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Gisher wrote:If you do end up taking a level of barbarian, then a second level could give you the rage power Quick Reflexes, granting another AoO not requiring dexterity. (So you could have up to three per round with lousy DEX. Can't think of anything off the top of my head, but I'd wager there's at least one item out there that'll grant another.)Sir Thugsalot wrote:We see your array, but don't know which attributes the numbers are in. (Why two 13s? ...Can you do this character with a 15(+2),14,14,14,12,07 20pt-array? As a reach concept, you need to ideally be capable of more than one AoO per round.)One of the best parts of the Battle Master Hex is the extra AoO. Not having to pump Dex or spend a feat on Combat Reflexes can be really nice. Of course play styles differ, so if you find that you frequently have more than 2 AoOs provoked per round then Dex + Combat Reflexes might be worth it.
(*derp*) -- Stick Fortuitous on your polearm. (Then you'd theoretically be up to four AoOs in a potentially DEX-dumped concept.)

Gisher |

Sir Thugsalot wrote:(*derp*) -- Stick Fortuitous on your polearm. (Then you'd theoretically be up to four AoOs in a potentially DEX-dumped concept.)Gisher wrote:If you do end up taking a level of barbarian, then a second level could give you the rage power Quick Reflexes, granting another AoO not requiring dexterity. (So you could have up to three per round with lousy DEX. Can't think of anything off the top of my head, but I'd wager there's at least one item out there that'll grant another.)Sir Thugsalot wrote:We see your array, but don't know which attributes the numbers are in. (Why two 13s? ...Can you do this character with a 15(+2),14,14,14,12,07 20pt-array? As a reach concept, you need to ideally be capable of more than one AoO per round.)One of the best parts of the Battle Master Hex is the extra AoO. Not having to pump Dex or spend a feat on Combat Reflexes can be really nice. Of course play styles differ, so if you find that you frequently have more than 2 AoOs provoked per round then Dex + Combat Reflexes might be worth it.
There is considerable disagreement on whether Fortuitous grants you an extra AoO or if it simply lets you use one of your already existing AoOs.

UnArcaneElection |

Arcanist have one that is part of a move action.
I thought of that, but unfortunately no VMC Arcanist exists, so you have to dip (and it is 1/2 BAB, making this hurt even more).
Quicken jester's jaunt.
That's one spell level below Dimension Door, but unfortunately getting Bard spells onto your spell list is harder than getting Sorcerer/Wizard spells onto your spell list.
Not a teleport but battle oracles can swift action move.
Surprising Charge -- actually an Immediate Action, and it's even on the list of approved Revelations for VMC Oracle of Battle. The limit of once per day really hurts, though; technically you could spend yet another feat on Abundant Revelations, but when you are going VMC, that really hurts -- maybe dipping would be better in this case. Or alternatively, be a Reach Spirit Guide Oracle instead, taking the Lore Spirit; however, first make sure your GM isn't going to hose you on the interpretation of the wording of Arcane Enlightenment (". . . list of shaman spells she can prepare").