Blayde MacRonan's Giantslayer Discussion


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Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

I understand. It is my hope that when the time comes for me get the other campaign underway, you will actually be able to participate. I will always have a spot permanently reserved for you in any game that I run.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Epic battle, folks. I was convinced that our girl was toast. I don't think she would have had it any other way, though. She was going to push to the limit and win or lose honorably.

Tier three - did we skip tier two or did I just forget?


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

LOL I just mentioned that, I missed Tier 2 as well


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Added, +3 HP out of the +7 for level 3, and +1 will save, for the two tiers that I missed.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Rohan runs out and changes his two feats out for Precise shot and Point blank shot at level 3. LOL God that -4 penalty is really a pain. Well when we get there, ROFL, got to wait.

Sorry I was basically useless for the fight.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

I thought you were fine, actually. We probably do need to work out tactics, but that's the growth of a team. I think we are good.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Going back and looking over things, it seems that Liesel-Marie and I had a discussion about how she regains her temporary hit points back that overshadowed the fact that you had hit tier 2. My fault for not giving y'all the time to make the necessary changes to your characters needed. So take advantage and do it while you can.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

I believe my status line is correct for tier two and three updates. GM: Can you verify that I have the wound thresholds set correctly for my new hit point totals? I did them in my head and may have rounded them incorrectly.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Due to my mistake, I want everyone to be sure that they only applied two tiers and not three.

With 27 hit points, Grazed should be 20, Wounded should be 13, and Critical should 6 (LM should have 27, not 26 hp).
When bloodraging, you get 6 temporary hit points that get subtracted first.


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

Well fought team. Sorry took me so long to act. Once the personal challenge was made I had to choose who needed my aid more. Chose Rohan as he was ill suited for the fight that was before him. Glad I was able to get there in time. Plus sorry it took so long between posts. I started out in Salt Lake City Utah and am now in Victorville CA just south of Barstow. Really enjoying this run with you all as well.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Yeah well fought everyone amazing job. Thanks for the Aid Nyym my character needed it, don't mind his disappointment in character. As a player I know very well it was needed. Range not melee, but once level 3 comes I should be dropping out a little more damage. 3d6+5 I believe. In addition, because of range he tumbles a great deal in combat to get out of close encounters, though it doesn't always work. :). Right now I believe everyone here does way more damage then he does for now, but I will eventually pick back up. I can't wait till level 7, when we get composite blast.

Also, Once we get a few min. to rest and catch our barrings, I will be doing some retraining. Getting rid of skill Focus and picking up Point Blank shot, and 3rd level feat precise shot. Which will eliminate that -4 in combat penalty. With Wounded threshold, that penalty becomes very critical at a -2 additional penalty for a total of -6 to each attack, OUCH BTW DM.

I wasn't thinking about the penalty when I made the character, over looking the fact that the attacks are still range, just not with a bow or crossbow.

DM need retraining ASAP, I'm dieing out here with my all mighty +1 to hit on all attacks at wounded threshold.

Oh so we can do equipment here not in the gameplay forum. Here the equipment that I recall thus far and I spit it the best I could. Let me know if there are items you don't want and move to sell section, and any items you want to claim? I am requesting Belt of Tumbling.

Currency

GP 30

Sellable:

gold Ornate Coffer 500gp
gold necklace (worth 100 gp)
pouch containing 125 gp
garnet (worth 50 gp)
neck pouch containing unworked amber (worth 50 gp [100 if fully worked])
tigereye (worth 9 gp)
unworked pyrite (worth 4 gp [8 if finished]
turquoise (worth 10 gp)
Gear mwk steel lamellar( Leather Armor)

Keep:

potion of cure light wounds
potion of barkskin +1
potion of enlarge person (CL 3rd)
mwk hide armor (needs repair),
mwk falchion
potions of pass without trace (2),
potion of vanish,
smoke pellet,
tangleburn bag,
studded leather,
heavy wrist launcher w/9 bolts,
kunai,
mwk two-bladed sword (that can break down into two short swords)
belt of tumbling
crowbar
thieves' tools
key
oil of magic fang (CL 1);

Iomedia sword

DM on items in the sell section are they half price to sell or is there a special way you have in mind?


