Do Vital Strike and Iaijutsu Strike stack?


Rules Questions


Can Vital Strike and Iaijutsu Strike stack? Probably not before level ten since IS is a full-round action, but does it stack when Iaijutsu Strike becomes a standard action at level 10?


No. You can't stack standard attack actioons.


Reason is, both are a standard action to perform. While it would seem logical to say that since they both use the same action you can stack them, but you can't. Think of it like this: you have a dollar (standard action). You're standing in front of a soda machine. A can of Coke (Vital Strike) costs a dollar, a can of Sprite (Iaijutsu Strike) costs a dollar. You can't pay both costs with the same amount of currency.


6 levels in Heritor Knight will fix that for you, though.

Grand Lodge

Quentin Coldwater wrote:
Reason is, both are a standard action to perform. While it would seem logical to say that since they both use the same action you can stack them, but you can't. Think of it like this: you have a dollar (standard action). You're standing in front of a soda machine. A can of Coke (Vital Strike) costs a dollar, a can of Sprite (Iaijutsu Strike) costs a dollar. You can't pay both costs with the same amount of currency.

I think you mean with the same dollar. Same amount of currency implies equivalency which you definitely can do. Other than it's a pretty sound simile.


Quintain wrote:
No. You can't stack standard attack actioons.

Sure you can. It's just that Iaijutsu Strike never uses the standard attack action.

Explicit exceptions notwithstanding, if an ability contains the words "as a standard action", you can't use Vital Strike with it.


claudekennilol wrote:
Quentin Coldwater wrote:
Reason is, both are a standard action to perform. While it would seem logical to say that since they both use the same action you can stack them, but you can't. Think of it like this: you have a dollar (standard action). You're standing in front of a soda machine. A can of Coke (Vital Strike) costs a dollar, a can of Sprite (Iaijutsu Strike) costs a dollar. You can't pay both costs with the same amount of currency.
I think you mean with the same dollar. Same amount of currency implies equivalency which you definitely can do. Other than it's a pretty sound simile.

Whelp, thanks.

And I got the simile off Magic: the Gathering. It's pretty hard to explain sacrifice as a cost-triggers, especially if you have multiple out on the field at once.


Cool, thnaks. Just wanted to confirm.


Dominick Nate wrote:
Cool, thnaks. Just wanted to confirm.

There is a way to do it, as SillyString mentioned. The 6th level class feature of the Heritor Knight prestige class allows you to add Vital Strike damage to any attack you make as a standard action (Heritor Knights get a lot of of Standard Action Attack + Other Thing abilities).

Of course, the earliest you could pull this off is at 16th level (10 levels of Samurai + 6 levels of Heritor Knight) so I'm not sure if it's worth it to build for that.


Derklord wrote:
Quintain wrote:
No. You can't stack standard attack actions.

Sure you can. It's just that Iaijutsu Strike never uses the standard attack action.

At tenth level, the Iaijutsu Strike can be used with a Standard Action, but from 1-9 it costs a full-round action. This can be seen here: http://archivesofnethys.com/ArchetypeDisplay.aspx?FixedName=Samurai%20Sword %20Saint (Delete the space that for some reason shows up in the link).


Wildstag wrote:
Derklord wrote:
Quintain wrote:
No. You can't stack standard attack actions.

Sure you can. It's just that Iaijutsu Strike never uses the standard attack action.

At tenth level, the Iaijutsu Strike can be used with a Standard Action

As "a standard action", not as the standard "attack action". These two things are completely different.

I know the terms are confusingly close and the standard "attack action" should really have a different name - indeed, it's one of the worst written parts of the CRB* (and that says a lot!).
The standard attack action is basically what in video games is generally called "auto attack" or "basic attack".

*) The standard 'attack action' is never actually called that in the "actions in combat" section. Indeed, the words "attack action" (outside of "full-attack action") don't appear at all in that section. The next mention of that term is seventeen (in letters: 17) pages later! Under "special attacks", four sections after "actions in combat".
The only time those words do appear is in the term "full-attack action", which is not the attack action. And because that's not confusing enough, the word 'attack' is used in the magic section as any directly offensive action in combat.
So, we got actions that are attacks but not the attack action. Then we have an action that has 'attack and 'action' in it's name but is still not the attack action. And then we have the actual 'attack action', except it's not called that. Whew.

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