you have access to all the druid spells, it doesn't matter as much.
But guess a couple of the few that I like and did use before:
-Find the Path (Warning: it can annoy some DM...it's literally a smartass spell.)
|Darksol the Painbringer|
I second Antilife Shell, Dust Form, Find the Path and Greater Dispel Magic. Also:
- Tar Pool. Extra effective in combination with Sirocco.
- Fire Seeds. Not for every day, but the holly berry bombs were really handy for a sabotage mission.
- Eagle Aerie is great for exploration situations since you travel quickly but can still see the intervening terrain (unlike teleport).
EDIT: And it wasn't around when I was playing a druid, but Greater Black Tentacles looks amazing if you have a good party and fight mostly evil creatures - just watch out for structures.
|Chromantic Durgon <3|
I made greater black tentacles my perfect spell in a theory craft, with prayer beads of karma + Spell Specialization + Mages Tattoo you have a +10 to CL and therefore its CMB + 13 STR and in theory + the bonus for Garganutuan you end up with some pretty nice CMB for somewhere around 47, not as good as a specialized grappler, but it should work for control purposes.