
Data Lore |

This game has alot of modifiers here and there. There are loads of little conditions with nested conditions and so on.
When running this, it can get hard to keep alot of this straight. I am hoping that some of this could be collapsed a bit. Dont get me wrong, I like what PF2 is doing but some complexity seems to be inefficient.
Examples:
Touch AC - Find a way to get rid of it. Just make it go away. Casters have like two less dex. They don't need this. There is no 1/2 BAB or whatever. If you are concerned, say enemies are always flatfooted against certain magicky attacks or whatever. Heavy armor isnt so OP that it needs to be screwed by this either.
Screening - Remove this. Just make it cover when enough crap is in the way; one creature in the way, no prob, two = cover. Done.
Enfeebled, Fatigued and Sluggish - Do we really need all three of these? Conceptually, these are pretty similar. Mechanically different, but maybe we can reduce these to two or something?
Grabbed and Restrained - Hmm...
Asleep and Unconscious - Ugh...Ya, I get that you wake when injured when asleep but not unconcious. But maybe we can reduce the amount of verbage here.
Theres lots of stuff like this. There is a good game under the hood here but it needs to be more efficient.
Edit:
Other stuff. The action economy. Its good, but some stuff is silly.
Seek as an action I get. But Point Out? Cmon...just let people do that for free
Change grip...one action? Hmm... I dunno... Seems counter intuitive. I can see how it serves some balancing needs but...
Every attack should be quick draw. Basically, you should be able to just draw a weapon as part of an attack. At the very least let folks draw a weapon set (two weapons or sword and shield) with one action.

LadyWurm |

I don't mind touch AC, but the rest of this I agree with. Sometimes I feel like half of this game is just repetitive, useless nonsense that was thrown in to pad out the book, which also leads to some things feeling unnecessarily weak, unimpactful or convoluted. Also, the action system needs SO much work. I'd barely describe it as functional right now.