How do multiple natural attacks work?


Rules Questions


So I am making a kobold fighter who uses natural attacks he will be a dragon disciple so he will have 2 claws and a bite but I also plan to take the tail terror feat so he will have a tail slam how does that work?


Critical Assessment wrote:
So I am making a kobold fighter who uses natural attacks he will be a dragon disciple so he will have 2 claws and a bite but I also plan to take the tail terror feat so he will have a tail slam how does that work?

Its a little confusingly written but I think this is how it works:

Natural attacks can be primary or secondary.

When you make a single attack as a standard action, you pick any of your natural weapons and make a single attack with it. If the weapon is primary this attack is at full BAB with full str to damage bonus, if it is secondary it is made a -5 with half strength to damage bonus. If the chosen natural attack has multiple attacks (f.e. 2 claws, 8 tentacles) you still only make one attack.

When you make a full round attack you pick one of your primary natural weapons and attack with them at your full BAB. If that natural attack has multiple attacks (again, f.e. claws) then they all happen at full bab. All your other natural attacks, be they primary or secondary, then happen at a -5.

(Not relevant to you but for the sake of completion: If you only have one natural attack, it is always primary and you get 1.5 times strength bonus to damage)

Individual creature descriptions can override the above. For example a dragons tail slam works differently than most tail slams.

So what does that mean in your case?
You have a bite (primary) and a pair of claws (primary). You will later have a tail slam (secondary).

As a standard action you can attack once with either of them. The tail would be at -5 though, so maybe not pick that one.

As a fullround action you can either bite at full and then claw claw (tail) at -5. You can also claw claw at full and then bite (tail) at -5. Unless there is a particular situational reason to favor your bite, the latter approach is better as you get more attacks at full bab this way.

You can also use manufactured weapon attacks together with natural attacks. In this case you would make all your weapon attacks as normal and then do all your natural attacks at -5. Note that if doing this you can not attack with natural weapons that are not free because of you using a manufactured weapon (f.e. if your claws are occupied wielding an axe, you can not attack with your axe and claws in the same full round attack)


Pretty sure that all primary attacks are at full BAB in a full attack if you're not using a manufactured weapon


Andy Brown wrote:
Pretty sure that all primary attacks are at full BAB in a full attack if you're not using a manufactured weapon

This is the case. Primary attacks always use full BAB during a full attack, and Secondary use -5. If you make a full attack using a manufactured weapon, or another itterative attack instance like Shifter's Fury, all of your natural attacks become secondary, and you can attack with them all at the -5 1/2 Str.

For your Kobold, his full attack will be:

Full BAB: Bite, Claw, Claw
-5: Tail

If he picked up a dagger, it would be:

Itterative attack with dagger: Dagger (full), Dagger (-5 if BAB=>6), Dagger (-10 if BAB =>11)
-5: Bite, Claw, Tail (only 1 claw because the other is occupied hokding dagger)


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You can attack once with each natural weapon during a full attack. Since you're not using a manufactured weapon (longsword, dagger, etc) your natural attacks function as normal.

Primary natural attacks, like your claws and bite, are made at full BAB. Secondary natural attacks, like your tail slap, are made at BAB-5.

So if you had +11 to hit, your full attack would look like this:

Bite: 1d20+11
Claw 1: 1d20+11
Claw 2: 1d20+11
Tail Slap: 1d20+6

Note: You can use your natural weapons in any order. The list shown above is just an example.


So I can use all my natural attacks in 1 round?


Critical Assessment wrote:
So I can use all my natural attacks in 1 round?

Yes, but only if you can make a full attack action. If you only have a standard action you can attack with one.


OK thank you that clears a lot up :)


Andy Brown wrote:
Pretty sure that all primary attacks are at full BAB in a full attack if you're not using a manufactured weapon

Huh, learn everyday. Cool


Just remember that when using a weapon, your natural attacks become secondary attacks not that they all take -5. No reason to penalize your tail slap twice. It may sound the same but could play out differently.

Theres also damage to keep an eye on. If you only get one natural attack it does extra damage. Like a bite. But that isn't so much an issue for you on this build. The natural attack section is a lot more clear on this.


