Breaking the Archetype as a stepping stone to prestige


Pathfinder First Edition General Discussion


1 person marked this as a favorite.

I Have noticed while seeking an angle on characters to add flavor to my sons games (He is GM, sibling and myself PC) that almost everyone that discusses archetypes weigh negative min/max number crunching heavier than the RP in the rpg, example:

Free Hand Fighter
I you don't take weapon finesse and max dex than this is called useless for anything other than Duelist and Eldritch Knight, mainly due to an ability at a later level giving you a situational shield disarm, and that you trade med/hvy armor for ac boosts...blah blah blah.

What about
...the child dreaming of the fighter with his short-sword bouncing harmlessly off the giant spiders carapace, while dangling from the spiders hairy back with one hand...
...the wizard concentrating to hold in a chortle while casting the meddling fighters doom, who seemed unable to prevent his demise, though only across a table due to the summoned skeleton he was dueling, till he reached out and grabbed the mug of orc cider with HIS FREE HAND...

Just a friendly reminder to PLAY the game sometimes too.


I don't understand what point you're trying to make here.


well prestige classes are all garbage unless your looking for a very neish ability also most fighter archetypes arnt worth it either unless your going into it for the same reason


TheApapalypse wrote:


Just a friendly reminder to PLAY the game sometimes too.

It's funny, I've used pretty much this phrase in defence of my tendencies to ignore that which is not in the game mechanics.

Community / Forums / Pathfinder / Pathfinder First Edition / General Discussion / Breaking the Archetype as a stepping stone to prestige All Messageboards

Want to post a reply? Sign in.