DM Blayde MacRonan's Giantslayer... The Strange Adventures of Team Ruby (Private Campaign) (Inactive)

Game Master Blayde MacRonan

In the human town of Trunau, a beleaguered settlement surrounded by the brutal orcs of the Hold of Belkzen, the heroes must investigate a mysterious death. Before they uncover the truth, however, Trunau comes under attack by an orc army, and the heroes must help defend it - only to discover that the situation is worse than anyone realizes...

Uskroth's Tomb

Trunau

Trunau Inner Quarter

Inner Quarter Battle Map: Barricade Battle

Hopespring Battle

Consolidated Skill Groups

Initiative:

Aodhán: [dice]1d20+3[/dice]
Kyt: [dice]1d20+2[/dice]
Liesel-Marie: [dice]1d20+2[/dice]
Mesa: [dice]1d20+3[/dice]
Nogusta: [dice]1d20+0[/dice]
Nyym: [dice]1d20+6[/dice]
Rohan: [dice]1d20+4[/dice]
Antagonist: [dice]1d20+[/dice]

Perception:

Aodhán: [dice]1d20+11[/dice]
Kyt: [dice]1d20+4[/dice]
Liesel-Marie: [dice]1d20+2[/dice]
Nogusta: [dice]1d20+4[/dice]
Nyym: [dice]1d20+6[/dice]
Rohan: [dice]1d20+6[/dice]


This private campaign will be making use of the following optional rules: automatic bonus progression at +2 level, consolidated group skills (make sure you read the sidebar where it talks about consolidated skills), staggered advancement, and wound thresholds.

Characters will be built using 20-point buy, with no score being lower than 8 (other than through racial stat adjustments). Level progression will be done using the medium table for experience (default). Paizo material allowed (unchained classes are standard) as are 3PP from Dreamscarred Press, Kobold Press (spell-less ranger standard), Legendary Games, and Rogue Genius Games. Characters also start with two traits, of which one must be a Giantslayer campaign trait.

Finally, we will be using a different kind of critical hit system, one derived from the mind of Sean K. Reynolds for use in his Five Moons RPG.