Does falling provoke attacks of opportunity?


Rules Questions

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BigNorseWolf:
The things which are actions are very clearly enumerated in the rules. (I quoted them above). It's also stated in at least 2 places that "actions" provoke, including one that specifically states that an enemy must take an action in order to provoke an attack of opportunity.

It honestly takes a very loose reading, and a bit of convoluted logic, to force the rules to say otherwise. It's so bad that you've ever assigning some of your weird logic to me (such as falling being a non-action, non-actions being actions, etc). But I can see you're quite entrenched at this point.

Create Mr. Pit:
You don't have to avoid an AoO when falling because you never trigger one in the first place. As mentioned previously, types of actions are specifically enumerated in the combat chapter.

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In any case, there's only so many times I can state that the rules say "actions provoke" before it becomes hopelessly repetitive. I'll check back every now and then to see if any new evidence has been presented, but I'm otherwise bowing out of this thread thread at this point.


Byakko wrote:

BigNorseWolf:

The things which are actions are very clearly enumerated in the rules. (I quoted them above).

They are not, and you did not. A-->B does not mean that not A--->Not B

Quote:
It's also stated in at least 2 places that "actions" provoke, including one that specifically states that an enemy must take an action in order to provoke an attack of opportunity.

It does not say that. It says that actions provoke. That does not mean that only actions provoke.

Being hit in the head with a brick hurts.
An anvil is not a brick.
Therefore being hit in the head with an anvil doesn't hurt.

Thats IF you ignore movement being defined as an action. There are non move action movements *(charge), and there are move action non movements (sheathing a weapon).

Quote:
It honestly takes a very loose reading, and a bit of convoluted logic, to force the rules to say otherwise.

You are leaving a square. You are not taking preventative measures to keep your guard up. You get whacked. Reading the rules tea leaves deeper than that gets some weird results, depending on how you look at things which leads to...

Quote:
It's so bad that you've ever assigning some of your weird logic to me (such as falling being a non-action, non-actions being actions, etc).

You cannot say that falling at the ground is not distracting and then tell someone else they have weird logic.

Quote:
But I can see you're quite entrenched at this point.

I am not entrenched on the conclusion. I am entrenched on the position that your argument is bad because of the above. You cannot just look at the rules minutia one way, reach a conclussion, and then not afford other rules minutia the same courtesy.

Non voluntary movement TENDS not to provoke. Falling is non voluntary movement so it probably doesn't provoke. " is a reasonable rules interpretation drawing from available evidence.


Okay, I thought I was done here, but now you're doing the whole "appeal to invented logical fallacies". Yep, I totally just made that up.

Quote:

Being hit in the head with a brick hurts.

An anvil is not a brick.
Therefore being hit in the head with an anvil doesn't hurt.

That's not the logic I'm using. This is:

1) Only actions provoke.

2) {A, B, C, D, E, F} are the enumerated list of action types in the game, which are the 6 types I quoted earlier.

3) If something is to be classified as an action, in game terms, then it must have one of the above action types.

4) We have some unidentified item x. (falling)

5) Based on the individual descriptions of the above categories, I am claiming it does not fall within any of them.

6) Since x is not contained within any of the items on the list, it is not an action.

7) Since x is not an action, it does not provoke.

While you may take issue with some of the propositions (and I invite you to clearly state which and to present a counter-claim), it is most certainly not a case of "Denying the antecedent".

Quote:
You cannot say that falling at the ground is not distracting and then tell someone else they have weird logic.

This was just me trying to sympathize with you. It was not an attempt to present a logical argument. From the context in which it was made, I felt this would be obvious... apparently not.


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Byakko wrote:
Quote:

Being hit in the head with a brick hurts.

An anvil is not a brick.
Therefore being hit in the head with an anvil doesn't hurt.

That's not the logic I'm using. This is:

1) Only actions provoke.

