
Drachenwulf |
I just Completed another adventure and my total fame is 6 and I have yet to spend any prestige. being an unchained rogue I am very tempted by the Thieve's guild Membership vanity for 4pp. at this stage of my character's development (just hit level 2) is this a wise or unwise purchase? is there anything I should strongly consider for prestige spending or should I strongly consider just saving for anything in particular?

![]() ![]() ![]() ![]() ![]() |

You should probably spend two of those on a wand of cure light wounds. Your fellow Pathfinders will appreciate your bringing your own healing with you when sent out on missions. Even if you can't activate it, someone in your party likely can and will be more than happy to do so for you. More happy to do that than use a charge from their own wand. And with ranks in Use Magic Device, you may be able to activate it yourself.

![]() ![]() ![]() ![]() ![]() ![]() |

As was already suggested - spending your first 2 PP on some kind of "useful" wand is typically a good thing. Useful really depends on class - for most it's a wand of Infernal Healing or CLW. For some it's a wand of burning hands, magic missile, shield, or mage armor.
After that, it's personal preference. I personally prefer to save up for that first raise dead and set of restorations (22 PP total), but YMMV.

![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

If this is your first character you really should be saving up for the 21 prestige points for res and recovery, because losing your highest level character around 3 or 4 reaaaly hurts. If you have a regular healy cleric bank it all. If you have less reliable healers, get the wand but nothing else till you've got your rainy day fund filled.

![]() ![]() ![]() ![]() ![]() |
Angel Hunter D wrote:If you really want to cover your bases with wands, pick up "Infernal Healing" as well.(just remember use of this wand requires a $40 book or its PDF ;)
Seriously though, do yo find having both this and CLW as necessary? If so why?
One scenario forced me to buy an infernal healing wand when we were put in a position where positive energy would not work because reasons.

![]() ![]() ![]() ![]() ![]() |
1 person marked this as a favorite. |

Curaigh wrote:Which book is that?Angel Hunter D wrote:If you really want to cover your bases with wands, pick up "Infernal Healing" as well.(just remember use of this wand requires a $40 book or its PDF ;)
Seriously though, do yo find having both this and CLW as necessary? If so why?
Apart from "If you don't know, you shouldn't be using it in PFS", infernal healing is in the Inner Sea World Guide.

![]() ![]() ![]() ![]() ![]() |

Curaigh wrote:One scenario forced me to buy an infernal healing wand when we were put in a position where positive energy would not work because reasons.Angel Hunter D wrote:If you really want to cover your bases with wands, pick up "Infernal Healing" as well.(just remember use of this wand requires a $40 book or its PDF ;)
Seriously though, do yo find having both this and CLW as necessary? If so why?
I may have acquired a potion of inflict serious wounds for similar reasons, unfortunately still have it IIRC.

![]() ![]() |

I could see some situational uses of an Inflict Light Wounds wand.
But yeah, having a CLW wand is rather important. I've been in a few scenarios where those wands have saved lives. In fact, I'm on my second CLW wand at level 5. And with UMD, I can probably use it to save the cleric/oracle/bard/paladin if needed.