
Ganny |

So, this build uses a single optional rule, which allows an Animal Companion to take any feat if they manage to get an Int of 3 (noted from the following "link":http://www.d20pfsrd.com/classes/core-classes/druid/animal-companions / under feats, and quoted here for those on mobile):
Animal companions with an Intelligence of 3 or higher can select any feat they are physically capable of using.
With that in mind, here we go.
1.) Improved Natural Attack
3.) Power Attack
5.) Cornugon Smash
7.) Hurtful
9.) Intimidating Prowess
Weapon Enchantment (via Amulet of Mighty Fists): Cruel
So, does this seem like it will work out as a good build for an animal companion, or am I missing something?

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Ferocious Beast (Animal Companion Feat; Combat)
Check this as a replacement for Intimidating Prowess sometimes it's better sometimes worse. It's often better for low Cha creatures. It also give you two intimidates a round.
Drop improved natural attack for extra item slot add the maiden's helm.
Evolved Companion is also a powerful option.
Precocious (Companion Archetype) gets Cha boosts.