OK, besides whether you are right about this or not, i don't like what you did there. You can't just quote out of context, answer that little segment and pretend you are right. I mean, I see your point, as i said in the first post, both sides have good arguments, and i understand why you think only actions provoke, but let's repeat what you just said, this time quoting a little bit more of what BigNorseWolf said:

Byakko wrote:
Quote:

It does not say that. It says that actions provoke. That does not mean that only actions provoke.

Being hit in the head with a brick hurts.
An anvil is not a brick.
Therefore being hit in the head with an anvil doesn't hurt.

That's not the logic I'm using. This is:

1) Only actions provoke.

Do you see how ridiculous it sounds? Note that i did nothing but expanding the quote with the previous line BigNorseWolf wrote, i did not make it up, nor i took it out of context. Wen they wrote that brick thing, they were not talking about your logic behind "Falling does not provoke", but the logic behind "Only actions provoke", and then the firs thing you say is exactly that. Yeah, that's absurd.

A good point would have been "That's not the logic i'm using. This is a rulebook, everything that is a rule has to be stated, that's how rulebooks work. The book says "actions provoke", but it doesn't say a word about not actions. While in real world that wouldn't mean it does not happen, like stating a brick hurts doesn't mean an anvil desn't, in a rulebook a rule has to be written down. The rule for AoO's only talks about actions, you can't just assume non-actions also provoke more than you can assume fighters can cast spells because it doesn't say they can't."

And yes, you would have been right if you said that.

And now, because i'm Caothic Neutral, and because i love arguing, let's talk about actions. Specifically, Is falling not an action? I can recall i've heard at least 3 times "falling is a free action" (or, "as a free action, i fall", as i once heard from a levitating character that wanted to quickly get to the ground). EDIT: I found it, this is one of the times i've read it: http://www.giantitp.com/forums/showthread.php?103358-3-X-Ways-to-get-Pounce -or-Free-Movement

And even if it is not (which i doubt), just for the sake of discussion, the rules about AoO are placed BEFORE "action" is even defined as a game term, so we might just take the dictionary's definition of action, and "falling" sure is. Ok, that might be a little far fetched, but let me put it this way, let's assume for a second they wanted some non-action to provoke. if you were a game designer and had to rewrite this sentence:

Core Rulebook wrote:
Two kinds of actions can provoke attacks of opportunity: moving out of a threatened square and performing certain actions within a threatened square.

In a way that it includes both actions and non-actions, how would you do that? What would you replace the word actions with? Two kinds of what can provoke? Two kinds of things? it is not easy, if possible at all. That's why i say the word "action" might, just might be an actual use of the word as defined in the dictionary (where pretty much anything is an action) in this case, rather than a reference to a game term.

There will always be good arguments one way or the other, and therefore some people will play it as if it provoked, and some people might play it as if it doesn't, that's why i wan't this FAQ'ed ASAP.


I stopped arguing some posts ago and FAQ'ed.


Quairon Nailo wrote:
<long tirade about taking stuff out of context>

It's a logic style proof. The individual items are not meant to be taken as 100% proven facts. It is a list of premises, that if we can agree are true, then results in the conclusion I presented. I said as much directly after the list, which I guess you didn't bother to read.

As for his fallacy claim, let me rewrite his example using word substitution:

Casting a spell provokes an AoOs.
Falling is not casting a spell.
Therefore falling does not provoke an AoO.

However, the above is an incorrect representation of my logical argument. Regardless of whether you agree with my actual argument, as given in my previous post, his incorrect presentation of my line of reasoning in order to claim it contains a logical fallacy is pretty shady and disingenuous (or more forgivably, a misunderstanding on his part).

---

You actually did a pretty good job presenting support for my 1st premise. I would have written something similar had it been challenged it... but writing paragraphs defending things already accept is overkill, so I rather bring up proof only if someone has doubts about any of the items, especially as most of such proof has already been given earlier in this very thread.

As additional support, let me direct you to the "Actions in Combat" section where it states: "There are six types of actions: 1. Standard 2. Move 3. Full-round 4. Swift 5. Immediate 6. Free". While it could be argued that this is not an exhaustive list, I feel it is far more reasonable to assume that it is. I could give a paragraph in support of that as well, but again, I'm not going to unless there's a serious challenge to it.

