Clothing is custom, no labels. Nothing in his pockets but knives and lint.


General Discussion


You don’t benefit from climbing suckers unless you’re barefoot or wearing custom clothing, and you can not be wearing more than light armor.

This biotech modification replaces pigmentation cells in your skin. You can alter your skin to mimic the terrain or lighting conditions around you, giving you a +3 circumstance bonus to Stealth checks. You must be wearing custom clothing and no more than light armor to benefit from this biotech.

Is there a rule somewhere for custom clothing? Or should we assume that y ou 3d print your clothes to take this stuff into account unless you're knocking stormtroopers out and putting on their boots.


Nothing in the rules beyond the defined clothing sets. I would just make a notation next to the outfit you buy to the effect of "customized to work with [augmentation]."

Basically, if you bought zero-G environmental outfit at level 1 and several levels later bought skin of the chameleon, you would need to buy a new zero-G outfit (unless you thought ahead).

Also, no stealing Stormtrooper's clothes and using skin of the chameleon.

EDIT: I should say, there are places where other people could come to a different conclusion.

Someone might decide custom clothes cost as much as environmental outfits (although their icreased cost has specific mechanical benefits as offsets).

Someone might say a custom outfit costs the same as everyday clothes but adding environmental effects applies the same cost multiplying as mixing outfit types: so your custom zero-G outfit costs 22 credits instead of 10.

So, unfortunately, it's not perfectly clear.


It looks like the same kind of customization that any alien would need to wear the clothes. So, always available, no extra cost.


The cost to craft items is the same as purchasing them, you could simply have your buddy the max-ranks Engineer make your custom high tech clothes for you.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

There is no additional cost for custom clothing. What would custom clothing even be in a world where producers have to make clothes for humans, kasathas, shirren, bantrids, morlamaws, and barathu? There are so many alien races and body types out there that virtually all clothes would already have to be custom anyways.

Just add the notation to your sheet and call it a day.


I don't know, it seems there is a distinct risk you'll run across a GM who says "I don't see anything in the rules about custom clothing. Ergo, they don't exist."


I think this would be more on an armor-by-armor basis. Some armor does have definite descriptions of what they look like and pictures. Take Freebooter armor, for example.

"Popularized by the Free Captains of the Diaspora, freebooter armor features an armored jacket or breastplate, heavy boots and gloves, numerous straps and hidden weapons, and a helmet."

That's pretty clear-cut on what the armor actually consists of. And while I believe some customization for that armor could be done for it to fit whatever race that wants to wear it, it would generally consist of the same things.

Other armors, however, have a lot more lee-way. Stationwear says that it can look like any normal clothing. How far would a GM would accept that to go can be up to an individual basis, but I would imagine some shorts and a tank-top wouldn't be too hard. What about swimwear? Would it be possible to have Stationwear look like a normal bikini or swimming trunks while still providing all the benefits of armor?

Echelon Fashion says it can create "any sort of outfit imaginable."

So just going by descriptions of these armors in the book, custom armor absolutely does exist. But can it be customized in the certain ways you would need it to be? That depends entirely on the armor.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Azalah wrote:

I think this would be more on an armor-by-armor basis. Some armor does have definite descriptions of what they look like and pictures. Take Freebooter armor, for example.

"Popularized by the Free Captains of the Diaspora, freebooter armor features an armored jacket or breastplate, heavy boots and gloves, numerous straps and hidden weapons, and a helmet."

That's pretty clear-cut on what the armor actually consists of. And while I believe some customization for that armor could be done for it to fit whatever race that wants to wear it, it would generally consist of the same things.

But what does a barauthu helmet even look like? I'm sure it doesn't even recognizably look like a helmet from a human's perspective. Fact of the matter is that any playable race can wear any of the published armors or use any of the published weapons and equipment (though switching it from one race to a significantly different race would likely require some quick adjustments).

I'm thinking, at worst, it takes a few minutes and an Engineering check to make something custom enough to qualify for the exceptions mentioned in this thread.

If the game developers meant it to be expensive, or difficult, they would have put a higher word count towards rules for it.


1 person marked this as a favorite.

There's a section in the Equipment chapter (page 196) on Adjusting Armor. Engineering check of DC=10+(2 x armor level), or pay 10% of the item's value to have someone modify it. You could probably use that for customizing clothes, too.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

My thoughts exactly.

Community / Forums / Starfinder / Starfinder General Discussion / Clothing is custom, no labels. Nothing in his pockets but knives and lint. All Messageboards

Want to post a reply? Sign in.