Druid wild shape pool and spell point pools


Classes

Liberty's Edge

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One of the greatest advances of Pathfinder 2E is that it consolidated a lot of class features into spell point pools so that they have similar mechanics...

...and then Pathfinder 2E immediately ignored that and made a separate wild shape pool that functions differently...

It feels like Pathfinder 2E should stick with its own rules and make wild shape part of the common spell point pool system for consistency.

Or is there a bigger design scheme I just can't see, and the intent is to have a spell point pool and a wild shape pool and these are the 2 mains sources of abilities that all classes will utilize (in which case I might rename the latter polymorph pool or something more generic)?


I think they just couldn't come up how to make the Wild Order better at wildshaping than the others without them also having a bigger pool for all other SP related Tasks.

Same with the Channel Energy pool of clerics, really.


So, what is the SP-using option that breaks the game if you let a druid/cleric get 'too many' of them?


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Yeah, this is a major problem in my opinion. Changing the system doesn't work when you don't follow through on those changes.

Channel Energy and Wild Shape should be spell point abilities. If they would be too powerful / weak when compared to other spell point abilities, then those other abilities need to be adjusted.


They could just get rid of CE and WS and replace them with other features. The classes have already underwent heavy restructuring to the point that a few are almost unrecognizable (Paladin) so why not re-imagine the classes rather than trying to port 3.x powers to a barely related system?


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I fully agree, and play this as a house rule. The support for this decision came right from Paizo. As they made healing easier and easier to get, but ignored the bizarre seperation of the healing powers of Clerics and Paladins. Same can be said for Druids. Just give us a pool of points with bonus points for specialization and additional feats. Wild Druids should get 1 use, plus Strength Mod, 1 per 2 feats, while others who take the Wild shape feat don't get the strength mod bonus..... Just a suggestion.


Thread overall out-of-date.

As of patch 1.6, Wild Order Druids get a bonus to using wild shape or other shape forms if they cast it from their wild shape pool.

Also, they buffed goodberry spell to try and make druids more comparable healers.


Turkeycubes wrote:

I fully agree, and play this as a house rule. The support for this decision came right from Paizo. As they made healing easier and easier to get, but ignored the bizarre seperation of the healing powers of Clerics and Paladins. Same can be said for Druids. Just give us a pool of points with bonus points for specialization and additional feats. Wild Druids should get 1 use, plus Strength Mod, 1 per 2 feats, while others who take the Wild shape feat don't get the strength mod bonus..... Just a suggestion.

Meaning, I just let my players spend their points however they want and all classes form their pools the same way. Wild Druids get 1+Strength Mod to start.

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