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Also been meaning to ask for everyone not just self. The weapon Attunement +1 that we are suppose to get can or can't be applied to our kinetic blast or kinetic blade? I believe all of us have.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12
DM Blayde MacRonan wrote:

Due to my mistake, I want everyone to be sure that they only applied two tiers and not three.

With 27 hit points, Grazed should be 20, Wounded should be 13, and Critical should 6 (LM should have 27, not 26 hp).
When bloodraging, you get 6 temporary hit points that get subtracted first.

Only two tiers here - I took my saves bump for tier one, then added +1 BAB and 4 hit points here, per my note to self. I'm pretty sure I was at 22 before, for 26. I must be missing something.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Liesel-Marie is not interested in any of the items unless someone wants to explain in-character why she should be claiming something. At this point, any cash she receives will be used first for healing draughts.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

I see the correction to the tier in the main three now. I will need to reduce my hit points.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45
Rohan Scythe wrote:
Also been meaning to ask for everyone not just self. The weapon Attunement +1 that we are suppose to get can or can't be applied to our kinetic blast or kinetic blade? I believe all of us have.

Nope, it can't. Has to be a manufactured weapon. Though the armor attunement bonus can be applied to normal clothing (which is treated as having a +0 armor bonus).


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12
Liesel-Marie Frostvale wrote:
I see the correction to the tier in the main three now. I will need to reduce my hit points.

And done. I had an error on my sheet, though. I was at a normal hit point level of 20, raging at 26. The level bump will make that 24 and 30, I believe. My status line had my base hit points too high.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

So in that case we will see what Nyym wants to do.

Is KY coming back or will it just be us 3 from here on out?

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

I'm giving her until Monday of next week to post. If she doesn't, then we're moving on. I don't want this game to stall out, not when there's more good stuff to come.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Alright, I've waited long enough. If she does in fact return after this point, then she's more than welcome to do so. But as of now, we move on without Kytynna's player.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

So I assume that moving on means we will not be acquiring a new player?


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Unless anyone objects I tried to split and sell everything that we don't need. I gave to Nyym and Liesel that items that could benefit them currently. Of course this happens when we get back into town.

Items are sold at half value. Armor that needs repair I assume would be 1/3 value unless DM decides otherwise.

Master DM, let me know when we can sell the items off and split our rewards.

Currency

Total: 392 gp, 155 sp, and 55 cp
Each 130gp 58sp 21cp

Sellable:

gold Ornate Coffer 500gp 250gp
gold necklace (worth 100 gp) 50gp
pouch 1gp
garnet (worth 50 gp) 25gp
neck pouch containing unworked amber (worth 50 gp [100 if fully worked])25gp
tigereye (worth 9 gp) 4gp 5sp
unworked pyrite (worth 4 gp [8 if finished] 2gp
turquoise (worth 10 gp) 5gp
Gear mwk steel lamellar( Leather Armor) worth 160gp 80gp
mwk hide armor (needs repair), 56gp
mwk falchion 151gp
studded leather 13gp
heavy wrist launcher w/9 bolts, 30gp??? 15gp
mwk two-bladed sword (that can break down into two short swords) 200gp
oil of magic fang (CL 1);25gp
potion of barkskin +1 25gp
noble’s outfit worth 75 gp, 37gp 5sp
signet ring worth 50 gp, 25gp

Total Sellable: 990gp

After selling split add additional 330gp each.

(this is not counting KY because she no longer with us.)

