
DM Default |

So to my wallet's detriment, I took advantage of the Golem clearance event to pick up a hefty stack of modules. In order to improve my DM skills and also get to experience the module format, I'd like to start a game in which a group of adventurers jump from module to module, essentially creating a story by taking part in so many different scenarios.
There'd be breaks in which the characters return "home" and a familiar cast of characters can grow and react to their success and failure. For levels at which I don't have a module ready, I'll adjust another one I do possess or use a third party one I pre-selected before hand.
The first module would be Murderer's Mark. Anybody game?