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I just watched the twitch video of Doomsday Dawn deconstructed wherein Mark Seifter went over some survey details and game data and wanted to point out a couple of things.
During the video, when Mark was talking about murder hobos, he mentioned that 80% of groups used the diplomatic route when dealing with the Cyclops. He then went on to say 50% of groups, during a forced fight with a dragon and giant, actually used the diplomatic route and recruited the giant to join them. Even Mark was shocked.
I'm a bit shocked, but not as much as some. I prefer a game session that has 2-3 combat encounters only, with 2-3 encounters of social interaction. My players do, to, because they seem to have the most fun.
I think the results pointed out here stress the importance of noncombat encounters and combat encounters having an option "out" through social interaction. Hopefully the devs can work this into the new adventures!