Group Keeps:
Iomedia sword

Rohan Keeps: kunai, Belt of Tumbling

Gives to Others:

Nyym: potion of vanish, potions of pass without trace, smoke pellet, 2 sets of thieves' tools, key, tangleburn bag, crowbar, 1 ounce of sovereign glue, 2 doses of universal solvent, 50 feet of silk rope, disguise kit (with 6 uses remaining)

Liesel: potion of enlarge person (CL 3rd), potion of cure light wounds


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

I would like to read this over before we pull the trigger. I think the gems might sell better than half plus we might keep them for weight purposes.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

sounds good, just trying to gather things together for us, its a lot of loot.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Now thats funny, Liesel the Warrior is calm and the boys are hot headed LOL


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Heh, she's seeing the irony, for sure.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45
Rohan Scythe wrote:
So I assume that moving on means we will not be acquiring a new player?

Just wanted to inform you that a new challenger.... erm, player, will be inbound soon.

This player is not a replacement for Kyt. When and if she is able to come back, she is more than welcome to do so as far as I'm concerned. And the new player is welcome to stay as well.

I did have to figure out a way to incorporate this new character, but, thankfully, things haven't progressed too far along to make it a truly difficult process. All I'll say is blame it on the collective "Swiss-cheese" memories of the group as to why none of y'all could remember them before now.

So we'll see how the chase turns out before I begin making a more formal introduction for the new player.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Yay new player. To what class will our new player be playing... eagerly looks at DM with a joyful expression.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

I'll let y'all figure that out for yourselves when the time comes. Should be fun, though. :D


Female Void K Weird Musician 4 Gender:F Age:19 Str:8 Dex:14 Con:13 Int:12 Wis:14 Cha:20

Hmmm perhaps that one was a bit much. Though only one word was censored.

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Just remember to keep in mind that children could read these posts at any time when making your posts. The onsite filter can only do so much, but lets try to not make it do anything.

PG-13 is the rule (and while some words do fall within that, let's not use them if we can avoid it).


1 person marked this as a favorite.
Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Greetings, Mesa - Rohan's not gonna know what to do with a beauty like you in the party and a tomboy like me needing his protection at every turn!


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

@liesel, hahahahaha, like you really need protection. Don't start a cat fight over Rohan he's not all that... lol


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

Just sayin', the poor boy's gonna be conflicted. ;-)

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Leave it to Rohan to put himself in the middle of a four-way.


Female Void K Weird Musician 4 Gender:F Age:19 Str:8 Dex:14 Con:13 Int:12 Wis:14 Cha:20

Hmm that might be interesting to orchestrate, though i wouldn't wish to be a part of that brawl. I'm just a spirited musician after all.

And thank you for the welcome.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

@ Nyym, we are out numbered now, 3 girls and 2 guys.....


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

@ Rohan, true. Could be fun lol


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Sleeping, sleeping, sleeping, yawn is it time to wake yet, lol :)


Female Void K Weird Musician 4 Gender:F Age:19 Str:8 Dex:14 Con:13 Int:12 Wis:14 Cha:20

Do calm down Rohan. Some of us need to be caught up here.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

ZZZZZZZZZZZZZ.... wha? <snort> zzzzzzzzz....

Dark Archive

Male kaiju dungeon master; hp 697 Healthy/522 Grazed/348 Wounded/174 Critical/-15 hp Disabled (fast healing 30); AC 48, T 8, FF 43; F +34, Ref +25, Will +23; Init +9; Perc +45

Alright people... given what I know is waiting to happen, you should be a little more grateful that you're receiving the opportunity to rest up. Still, if it's action you're looking for... I can most certainly provide it for you.

Perhaps I should look into doing just that.... another go round with the Raggedy Man might just be the tune-up match you need. ;)

In other news....

I've replaced the previous map of Trunau with a newer one. Take a look and tell me what you think of it.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Action kool, Raggedy Man no thats just DM TPK, and then reliving it over and over. So in that case back to sleep.

Perhaps I am delusional or something but I can't see the difference. Though it does look much longer.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

I was not complaining. I was role-playing. :-)


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

I am with Liesel on this one.

I could use the Barkskin potion, it increases natural armor. My armor is not natural it only give DR bonus. I am still wearing studded leather. But you are the fighter that protects our front lines so by all means please take the Barkskin potion and keep us safe :)

Also I only put the items that I could recall, if you have others that not on the list please list them and I will be happy to correct the list and pricing once we know price for gems/armor/ damaged items.


