Interesting Combo with Ultimate Equipment and Ultimate Intrigue


Pathfinder First Edition General Discussion


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Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I haven't seen this elsewhere, but there is an interesting combination with the warlock vigilante: Arcane Striker talent + gloves of arcane striking.

Because the warlock's mystic bolts are explicitly allowed to benefit from the Arcane Strike feat (and, with the Arcane Striker talent, gain additional benefits at higher levels), a warlock wearing gloves of arcane striking can activate Arcane Strike (swift action) and full attack with mystic bolts (TWF + Rapid Shot), doing normal mystic bolt damage (touch attacks at 5th+ level) plus Arcane Strike bonus to the target of each bolt and also doing Arcane Strike damage to each creature adjacent to the target of each bolt with every hit. Also, since mystic bolts do acid, cold, electricity, or fire damage (depending on the element(s) chosen), the damage done to the adjacent targets is of the same element.

A warlock wearing gloves of arcane striking can fill much the same role as a bomber alchemist: less damage for each bomb/bolt, but not limited in uses per day. Too bad the mystic bolt range is limited to 30 ft.

Scarab Sages

Yeah, gloves of arcane striking are probably one of my favorite items in the entire game. That's a nifty interaction I hadn't thought of. Too bad the damage is so low, though.


Dragonchess Player wrote:

I haven't seen this elsewhere, but there is an interesting combination with the warlock vigilante: Arcane Striker talent + gloves of arcane striking.

Because the warlock's mystic bolts are explicitly allowed to benefit from the Arcane Strike feat (and, with the Arcane Striker talent, gain additional benefits at higher levels), a warlock wearing gloves of arcane striking can activate Arcane Strike (swift action) and full attack with mystic bolts (TWF + Rapid Shot), doing normal mystic bolt damage (touch attacks at 5th+ level) plus Arcane Strike bonus to the target of each bolt and also doing Arcane Strike damage to each creature adjacent to the target of each bolt with every hit. Also, since mystic bolts do acid, cold, electricity, or fire damage (depending on the element(s) chosen), the damage done to the adjacent targets is of the same element.

A warlock wearing gloves of arcane striking can fill much the same role as a bomber alchemist: less damage for each bomb/bolt, but not limited in uses per day. Too bad the mystic bolt range is limited to 30 ft.

I wonder if you can create multiple effects of gloves of striking redone as other items (robes, boots, hat, etc). If that's the case, it seems like the effect from the gloves would happen each time you arcane strike.

Scarab Sages

It's a neat combination. I'm pretty sure you could do this with an archer already. I've got an archer Bard that took Arcane Strike and may look into getting the gloves. Unless I'm missing something and Arcane Strike doesn't work for ranged weapons.

EDIT: Oh I see where it's different. Can you TWF with the bolts? If so, and if that can also be combined with Rapid Shot, then that would be more attacks than an archer. I usually think of Rapid Shot and TWF being incompatible.


yeah you can TWF and rapid shot with bolts.

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