Do cleric powers of normal gods work in the first world.


Pathfinder First Edition General Discussion


Pathfinder Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Looking for advice/ clarification.

I am running a Sandbox campaign for a group of players who just wanted to run around and do stuff. Well they decided to plan jump to the first world of the Fey.

My question is: Would the powers of the Cleric of Irori still work in this first world?

Reason for this inquiry: In all the research I have done. It says (Via Inner sea Region Guide) that no one rules over the first world, but instead it is kinda sorta run by a group of demigod-ish beings called the eldest. And looking at the Planner maps the first world does not appear to be in the realm controlled by the normal gods (thus not having a direct line for them to grant powers to their followers).

Any help would be great.

Silver Crusade

A cleric to Irori would get their powers in the First World, in the Abyss, in the Maelstrom, everywhere, unless that area is specifically called out as not allowing Divine powers or abilities to function, such as the Godless Voids from Horror Adventures .


Broadly speaking, divine powers work regardless of distance or planar boundaries. There needs to be a specific, clearly-detailed effect blocking them in order to stop them - otherwise, their powers will work just fine.


The First World book mentions that clerics will feel more distant from their deity, but there is no mechanic effect.


The way I look at it is that a deity is the manifestation of one or more concepts. Where ever those concepts exists the power of the deity exists. Iomedae according the pathfinder wiki is the goddess of honor justice, rulership and valor. So anywhere those concepts exist she is able to reach. This is my own interpretation of where a deity’s power can reach not anything from the rules.

This means that where ever a deity’s worshipers are the deity’s power extends to. This is one reason that deities encourage their followers to spread their worship.

Some planes have natural blocks to divine magic but those are extremely rare. A deity can also block another deity’s power in their realm if the first deity is more powerful. The material planes are considered neutral ground and no deity’s powers are blocked. The first world would probably be considered a material plane and thereby be neutral.

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