Awakened Bloodrager (Fire) 9; AC 23/14/21; 77/85 hp; F12 R8 W9; Health: Healthy (0); Rage left: 38-5+1/38; Spells left: 3/3, 1/1; Effects: Endure Elements (heat only), Wyrmsbreath 0 pts, Remaining healing: 20, 19, 12

My only loot items are under my gear "from defeated in Plague House" and came from the unclaimed items from the first two we fought. I realized after I started to post that you had Grache and the troll covered. If you did al that from memory, my hat's off to you.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

LOL I wish I could claim that. I was trying my best to keep track as it was awarded.

potion of cure light wounds (2), antitoxin (2), smoke pellets (2), shuriken (10) (1d2/+1 damage on crit), kunai (2) (1d4 damage/+2 damage on crit), leather armor (2), thieves' tools (2), golden-yellow crystals (beryl) (2@50gp ea), 8 gp

I reviewed and I didn't see these on my list, they are from the other fight before the major room. I think Nyym found something too but I didn't included because well he found it without us knowing so I figured he might keep it being a ninja/rogue player.

I would like permission to consume one of these cure light wounds potion now. I believe we have at least 3 in the party currently left.

I will adjust my list to include these now. Though still need word from DM about sell price.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Found Treasure unsplit:

Currency

Total: 400 gp, 155 sp, and 55 cp

Sellable:

gold Ornate Coffer 500gp 250gp
gold necklace (worth 100 gp) 50gp
pouch 1gp
garnet (worth 50 gp) 25gp
neck pouch containing unworked amber (worth 50 gp [100 if fully worked])25gp
tigereye (worth 9 gp) 4gp 5sp
unworked pyrite (worth 4 gp [8 if finished] 2gp
turquoise (worth 10 gp) 5gp
Gear mwk steel lamellar( Leather Armor) worth 160gp 80gp
mwk hide armor (needs repair), 56gp
mwk falchion 151gp
studded leather 13gp
heavy wrist launcher w/9 bolts, 30gp??? 15gp
mwk two-bladed sword (that can break down into two short swords) 200gp
oil of magic fang (CL 1);25gp
kunai (2) (worth 4gp) 2gp
noble’s outfit worth 75 gp, 37gp 5sp
signet ring worth 50 gp, 25gp
leather armor (2) (worth 20gp) 10gp
thieves' tools 2 (worth 60gp) 30gp
golden-yellow crystals (beryl) (2@50gp ea) (worth 50gp)

Total Sellable: 1057
Plus Coins: 400 gp, 155 sp, and 55 cp

Total Split 1457 gp 155sp 55cp

Nyym, Rohan, Liesel get each: 485gp 53 sp 20cp

(this is not counting KY because she no longer with us.)

Group Keeps:
Iomedia sword

Rohan Keeps: kunai, Belt of Tumbling

Gives to Others:

Nyym: potion of vanish, potions of pass without trace, smoke pellet 3, 2 sets of thieves' tools, key, tangleburn bag, crowbar, 1 ounce of sovereign glue, 2 doses of universal solvent, 50 feet of silk rope, disguise kit (with 6 uses remaining), potion of cure light wounds, antitoxin, shuriken (10) (1d2/+1 damage on crit),

Liesel: potion of enlarge person (CL 3rd), potion of cure light wounds, potion of barkskin +1,antitoxin

I know Nyym didn't request anything but I am doing my best to split it up how some would use it. Again any objections please let me know for final corrections. In addition, items are still at 1/3 for broken gear, half for gear, and half for gems. If DM says otherwise I will correct the difference and we can add that later as needed.


