
Dragonchess Player |

No, but it does give an archer "something useful" when shooting arrows (like casting web or bind undead to affect the flying target).
With the Cleric Dedication/Basic Cleric Spellcasting or Wizard Dedication/Basic Wizard Spellcasting multiclassing feats, it's an option for the "non-caster" classes, as well.

Vidmaster7 |

I'm not saying archer ins't good and isn't useful I just think the critical effect on bows (the whole pinning people to a adjacent surface thing) Isn't as good as the other ones because it won't work in the situation that I mentioned. Since I feel that shooting at flyers is probably pretty common then that is a lot of situations.

Loreguard |

What if being hit by an arrow created something equivalent to an Armor Check Penalty that inhibited the person until they break it off/pull it out/etc. It could specifically also apply to any fly checks made by creatures with wings?

Maahes0 |
The pinning worked fine last night for my party vs the manticore. My barbarian was using a maul andgot a crit which knocked it prone, followed by our archer who pinned it to the ground. This ended up eating up all the beast's actions due to a nat 1 on the first check to be unpinned.
I don't think that the pinning needs anything more. If they're low enough to get hit in melee, then the archer needs some teamwork to make their pinning shine. If the monster isn't low enough to be hit by melee, the melee attackers crit effects don't work either.

Xenocrat |

The pinning worked fine last night for my party vs the manticore. My barbarian was using a maul andgot a crit which knocked it prone, followed by our archer who pinned it to the ground. This ended up eating up all the beast's actions due to a nat 1 on the first check to be unpinned.
I don't think that the pinning needs anything more. If they're low enough to get hit in melee, then the archer needs some teamwork to make their pinning shine. If the monster isn't low enough to be hit by melee, the melee attackers crit effects don't work either.
I don’t think you can pin things to the ground, I think they’re supposed to be next to a wall.

Malk_Content |
Maahes0 wrote:I don’t think you can pin things to the ground, I think they’re supposed to be next to a wall.The pinning worked fine last night for my party vs the manticore. My barbarian was using a maul andgot a crit which knocked it prone, followed by our archer who pinned it to the ground. This ended up eating up all the beast's actions due to a nat 1 on the first check to be unpinned.
I don't think that the pinning needs anything more. If they're low enough to get hit in melee, then the archer needs some teamwork to make their pinning shine. If the monster isn't low enough to be hit by melee, the melee attackers crit effects don't work either.
They'll have to rewrite the entry if that is the intent because right now it just specifies being adjacent to a surface.