Rysky |
2 people marked this as a favorite. |
The possibilities of all the kinds of Reactions has got me excited, so what are some people are hoping will me make it in?
1) Bottle Tap: When someone goes to drink a potion you smack the bottom of container so that it splashes into their face, denying them the effects of the potion and also probably disorienting them.
2) Fencer's Fracture: When an opponent strikes at you you strike their weapon, damaging it.
3) Friendly Fire: When an opponent's attack misses you by x amount/critically fails you can redirect it to an adjacent opponent.
4) Foe Shield Grab an opponent to use as a shield against a ranged attack.
5) Faster on the Draw: Grab an opponent's wrist or weapon when they try to draw.
6) Oppurtunist: (classic) When an opponent has just been struck you may make an AoO against them.
7) Spear Catch: When an opponent using a reach weapon misses you by x amount/critically fails an attack you can grab the weapon and pull them closer.
8) Let Me Show You: Disarm the weapon the opponent is attacking you with if they are not proficient with it (could also make it hit them, say if they were using a flail).
9) Return to Sender: Catch a thrown/missile attack and and make a new attack with it (maybe a higher level version will allow you to do so to certain spells as well).
10) Bodyguard: When an opponent targets an ally with an attack you can take the attack in your Ally's place.
11) Overswung: When an opponent critically fails an attack against you while using a piercing or slashing weapon you make sure it gets lodged in something (other than you) and gets stuck.
12) Blade Brake: When wielding an Adamantine (or comparable) slashing weapon you may use it so slow your fall if you are adjacent to a wall or creature.
13) Take Me With You: When a creature at least one size category larger than you moves past you you may grab onto them and move with their movement.
14) Interceptor: When an adjacent opponent goes to throw an item (such as a bomb) you can grab it while still in their hand (Cinematic, but the viability is questionable).
15) Deflect and Redirect: Attack a ranged attack, sending it at someone else.