing it (like Spring Attack does), so your target will take an AoO when you move through his threatened squares.

Now, if you're mainly doing it with ranged attacks, you should be OK, but just be aware.

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