Spheres of Power Doomblade question


Advice and Rules Questions


So I'm really curious about this because I'm not normally the type to really invest in touch attack style stuff, but I have a question about the Destructive Blade ability for anyone who might know.

"Destructive Blade (Sp): As a swift action, rather than expelling a destructive blast as a simple attack, a doomblade can wrap destructive energies around his hand for a number of round equal to his Casting Ability Modifier (minimum 1), surrounding it with power. This wrapping can take any visual form the doomblade desires, from a blade, to a hammer, to a simple ball of swirling energy, but the form is merely cosmetic. The doomblade is considered armed with his destructive blast, and can make touch attacks in place of regular attacks. Rather than having its power determined by the doomblade’s caster level, the destructive blade always treats the doomblade’s level as its caster level.

The destructive blade cannot be augmented by blast shape talents or have its damage increased to one die per caster level, but otherwise can be augmented like any other destructive blast.

If another destructive blade is summoned, any previously summoned destructive blades immediately disappear.

This replaces resist magic."

Do I get my strength on these attacks? Since I'm armed with it and it's considered a Melee touch attack (As I understand it this is what I would take Weapon Focus for as an example, rather than "destructive blast"), if I don't gain strength to damage what ways would I have of improving the damage if I wanted this to be the main method of attack?


Flagged for wrong forum.

With it being a touch attack I would say no as to improving i'll have to do some digging one the spheres stuff.

Liberty's Edge

No, you do not add strength. Extra attacks help. The feat to add the reach property to get AOOs helps get more attacks. Greater blast talent works too,though I'm not sure I would allow that if I was writing it over again.

A doomblade at lower levels is going to lean more toward melee debuffer than straight damage.

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