Gestalt advice for my wife's character.


Advice


Her character is another revamp of an old character. She is a priestess of Bahamut, although a defiant stubborn one not afraid to defy him. She is responsible for converting my character from an "all dragons are evil and must die" outlook to being a holy warrior of Bahamut.

She is a high magic character, mostly using elemental magic to damage her foes.

As a player my wife doesn't really having a lot of options when in combat. She would rather play a sorcerer over a wizard (spontaneous vs prepared).

She played a kineticist in our last game so I was trying not to go there this time, but it seems like the most likely option.


Spontaneous 'priest' of dragons sounds like an oracle with the dragon mystery to me. Good news is that it is a pretty strong mystery. Not particularly strong in blasting magic though. The blackened curse could help with that (and fit thematically) if she isn't interested in melee combat.

For the other side of the Gestalt, she could go all magic all the time and take Sorcerer. Dragon bloodline would be a possibility, but there is some overlap there. Of course the arcane magic would add blasting. This has poor save synergy though (only will good save) but lots of magic and very SAD.

Paladin would be quite strong, but of course that does require interest in playing a paladin's code. Bahahut should be workable with a Paladin, although the 'defy' thing could be an issue.

Bloodrager is possible. Full BAB, adds good FORT leaving only REF as weak save. Can fit thematically. Depending on how much physical combat she might want to do it could be a strong choice.

Bard would be an interesting choice, also utilizing CHR. Weak FORT but lots of skills and would play into the 'converting' issue.

Ranger would give all good saves and full bab. Not great stat synergy, but good skills and the ranger magic would we secondary as best, not requiring a real high WIS score. And their are archetypes that do away with it altogether, although usually in trade more more weapon focus, which might not be very useful.


Paladin/sorc would be a good option, you can use a paladin archetype that is less prohibitive on code like DJ said that could be a problem. High CHA is basically all you need, Dex as a secondary and use a bow when not casting.


What about a sorcerer with inquisitor? How would that work together?


There's plenty of ways to throw elemental damage around without being a kineticist.

A cleric with the theologian archetype, with a domain like fire makes a pretty solid start. In gestalt you might make the other side bloodrager (metamagic rager) and take bloodline mutations. Bloodragers get hardly any spells but you're looking at that for the once in a while nova.

OK, that might be too many options for her though. Divine and spontaneous naturally leads to the oracle. The volcano, winter or maybe the flame mystery could work for elemental blasts. For the other side some form of paladin might fit - probably one of the more defensive archetypes if she's mostly relying on elemental blasts.

Edit: sorcerer and inquisitor, using elemental blasts, has basically no synergy. The piercing judgement to penetrate SR... and that's it.


Her divine side matches up with my understanding of inquisitor. The “everyone else needs to follow the rules, but I have the authority to do what needs done” attitude. She is very protective of good dragons. Oracle doesn’t really fit to me, and finding a curse that won’t just be annoying is difficult.

Her arcane side is much more pronounced. She has had many iterations of this character in other games and she’s always a dps caster (black mage, destruction warlock, etc).


If your GM allows 3rd Party content, http://www.d20pfsrd.com/feats/3rd-party-feats/rogue-genius-games/general-fe ats/spell-finesse/ would help synergize Inquisitor and Sorcerer, make her spells Wis based. Inquisitor class abilities are still a bit martial for one who throws around spells, but at least she wouldn't be overly MAD.


Cool feat. I could see it being allowed.

I agree the Inquisitor seems a bit more martial than what she is looking for, which again leads me to kineticist as the combining class.

Shadow Lodge

The empyreal sorcerer also casts using Wisdom. Having both casting sides use the same stat improves synergy, and with the Inquisitor you end up using Wis to Initiative and potentially social skills if you pick the appropriate Inquisition - which is quite nice for a Wis-based full caster.

If the GM is flexible you could do a crossblooded draconic sorcerer bloodline for flavour and blasting bonus. (This is normally not allowed by RAW since Empyreal is a wild bloodline, but the FAQ calls it out as a reasonable houserule.)

If you want to avoid weapons combat Relic Hunter Inquisitor might be worth looking into. It trades your main weapon buffs for occultist implements, which can give a variety of bonuses including a modest improvement to evocation spells or some very nice divination abilities. It also limits the Inquisitor's spell list a bit based on school, but that doesn't sound like a problem for this character or playstyle.

EDIT: Sorc//Kineticist is just fine, but I think an Empyreal Bloodline Relic Hunter works quite nicely if your wife feels like something different.

RPG Superstar 2012 Top 32

Oradin//Sorcerer? Maybe paladin 2/oracle 18//Sorcerer 20?

EDIT:

re-read the thread, saw fighting and oracle were non-starters.

How about bard//cleric? 6+ skills, 2 spell lists, all good saves, d8 HD, Charisma synergizes with Channel Energy and bard casting, be really good at buffing.

Bard//shaman might work, too. Hexes are fun!

Re-edit:

How about that fey druid//sorcerer for blasting and some divine utility?

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