Magus: Spell Combat + Spell-strike Clarification


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Darksol the Painbringer wrote:
ShroudedInLight wrote:

Right, but there are two separate abilities both named Flurry of Blows and only one of them references Two Weapon Fighting.

The question is, did they mean both Flurry of Blows or just the one that references and functions exactly like TWF?

Doesn't matter. The point is, it specifically references the Flurry of Blows class feature, the same way that Spell Combat specifically references the TWF action.

Both types of Monk are utilizing the Flurry of Blows class feature. Therefore, a Monk who is using Flurry of Blows, regardless of what version of the Monk you use, will not benefit from Slashing/Fencing Grace.

That's it. Period. End of discussion.

Why but it does matter.

Level means a bunch of different things, depending on context. To say that when something in the rules says 'level' with ambiguity, it must mean all applicable meanings of level, is obviously wrong.

I think that applies here too.


Burnscar wrote:
Darksol the Painbringer wrote:
ShroudedInLight wrote:

Right, but there are two separate abilities both named Flurry of Blows and only one of them references Two Weapon Fighting.

The question is, did they mean both Flurry of Blows or just the one that references and functions exactly like TWF?

Doesn't matter. The point is, it specifically references the Flurry of Blows class feature, the same way that Spell Combat specifically references the TWF action.

Both types of Monk are utilizing the Flurry of Blows class feature. Therefore, a Monk who is using Flurry of Blows, regardless of what version of the Monk you use, will not benefit from Slashing/Fencing Grace.

That's it. Period. End of discussion.

Why but it does matter.

Level means a bunch of different things, depending on context. To say that when something in the rules says 'level' with ambiguity, it must mean all applicable meanings of level, is obviously wrong.

I think that applies here too.

You're comparing apples to oranges. Yes, Level is a general term, but it is usually prefaced with things like "class" or "caster," to fit within a well-defined game term. Class Level means the level of a specific class, Caster Level refers to the level at which your spell is being cast, and duration, effects, and so on, are dependant upon it.

Flurry of Blows is a specific term, referring to a specific class feature of classes that possess them. There is no "UCMonk Flurry of Blows," there is no "Standard Monk Flurry of Blows," there is only one "Flurry of Blows" class feature, and whether it functions similar, or different, is irrelevant if we're talking about stuff that simply mentions the "Flurry of Blows" class feature.

If you're going to argue that a Flurry of Blows from a UCMonk is a completely separate feature from the Flurry of Blows from a standard Monk, then any effects which apply to them, beneficial or otherwise, won't apply.

So, if you're running a UCMonk with an archetype that replaces Flurry of Blows, as an example, then you can't do that. Why? Because the Flurry of Blows you possess as a UCMonk isn't the same as the one that you're otherwise replacing if you were a Standard Monk, and therefore isn't grounds for application.


Anyone else notice that the OP, who didn't even mention DEX at all, is long gone?


CraziFuzzy wrote:
Anyone else notice that the OP, who didn't even mention DEX at all, is long gone?

We could make a separate thread for this, since he already got his answer.

But we're lazy. So...


Darksol the Painbringer wrote:

Flurry of Blows is a specific term, referring to a specific class feature of classes that possess them. There is no "UCMonk Flurry of Blows," there is no "Standard Monk Flurry of Blows," there is only one "Flurry of Blows" class feature, and whether it functions similar, or different, is irrelevant if we're talking about stuff that simply mentions the "Flurry of Blows" class feature.

If you're going to argue that a Flurry of Blows from a UCMonk is a completely separate feature from the Flurry of Blows from a standard Monk, then any effects which apply to them, beneficial or otherwise, won't apply.

So, if you're running a UCMonk with an archetype...

This is actually a wonderful point Dark, something I hadn't personally considered but that shows where the problem is with this whole situation. UC's Flurry of Blows, despite functioning differently than the regular version, must be treated as if it were the traditional Flurry of Blows in order to allow the UC monk to take Feats, Traits, Archetypes, and etc that relate to Flurry of Blows; even when there are downsides like not being able to take the Grace feats.

I think this shows a slight problem with the concept of the Unchained Classes because they are still shackled by their original concept. Without completely removing the original version of the class, the UC class is stuck with options that do not function properly for them. Of course the original class can't simply be excised from the game so without Paizo editing every possible feat, trait, and etc to function properly with both versions of the class this is what we are stuck with.

Thank you for clarifying, well argued Dark.

Grand Lodge RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

swoosh wrote:
Drahliana Moonrunner wrote:
swoosh wrote:

Well I mean, that's exactly what spellstrike and spell combat say they do, so yeah that's how they work. Your GM cheated you, there's no playing it safe there.

Might want to have a talk with the VC you have in the area, GMs aren't supposed to house rule society games.

Not quite correct. Judges are empowered to do whatever they need to do to make games run, that includes making on the spot rules calls if needed.
They're empowered to make spot rulings to help deal with ambiguity, but they aren't empowered to just ignore explicitly written text because they feel like it.

Do you mean officially empowered, or empowered by the leadership culture?

Officially, you're correct: GMs have the power to make calls on ambiguities and corner cases, and that's it.

EDIT: Removed some salt. Let's just say that the folks near the top endorse a different take on what the GM can do in PFS than what's theoretically permitted.

Fortunately for the OP, it sounds less like a run-in with that crowd and more of a case of the GM not being familiar with the concept and trying to play it safe; hopefully things will go more smoothly next time. :)


I just want to take a second to thank you all for your clarification. i really appreciate the informative responses!

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