Archimedes Mavranos |
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One of the greatest advances of Pathfinder 2E is that it consolidated a lot of class features into spell point pools so that they have similar mechanics...
...and then Pathfinder 2E immediately ignored that and made a separate wild shape pool that functions differently...
It feels like Pathfinder 2E should stick with its own rules and make wild shape part of the common spell point pool system for consistency.
Or is there a bigger design scheme I just can't see, and the intent is to have a spell point pool and a wild shape pool and these are the 2 mains sources of abilities that all classes will utilize (in which case I might rename the latter polymorph pool or something more generic)?
Charon Onozuka |
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Yeah, this is a major problem in my opinion. Changing the system doesn't work when you don't follow through on those changes.
Channel Energy and Wild Shape should be spell point abilities. If they would be too powerful / weak when compared to other spell point abilities, then those other abilities need to be adjusted.
Turkeycubes |
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I fully agree, and play this as a house rule. The support for this decision came right from Paizo. As they made healing easier and easier to get, but ignored the bizarre seperation of the healing powers of Clerics and Paladins. Same can be said for Druids. Just give us a pool of points with bonus points for specialization and additional feats. Wild Druids should get 1 use, plus Strength Mod, 1 per 2 feats, while others who take the Wild shape feat don't get the strength mod bonus..... Just a suggestion.
Turkeycubes |
I fully agree, and play this as a house rule. The support for this decision came right from Paizo. As they made healing easier and easier to get, but ignored the bizarre seperation of the healing powers of Clerics and Paladins. Same can be said for Druids. Just give us a pool of points with bonus points for specialization and additional feats. Wild Druids should get 1 use, plus Strength Mod, 1 per 2 feats, while others who take the Wild shape feat don't get the strength mod bonus..... Just a suggestion.
Meaning, I just let my players spend their points however they want and all classes form their pools the same way. Wild Druids get 1+Strength Mod to start.