Starknife proficiency.


Advice


Hi folks,
I'm playing a aasimar summoner and I'm looking for the easiest way to get proficiency in starknife.

One option is multi-classing. I'd prefer to move to monk for a lot of reasons. Is there a way to get starknife out of multiclassing to a monk? Failing that, I'll probably end up going with a swashbuckler.

One option is a feat. Is there anything better than just taking the martial proficiency feat?

There is a 2nd level spell, but I don't want to walk that path for any number of reasons (short duration, whole point is to not waste spells, won't count for taking later feats, etc.)

Are there other way to do this? (I can't do the human trait that gets you starknife).

Thanks


If you are going the monk route, I would look for the right archetype.


An alternate aasimar racial trait is to be counted as Human for everything, so you could use that and grab the trait.


The Sideromancer wrote:
An alternate aasimar racial trait is to be counted as Human for everything, so you could use that and grab the trait.

Yeah, didn't take that I'm afraid. Otherwise, that would be my go-to.


The Sideromancer wrote:
An alternate aasimar racial trait is to be counted as Human for everything, so you could use that and grab the trait.

None seem to work for that AFAICT. But I may have missed one.

Liberty's Edge

Varisian Tattoo is probably the easiest. You need Adopted to take it, but that's very doable (and, for an Aasimar, likely just means you were born to Varisians).


Worship Desna and take one level in Warpriest - then you not only gain Proficiency with the Starknife, you also gain free Weapon Focus, an increase to your weapon damage by 1 step (1d6 instead of 1d4)), Cleric Orisons and any two of the following powers:

Anarchic Strike (minor): At 1st level, you can touch one weapon and grant it a chaotic blessing. For 1 minute, this weapon glows yellow or purple and deals an additional 1d6 points of damage against lawful creatures. During this time, it's treated as chaotic for the purposes of overcoming damage reduction. This blessing's additional damage doesn't stack with the additional damage from the anarchic weapon special ability.

Holy Strike (minor): At 1st level, you can touch one weapon and bless it with the power of purity and goodness. For 1 minute, this weapon glows green, white, or yellow-gold and deals an additional 1d6 points of damage against evil creatures. During this time, it's treated as good for the purposes of overcoming damage reduction. This additional damage doesn't stack with the additional damage from the holy weapon special ability.

Liberation (minor): At 1st level, for 1 round as a swift action, you can ignore impediments to your mobility and effects that cause paralysis (as freedom of movement). You can activate this blessing even if you're otherwise unable to take actions, but not if you're unconscious.

Lucky Presence (minor): At 1st level, you can touch an ally and grant it a lucky presence. The target of this luck can call upon it to roll any one ability check, attack roll, saving throw, or skill check twice and take the better result. The decision to use this ability must be made before the roll is made. Once used, or once 1 minute passes, the effect ends.

Agile Feet (minor): At 1st level, as a swift action you gain increased mobility. For 1 round, you ignore all difficult terrain (including magical terrain) and take no penalties for moving through it.


I second Deadmanwalking's suggestion of Adopted to get Varisian Tattoo.

Lantern Lodge RPG Superstar 2015 Top 16

1 person marked this as a favorite.

@Hobit: I think I have a boon that could help; PM me your email address.


Farstrike Monks get proficiency with thrown weapons, which includes starknives.


Black Powder Chocobo wrote:
@Hobit: I think I have a boon that could help; PM me your email address.

Was this for PFS?


Taking a level in a 3/4 BAB class when you have another 3/4 BAB class is a weak move, generally.


Black Powder Chocobo wrote:
@Hobit: I think I have a boon that could help; PM me your email address.

Thanks for the offer, but it's for a home game.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Hobit of Bree wrote:

Hi folks,

I'm playing a aasimar summoner and I'm looking for the easiest way to get proficiency in starknife.

One option is multi-classing. I'd prefer to move to monk for a lot of reasons. Is there a way to get starknife out of multiclassing to a monk? Failing that, I'll probably end up going with a swashbuckler.

One option is a feat. Is there anything better than just taking the martial proficiency feat?

There is a 2nd level spell, but I don't want to walk that path for any number of reasons (short duration, whole point is to not waste spells, won't count for taking later feats, etc.)

Are there other way to do this? (I can't do the human trait that gets you starknife).

Thanks

Sohei monk grants proficiency in all martial weapons. Devoted Guardian isn't bad, either.

Oracle with the Battle or Metal mysteries can gain the Skill at Arms revelation.

Medium channeling a champion spirit gains proficiency in all martial weapons, proficiency in an exotic weapon, and +2 on all non-spell damage rolls. With the relic channeler archetype, you gain proficiency in a second exotic weapon and no longer have to worry about locations; although your two exotic weapons are fixed once chosen.


Not really "easy," but one possibility is to take 2 levels of Barbarian. You get all martial weapons and depending on your archetype, some other nifty stuff like fast movement and uncanny dodge. For your rage power, take the one that allows you to let your mount rage -- and ride around on your Eidolon or summons. The rage will help bring them up to speed, and you get a nice boost too.

I did this with a reach weapon wielding gnome riding around on a giant slug, and it was pretty fun.

Why are you making a starknife-focused summoner, btw?


1 person marked this as a favorite.
threemilechild wrote:
Why are you making a starknife-focused summoner, btw?

I'm guessing for the Divine Anthology's new Desna-worhsiping Divine Technique feat that grants attack and damage rolls with starknives to use only Charisma modifier.

Silver Crusade

Protoman wrote:
threemilechild wrote:
Why are you making a starknife-focused summoner, btw?
I'm guessing for the Divine Anthology's new Desna-worhsiping Divine Technique feat that grants attack and damage rolls with starknives to use only Charisma modifier.

Bingo, this will be why.

Desna gets all the good stuff. Deific Obedience and the new Diverse Obedience is amazing for Desna Cha casters.


Desna does. She's the best.

I've been meaning to play a Spherewalker since RotR, so that's where my brain went. But a Summoner would be a bad candidate for that.

Liberty's Edge

Hobit of Bree wrote:
One option is multi-classing. I'd prefer to move to monk for a lot of reasons. Is there a way to get starknife out of multiclassing to a monk? Failing that, I'll probably end up going with a swashbuckler.

Harrow Warden monk gains proficiency and treats starknives as monk weapons

Flying Blade swashbuckler gets a number of starknife specific deeds


Thanks all. Also found "adopted" which doesn't really work for my character (PC halfing raised my character and the NPC with the biggest impact on her life is an elf).

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Starknife proficiency. All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice