Dire Elf |
I'm expecting my wizard to be encountering a lot of evil outsiders. She doesn't have many area effect spells in her spellbook currently, and I want to plan ahead. But for roleplaying and practical reasons, I don't want to take fireball or other fire-damage spells (burning hands, scorching ray, etc.).
I know a few area effect spells off the top of my head: sleet storm, stinking cloud, black tentacles, ice storm, cone of cold... What am I missing? I worry that most evil outsiders will have resistance or immunity against the energy-type spells. What are other area effect spells that are particularly effective against evil creatures/outsiders?
(Darn I miss how 3.5 had more force spells than PF.)
avr |
Evil outsiders can often fly or teleport and tend to be poison-immune; don't count on black tentacles or stinking cloud working. They're usually immune to one energy type so get know (planes) to know which and don't try to lightning bolt a demon or caustic spray a daemon. Cold is reasonably reliable but not absolutely. Dragon's breath is a spell which allows you to choose the element at the time of casting BTW.
Phantasmal web is an OK battlefield control spell which doesn't rely on any element to which an outsider might be immune, and which specifically can't be escaped by teleporting out.
Dire Elf |
Obviously I seriously need to take a look at spells in books besides the core book and APG. I've been sticking to those books because I use Simply Spells spell cards, and those are the only books that were used as sources for the cards. But that just isn't giving me enough versatility.
I should have said that the outsiders in question are mostly going to be demons. Our group is playing through Wrath of the Righteous.