Flash Freeze


Rules Questions and Gameplay Discussion


banish this card to add 1d12 and the cold trait to a check that invokes the construct or fire trait by a character at your location

how does it works? I think my problem is with the 'invoke' part.
English is not my native language (french canadian here), I have a lot of difficulties to wrap my head around the 'invoke' concept...

can someone help me with game exemples ?
I have read the definition in the rulebook but that doesn't help me

thanks


Just to remind us all, the definition is:

Mummy's Mask rulebook p.14 wrote:

NEW: INVOKES

A check invokes a trait if it has or is against a card that has that trait.
A card invokes a trait if it has that trait.
A bane also invokes a trait if it deals only damage of the type that matches that trait.

Flash Freeze's power refers to a check that invokes certain traits, so here we are concerned with the first sentence.

So, there are two ways your check invokes a trait: (1) it has the trait or (2) it is against a card that has that trait.

Regarding Flash Freeze, your check is not going to have the contruct trait, so really for (1) we are talking about the Fire trait.

Your check has the Fire trait if play a card that has the Fire trait to define the skill you are using, or if you use a power or play a card (like Fiery Weapon or Fire Gecko) that adds the Fire trait to your check. (For an excellent description of what adds traits to your check, see skizzerz's writeup here).

So, say you are making a Combat check using Scorching Ray. Scorching Ray defines the skill for your check (Arcane + 2d6), and it has the Fire trait, so your check has the Fire trait. This means your check invokes the Fire trait, and you can play Flash Freeze to add a d12 and the Cold trait.

For the (2) of the invokes definition, your check just has to be against a card that has the trait.

So, say you are making a Combat check against a monster with the Construct trait, and you are using a Light Crossbow. The monster has the Construct trait, so your check invokes the Construct trait, and you can use Flash Freeze to add a d12 and the Cold trait.

Curiously, if you are trying to acquire a blessing of Ra, which has the Fire trait, your check invokes the Fire trait, and you can play Flash Freeze to add a d12 and the Cold trait to your check to acquire. Strange but true.


Or you can use it to acquire any ally that has the construct trait (like the famous Goblin Golem of Obsidian :-))


thanks for the example/reply

It just feel weird that you can use the flash freeze with a power with fire trait to boost it... Make no sense to me... I dom't like the broad use of the invoke word. I makes perfect sense that the flash freeze boost damage to fire/construct creature.


Gargosh wrote:
It just feel weird that you can use the flash freeze with a power with fire trait to boost it... Make no sense to me... I dom't like the broad use of the invoke word. I makes perfect sense that the flash freeze boost damage to fire/construct creature.

It doesn't *really* make sense that ice beats fire - best case scenario, the ice should evaporate (or so says my Holywood degree of physics), but since it's FLASH freeze - you can just assume you freeze the fire *solid*! And once you've made that leap of imagination, just imagine you're flash-freezing your *own* fire, when you're the one adding Fire to check. That Fire spell you just cast? The dancing flames are now glistening spikes and icy shrapnel shredding your enemies to pieces!

Oh, and your checks *can* have the Construct trait - if for instance you're playing an upgraded Mavaro and you display the Goblin Golem of Obsidian promo ally. So just imagine you envelop the Golem's fists in ice, or you give it a shiny new Armor of Spiky Icicles +1...


Longshot11 wrote:
Oh, and your checks *can* have the Construct trait - if for instance you're playing an upgraded Mavaro and you display the Goblin Golem of Obsidian promo ally.

That's a very funky spin, that I did not see coming... I should know better than to assume something like that isn't possible in this game. (I haven't played Mavaro yet.)

Not to confuse the neophyte: the Mummy's Mask character Mavaro(Acquisitor) has a role power:

Mavaro wrote:
You may display a card to gain all skills listed on the check to acquire that card equal to your Intelligence until the end of the turn. (□ You may also add any of that card's traits to your checks during this turn). At the end of the turn, recharge the displayed cards.

So Longshot's right, if Mavaro had this power feat, and displayed that Golem he mentions, Mavaro could add the Construct trait to any of his checks that turn, and so play Flash Freeze on the check.


Gargosh wrote:

thanks for the example/reply

It just feel weird that you can use the flash freeze with a power with fire trait to boost it... Make no sense to me... I dom't like the broad use of the invoke word. I makes perfect sense that the flash freeze boost damage to fire/construct creature.

Thermal shock - if a light bulb has been on for some time and gotten hot, when you suddenly cool it with cold water it can shatter. Or an ice cube placed suddenly in hot water can visibly crack.


Now, I understand you can always find a way to explain any combo ;)

What is the weirdest combo you can explain? poison affecting electricity?
I wonder?

Community / Forums / Pathfinder / Pathfinder Adventure Card Game / Rules Questions and Gameplay Discussion / Flash Freeze All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions and Gameplay Discussion