As far as your link, "Person_Man" doesn't appear to hold any rules authority, and is just making an unsubstantiated claim. If there's an actual rulebook quote, FAQ, or developer post stating that "falling is a free action", then I would be very interested to see it.


I am just so confused. How is falling through a threatened square not moving through it. This just seems pointlessly stubborn. Why would intentionality of movement bare on whether an attack from another person would be trigger. "Well I could attack this guy moving through my threatened square, but it just doesn't seem intentional; and that wouldn't be fair."


Create Mr. Pitt, that's kinda the root of the confusion. The answer is, in short, that movement doesn't provoke. Only actions listed on the table do provoke an AoO. (or if otherwise specifically called out by the rules). Taking a Move Action is one such thing that does provoke.

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Allow me to present a mental scenario for you:

You are standing in a small room with an open door. You walk up to the door and peer through. On the other side of the doorway is a dimly lit vertical shaft. As you are standing there, you observe a platform with a foe descending down the shaft towards you. (I guess the platform is transparent - this is just to eliminate "surprise" round issues).

As the platform carrying the foe travels past you, do you get an attack of opportunity on the foe traveling downwards?


Yes, you do get an attack of opportunity. They are moving out of a threatened square, which provokes. We fundamentally disagree about what action implies in the attack of opportunity rules. If you have arguments that don't relate to what you think action means in this context, feel free to provide them. But if you are just going to continue to insist on your definition of actions that provoke attacks of opportunity we're just at loggerheads; we simply disagree on how the rules actually work.

If you move through a threatened square it provokes. That's how the rule reads and that's how the rule makes sense. Coming down on a platform is no different than climbing down a ladder to a person holding a reach weapon. It provokes.


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I seriously don't get why it is that movement from one axis (horizontal) provokes and the other does not (vertical). Create Mr. Pitt's interpretation is correct and leaves no awkward rules incursions.

The rules specifically state that moving out of a threatened square provokes an attack of opportunity. It doesn't matter what sort of movement it is, whether it's intentional or not, if you're moving out of a square threatened by an enemy, it provokes. From the PRD:

Attacks of Opportunity wrote:
Two kinds of actions can provoke attacks of opportunity: moving out of a threatened square and performing certain actions within a threatened square...Moving out of a threatened square usually provokes attacks of opportunity from threatening opponents.

That's it. Them's the breaks. The general rule is that any sort of moving out of a threatened square will provoke an attack of opportunity against the target who threatens that square.

The only reason movement from subjects like Bull Rush or Drag don't provoke is because the rules specifically state they don't provoke unless they have the Greater feats. From the PRD:

Bull Rush wrote:
An enemy being moved by a bull rush does not provoke an attack of opportunity because of the movement unless you possess the Greater Bull Rush feat.
Drag wrote:
An enemy being moved by a drag does not provoke an attack of opportunity because of the movement unless you possess the Greater Drag feat.

If you used the Move section of the Grapple rules, it defaults to the general rule that movement from a threatened square provokes, because there is no specific overriding rules text, as exampled above, anywhere in the Grapple rules.

This means that, unless there is a specific rule that states movement caused by falling does not provoke, Create Mr. Pitt's interpretation is the correct one. Otherwise, you're running into Schrodinger's gravity, where a creature is moving vertically, but is not actually moving vertically, which makes no sense. If you're moving, you provoke unless it says otherwise. It doesn't matter whether you're moving intentionally or not, movement is movement. (I also suggest you don't confuse this for something the likes of Dimension Door or Teleport; those are teleportation abilities, and are therefore not movement.)


Create Mr. Pitt wrote:

Yes, you do get an attack of opportunity. They are moving out of a threatened square, which provokes. We fundamentally disagree about what action implies in the attack of opportunity rules. If you have arguments that don't relate to what you think action means in this context, feel free to provide them. But if you are just going to continue to insist on your definition of actions that provoke attacks of opportunity we're just at loggerheads; we simply disagree on how the rules actually work.