M Human HP:(55)46/26 (temp HP Max 45 - Burn 36/Current 30) 3pts burn (G=41 W=28 C=14)AC:21, T:14, FF:17,CMD:18 Skills Ath +5 Climb +8 perc +6 Aco +10/+16 perf +6 Spell +7Active: 3 dr/admin

Spoiler:

Currency

Total: 400 gp, 155 sp, and 55 cp

Sellable:

gold Ornate Coffer 500gp 250gp
gold necklace (worth 100 gp) 50gp
pouch 1gp
garnet (worth 50 gp) 50gp
neck pouch containing unworked amber (worth 50 gp [100 if fully worked]) 50gp
tigereye (worth 9 gp) 9 gp
unworked pyrite (worth 4 gp [8 if finished] 4gp
turquoise (worth 10 gp) 10 gp
Gear mwk steel lamellar( Leather Armor) worth 160gp 80gp
mwk hide armor (needs repair), 63gp
mwk falchion 151gp
studded leather 13gp
heavy wrist launcher w/9 bolts, 30gp??? 15gp
mwk two-bladed sword (that can break down into two short swords) 200gp
oil of magic fang (CL 1);25gp
kunai (2) (worth 4gp) 2gp
noble’s outfit worth 75 gp, 37gp 5sp
signet ring worth 50 gp, 25gp
leather armor (2) (worth 20gp) 10gp
thieves' tools 2 (worth 60gp) 30gp
golden-yellow crystals (beryl) (2@50gp ea) (worth 100gp)

Total Sellable: 1150gp 5 sp
Plus Coins: 400 gp, 155 sp, and 55 cp

Total Split 1550 gp 160sp 55cp

Nyym, Rohan, Liesel get each: 516gp 60 sp 19cp

(this is not counting KY because she no longer with us.)

Group Keeps:
Iomedia sword

Rohan Keeps: kunai, Belt of Tumbling

Gives to Others:

Nyym: potion of vanish, potions of pass without trace, smoke pellet 3, 2 sets of thieves' tools, key, tangleburn bag, crowbar, 1 ounce of sovereign glue, 2 doses of universal solvent, 50 feet of silk rope, disguise kit (with 6 uses remaining), potion of cure light wounds, antitoxin, shuriken (10) (1d2/+1 damage on crit),

Liesel: potion of enlarge person (CL 3rd), potion of cure light wounds, potion of barkskin +1,antitoxin

I know Nyym didn't request anything but I am doing my best to split it up how some would use it. Again any objections please let me know for final corrections. In addition, items are still at 1/3 for broken gear, half for gear, and half for gems. If DM says otherwise I will correct the difference and we can add that later as needed.

Alright now that we have the information I saved it my profile to keep for later inventory.

This is the quick breakdown. I sold everything as needed accept what we kept. Then out of your share I replaced the currency with gems we had. plus the remaining coins included under each person below. Please record your share, so as soon as we get to sell it you have it recorded. Hope this helps everyone.

-----------
Rohan Keeps: kunai, Belt of Tumbling

524gp 60 sp 19cp

Gives to Others:

Nyym: potion of vanish, potions of pass without trace, smoke pellet 3, 2 sets of thieves' tools, key, tangleburn bag, crowbar, 1 ounce of sovereign glue, 2 doses of universal solvent, 50 feet of silk rope, disguise kit (with 6 uses remaining), potion of cure light wounds, antitoxin, shuriken (10) (1d2/+1 damage on crit)

524gp 60 sp 19cp

Liesel: potion of enlarge person (CL 3rd), potion of cure light wounds, potion of barkskin +1,antitoxin

300gp 60 sp 19cp

Gems: golden-yellow crystals (beryl) (2@50gp ea)
tigereye (worth 9 gp) 9 gp
unworked pyrite (worth 4 gp [8 if finished] 4gp
turquoise (worth 10 gp) 10 gp
neck pouch containing unworked amber (worth 50 gp [100 if fully worked]) 50gp
garnet (worth 50 gp) 50gp


M Half Drow init +6/ hp 35 [35]/ ac 18/ t 14/ ff 13/ fort +4/ ref +9/ wil +6/ perc +6/ stealth +11/ athletics 0/ b2h +3/ lore engineering +2/ finesse +11/ ki pool 7 kinetic shinobi (fading shadow) /4

The double sword is currently with the ranger.

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