The Natural Attacks rules:

Natural Attacks wrote:

Attacks made with natural weapons, such as claws and bites, are melee attacks that can be made against any creature within your reach (usually 5 feet). These attacks are made using your full attack bonus and deal an amount of damage that depends on their type (plus your Strength modifier, as normal). You do not receive additional natural attacks for a high base attack bonus. Instead, you receive additional attack rolls for multiple limb and body parts capable of making the attack (as noted by the race or ability that grants the attacks). If you possess only one natural attack (such as a bite—two claw attacks do not qualify), you add 1–1/2 times your Strength bonus on damage rolls made with that attack.

Some natural attacks are denoted as secondary natural attacks, such as tails and wings. Attacks with secondary natural attacks are made using your base attack bonus minus 5. These attacks deal an amount of damage depending on their type, but you only add half your Strength modifier on damage rolls.

You can make attacks with natural weapons in combination with attacks made with a melee weapon and unarmed strikes, so long as a different limb is used for each attack. For example, you cannot make a claw attack and also use that hand to make attacks with a longsword. When you make additional attacks in this way, all of your natural attacks are treated as secondary natural attacks, using your base attack bonus minus 5 and adding only 1/2 of your Strength modifier on damage rolls. Feats such as Two-Weapon Fighting and Multiattack can reduce these penalties.

Describing Natural Attacks:

Natural Attacks wrote:

Most creatures possess one or more natural attacks (attacks made without a weapon). These attacks fall into one of two categories, primary and secondary attacks. Primary attacks are made using the creature’s full base attack bonus and add the creature’s full Strength bonus on damage rolls. Secondary attacks are made using the creature’s base attack bonus –5 and add only 1/2 the creature’s Strength bonus on damage rolls. If a creature has only one natural attack, it is always made using the creature’s full base attack bonus and adds 1-1/2 times the creature’s Strength bonus on damage rolls. This increase does not apply if the creature has multiple attacks but only takes one. If a creature has only one type of attack, but has multiple attacks per round, that attack is treated as a primary attack, regardless of its type. You do not receive additional natural attacks for a high base attack bonus. Instead, you receive additional attack rolls for multiple limb and body parts capable of making the attack (as noted by the race or ability that grants the attacks).

Table: Natural Attacks by Size lists some of the most common types of natural attacks and their classifications.
Table: Natural Attacks by Size
Natural Attack | Base Damage by Size* | Damage Type | Attack type
Fine | Dim. | Tiny | Small | Medium | Large | Huge | Garg. | Col.
Bite | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 | 2d8 | 4d6 | B, P, and S | Primary
Claw | – | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 | 2d8 | B and S | Primary
Gore | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 | 2d8 | 4d6 | P | Primary
Hoof, Tentacle, Wing | – | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 | 2d8 | B | Secondary
Pincers, Tail Slap | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 | 2d8 | 4d6 | B | Secondary
Slam | – | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 | 2d8 | B | Primary
Sting | – | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 | 2d8 | P | Primary
Talons | – | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 | 2d8 | S | Primary
Other | – | 1 | 1d2 | 1d3 | 1d4 | 1d6 | 1d8 | 2d6 | 2d8 | B, P, or S | Secondary
* Individual creatures vary from this value as appropriate.

Some creatures treat one or more of their attacks differently, such as Dragons, which always receive 1-1/2 times their Strength bonus on damage rolls with their bite attack. These exceptions are noted in the creature’s description.

Creatures with natural attacks and attacks made with weapons can use both as part of a full attack action (although often a creature must forgo one natural attack for each weapon clutched in that limb, be it a claw, tentacle, or slam). Such creatures attack with their weapons normally but treat all of their available natural attacks as secondary attacks during that attack, regardless of the attack’s original type.

Some creatures do not have natural attacks. These creatures can make unarmed strikes just like humans do. See Table: Natural Attacks by Size for typical damage values for natural attacks by creature size.

Format: bite +5 (1d6+1), 2 claws +5 (1d4+2), 4 tentacles +0 (1d4+1); Location: Melee and Ranged.

/cevah

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