If you move through a threatened square it provokes. That's how the rule reads and that's how the rule makes sense. Coming down on a platform is no different than climbing down a ladder to a person holding a reach weapon. It provokes.

Ah, but that was just the first part of the exercise.

Now, what if I told you that the person on the platform wasn't actually moving at all. YOU are actually the one in an elevator moving upwards. Do you still get that AoO now? ;)

Naturally, you may be inclined to say that they now get an AoO on you as you're the one moving. But really, it doesn't matter which of you is moving - there is just some relative movement between the two of you. This relative movement doesn't matter, though, as it doesn't impact how much attention you are devoting to defending yourself.

This is reflected in the rules, as I've discussed earlier. (this was just an amusing mental exercise :)


Darksol the Painbringer wrote:

I seriously don't get why it is that movement from one axis (horizontal) provokes and the other does not (vertical). Create Mr. Pitt's interpretation is correct and leaves no awkward rules incursions.

The rules specifically state that moving out of a threatened square provokes an attack of opportunity. It doesn't matter what sort of movement it is, whether it's intentional or not, if you're moving out of a square threatened by an enemy, it provokes. From the PRD:

Attacks of Opportunity wrote:
Two kinds of actions can provoke attacks of opportunity: moving out of a threatened square and performing certain actions within a threatened square...Moving out of a threatened square usually provokes attacks of opportunity from threatening opponents.
That's it. Them's the breaks. The general rule is that any sort of moving out of a threatened square will provoke an attack of opportunity against the target who threatens that square.

We've already been over this.

That quote specifically states that "Two kinds of actions can provoke". The key word being actions. Thus, when they say moving out of a threatened square they are referring to an action to move out of a threatened, such as a move action. You don't get to just ignore the text before the colon, I'm afraid. Them's the breaks.

This is further supported by the Attack of Opportunity rules section which states:

Quote:
An enemy that takes certain actions while in a threatened square provokes an attack of opportunity from you.

Falling is not an action an enemy takes.

It is something that occurs due to gravity.


Your example proves my point. It has no bearing on whether the movement was an intentional action. Your example instead of being a strawman was a perfect analogy for how off you interpretation is.

"Two types of actions provoke," oh, I bet they are about to list those actions. One of them is moving out of a threatened square. That defines one of the types of action which provoke; it doesn't have to be an action as per the action types in combat. Rather these are the two types of action that provoke: moving out the square. Intent simply doesn't matter. North, south, up, down, you move out of a threatened square you have provoked an attack of opportunity.

You are conflating two different definitions of the word action. And allowing the general to trump the specific, rather than more appropriately allowing the specific to trump the general; especially when that specific concept, triggering an attack when a creature leaves a threatened square can never logically depend on the intentionality of that movement because why would the triggered party react any differently based on why the movement occurred.

The Exchange

I don't share your certainty, CMP. Maybe it provokes, maybe it doesn't. The rules are simply too vague in that whole segment:

'Two kinds of actions can provoke attacks of opportunity... moving out of a threatened square usually provokes attacks of opportunity... there are two common methods of avoiding such an attack - the 5-foot step and the withdraw action... even actions that normally provoke attacks of opportunity may have exceptions to this rule.'

The whole paragraph is full of 'maybes'.

At present I'm tending toward the falling-does-not-provoke camp - not so much because I'm 100% sure I'm right, as because I don't want to have to deal with the immediate follow-up argument over whether one is flat-footed while plummeting.

Rogue: Oh goody! Falling enemies!


CMP:
As mentioned several times, it was just an example of how humorous the belief that the person "moving" is somehow protecting themselves less than a stationary individual. In the absence of external stimuli, you can't even detect motion (and even with it, you can't technically know "true motion", only "relative motion"). You can detect acceleration, but that's a different situation.

In any case, that scenario was not a rules based argument. It was a demonstration of why your interpretation doesn't even make sense in a context outside the scope of the rules.

