Paladin's Warded Touch


Classes


Ok, since the Paladin is my favorite class, I was eager to look into it. But from the three 1st level feats, Warded Touch seems useless.

It says that lay on hands looses the "manipulate" trait, but the Power does not have such trait

Also, even if it had, the description of "manipulate" reads as follows:

Manipulate: You must physically manipulate an item or make
gestures to use this type of action. Creatures without a suitable
appendage cannot perform actions with this trait. Manipulate
actions often trigger reactions.

So, what does this feat does for the paladin? I think that you're suposed to have a free hand to use it, and the feat was suposed to let you used it with both hands occupied.

Does anyone have a different take on it?


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Lay on Hands has a Somatic component, which gives it the Manipulate trait.

The Manipulate trait provokes attacks of opportunity (from the apparent minority of creatures that now have that ability).

So for practical purposes, Warded Touch reads "Lay on Hands no longer provokes attacks of opportunity".


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Slurmalyst wrote:

Lay on Hands has a Somatic component, which gives it the Manipulate trait.

The Manipulate trait provokes attacks of opportunity (from the apparent minority of creatures that now have that ability).

So for practical purposes, Warded Touch reads "Lay on Hands no longer provokes attacks of opportunity".

Paladins are martial characters. I'm...disappointed that their main "battle healing" ability causes AoOs. Unlike most casters, paladins expect to be in the middle of the field.


Slurmalyst wrote:

Lay on Hands has a Somatic component, which gives it the Manipulate trait.

The Manipulate trait provokes attacks of opportunity (from the apparent minority of creatures that now have that ability).

So for practical purposes, Warded Touch reads "Lay on Hands no longer provokes attacks of opportunity".

Yeah, that's what I thought. But the way that manipulate works is kinda of vague, and from what you've told me, is a keyword inside another keyword (somatic)

The game seems bloated with keywords


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I read through the rulebook twice, had it pointed out that the definition of the gameplay meaning of "manipulate" was in the appendix, and that still didn't make it clear the idea was or might be to avoid AoOs.

First real hiccup with character creation, but that was a doozy of one.

[Edit: turned down the GRAAAAAAWR because trying to figure it out was frustrating, but I don't want to be a grump at all the cool people here]

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