Now, I grant that if that sentence was the ONLY rule supplied on the topic, there would be some ambiguity. But taken within the greater context of the combat section, and the other relevant rules sentences, it becomes reasonably clear that only actions provoke.

Also, congratulations, you have joined the club of those who throw around argument names (in this case, "strawman") incorrectly.

Scarab Sages

Here's a general rule of thumb (not a written rule) that seems to apply to all movement and attacks of opportunity in Pathfinder (and 3.0/3.5 come to think of it).

If you initiated the movement and are moving voluntarily (and generally, during your own turn) then it's likely to provoke an attack of opportunity. In this case you are moving.

If you did not initiate the move and are not moving under your own control (drags, repositions, falling etc) then you're not going to provoke attacks of opportunity without the person responsible for your involuntary movement investing in some pretty intense feat chains. In this case you are being moved.

While you probably won't find the above written anywhere it pretty much matches all the attacks of opportunity rulings that apply to movement. To put it another way: if it's your turn you provoke, if it's not your turn then you don't. Falling seems to count as "not your turn" regardless of whether it's a self controlled descent (such as jumping down) or not. The act of leaping would probably provoke from those adjacent to you at the point of launch but not during the airborn portion of the jump. Landing would not provoke but if you took another move action afterwards that certainly would.


I'm gonna search again the paragraph for any 'maybe', I just saw an 'usually', that usually means 'normally', "the most of the times", "whenever it happens but the exceptions" as in Combat Section, Provoking an Attack of Opportunity, Moving:

Moving

Moving out of a threatened square usually provokes attacks of opportunity from threatening opponents. There are two common methods of avoiding such an attack—the 5-foot step and the withdraw action.

Note that it does not say: when you take a Move Action to get out of a threatened square...

Scarab Sages

Instead of calling it falling, why not call it what it really is, uncontrolled flying.
Flying through a threatened square provokes.
Attacks of Opportunity are generated.

Sczarni

W. John Hare wrote:

Instead of calling it falling, why not call it what it really is, uncontrolled flying.

Flying through a threatened square provokes.
Attacks of Opportunity are generated.

as quoted up thread, if you cause a flying enemy to fall, it specifically says that they do not provoke.... So if we go by the falling rules in the flying section, they would not provoke

Kudaku wrote:

Somewhat surprisingly, I found that the "are you falling intentionally "-argument seems to be backed up by the rules.

If you're hit while flying with wings, you have to make a fly check to avoid "falling" (losing altitude). If you fail that check, you gain 10 ft of free movement, and that movement does not provoke attacks of opportunity.

CRB, p. 96 wrote:
Attacked While Flying: (...) If you are flying using wings and you take damage while flying, you must make a DC 10 Fly check to avoid losing 10 feet of altitude. This descent does not provoke an attack of opportunity and does not count against a creature’s movement.
That makes me wonder... Is there anything stopping a flying creature from voluntarily failing a fly check, plummet to the ground with free movement without provoking AoOs, and then casting Feather Fall when they're 5 feet above the ground?


Cpt_kirstov wrote:
W. John Hare wrote:

Instead of calling it falling, why not call it what it really is, uncontrolled flying.

Flying through a threatened square provokes.
Attacks of Opportunity are generated.

as quoted up thread, if you cause a flying enemy to fall, it specifically says that they do not provoke.... So if we go by the falling rules in the flying section, they would not provoke

Kudaku wrote:

Somewhat surprisingly, I found that the "are you falling intentionally "-argument seems to be backed up by the rules.

If you're hit while flying with wings, you have to make a fly check to avoid "falling" (losing altitude). If you fail that check, you gain 10 ft of free movement, and that movement does not provoke attacks of opportunity.

CRB, p. 96 wrote:
Attacked While Flying: (...) If you are flying using wings and you take damage while flying, you must make a DC 10 Fly check to avoid losing 10 feet of altitude. This descent does not provoke an attack of opportunity and does not count against a creature’s movement.
That makes me wonder... Is there anything stopping a flying creature from voluntarily failing a fly check, plummet to the ground with free movement without provoking AoOs, and then casting Feather Fall when they're 5 feet above the ground?

That section only applies if you fail the DC 10 fly check to avoid losing 10 feet of altitude; nothing else. That is a specific application contrary to a general rule that movement provokes.

If you were hit by an effect that made you lose your ability to fly (say, you were affected by a Fly spell, and it was suppressed by an Anti-Magic Field), you would still provoke for any descent you would take, because your falling or "altitude lost" wasn't by failing a DC 10 fly check via taking damage, it was because an Anti-Magic Field suppressed your flight.

Notice how it doesn't say "fall 10 feet." Although it's functionally the same, you're essentially saying a Fireball spell and a Fireball SLA are the same thing. They're not, and they're classified separately for a reason.

@ Byakko: There are subjects that require you to take actions without actually taking actions. The 5-foot step, nocking an arrow to fire with a bow, delaying, these are all things that are activities that can (or are required to) be taken, but aren't listed as actions. The funny thing is, the 5-foot step would actually provoke, as it's movement that's not an action, except the only reason it doesn't is because it says so.

Also, the notion that an action must be spent in order for movement to provoke is absurd. Movement in and of itself isn't (always) an action. If I had an ability that allows me to instantly take a Move Action by spending X resource, which isn't an action to do, the argument that it doesn't provoke because an action isn't taken is absurd; and I've said previously, the only reason movement caused from maneuvers like Drag or Bull Rush does not provoke is because there is specific text saying it doesn't unless you possess the relevant feats. Otherwise? It provokes, as normal. Hell, I could Grapple someone, take the Move activity, and both myself and the target I have Grappled would provoke as if moving, even though the target that's moving with me is taking no action on his behalf.

This is like saying Quickened Spells don't provoke because they're a Swift Action to cast instead of whatever action they are normally. That's incorrect. They don't provoke because they specifically say they don't provoke, because the general rule is spellcasting, of any kind, provokes.

Again, if you can't produce the proof that falling in and of itself, specifically says it does not provoke, then you're left with an interpretation where a character is moving (which provokes) and yet not moving (which doesn't provoke), with nothing to supersede the general rule that moving provokes.


EDIT: Looks like i've been ninja'd. Still, i'll leave what i wrote.

Cpt_kirstov wrote:
W. John Hare wrote:

Instead of calling it falling, why not call it what it really is, uncontrolled flying.

Flying through a threatened square provokes.
Attacks of Opportunity are generated.

as quoted up thread, if you cause a flying enemy to fall, it specifically says that they do not provoke.... So if we go by the falling rules in the flying section, they would not provoke

Kudaku wrote:

Somewhat surprisingly, I found that the "are you falling intentionally "-argument seems to be backed up by the rules.

If you're hit while flying with wings, you have to make a fly check to avoid "falling" (losing altitude). If you fail that check, you gain 10 ft of free movement, and that movement does not provoke attacks of opportunity.

CRB, p. 96 wrote:
Attacked While Flying: (...) If you are flying using wings and you take damage while flying, you must make a DC 10 Fly check to avoid losing 10 feet of altitude. This descent does not provoke an attack of opportunity and does not count against a creature’s movement.
That makes me wonder... Is there anything stopping a flying creature from voluntarily failing a fly check, plummet to the ground with free movement without provoking AoOs, and then casting Feather Fall when they're 5 feet above the ground?

Keep in mind that the quoted rules only mention the loss of altitude because of damaged wings, it would not apply if, let's say, you cast "Deep Slumber" on a flying creature. Maybe it will provoke, maybe it won't, but if it doesn't, it won't be because of that line.

Also, it's worth mentioning that, yet again, the rulebook has to specifically point out that tis specific kind of involuntary movement doesn't provoke. That doesn't automaticly mean that they do unles stated otherwise, but makes me wonder, if that is not the case, wouldn't it have been easier to point it out in the general rules for AoO's, istead of pointing it out in every single case? I mean, just add "Only movement willingly performed by the creature provokes." or somethinh like that. I wonder why they didn't.

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